Oct 19
迷你王国战争 Mini Kingdom Wars - 枫叶

1. Add Red Slime Bomb and Green Slime Bomb

2. Add automatic attack function

TheFlagship - cg4213

Hello everyone. I know many of you are eager to see new starships or features, but my recent focus has shifted to game balance and numerical tuning.

While this means fewer flashy visuals, these adjustments are crucial for a polished experience.

For weapons, I've balanced key attributes like Time-to-Kill and range across several archetypes: versatile Pulse Lasers, armor-piercing Flak Cannons, shield-breaking Beams, and high-burst Missiles. The goal is to make each feel unique and viable.

The survival system offers two distinct defenses: heavy, non-regenerating Armor and power-draining Shields, creating meaningful trade-offs in ship fitting.

I am also fine-tuning the broader interplay between Mass, Thrust, and limited Power capacity.

Designing the core game math has been a complex challenge, but it's all to ensure that every player's choice is tactically meaningful. Admittedly, this is my first time working solo on a project of this scale. It's been a tremendous learning experience, and I sincerely hope it all comes together smoothly.

That's all for now. Thank you for your support of Flagship, and please share this update with friends. See you next time!

The HELL : Kanto Earthquake 1923 - TheSAFE

4 Days to Hell Breaks Loose

Hell Governors — the gates are cracking open.

In just 4 days, The Hell: City Builder of the Dead will rise.
Prepare to command your domain, process the lost souls of history, and face the Titans that rule beneath.

Build. Burn. Redeem.
Your reign begins soon.

Wishlist now — or face judgment when the gates open.

Gameplay Preview by GamerZakh : -

Halchemist - 나대는나

Hello, this is Team Flask.
We’ve fixed the following issues in this update:

  • Fixed a bug where restarting didn’t work after the character died.

  • Fixed an issue where gamepad input didn’t respond after falling onto spikes.

We’ll continue improving Halchemist for a smoother gameplay experience.

Tides of The Endless - zhengjindou
【Update Notes | Controller Optimization & Feature Adjustments】

1. Added Quick Access to \[Trial Guide] (L2 + R2)
 Players can now quickly open the \[Trial Guide] using L2 + R2.

2. Added Quick Close for Guide (R2 + L2)
 Use R2 + L2 to close the guide — distinct from the open command.

3. Controller NPC Interaction Prompts
 When using a controller, approaching NPCs now displays controller button prompts.

4. Fixed Start Menu Closing Issue
 Resolved an issue where the Start menu couldn’t be closed with the controller.

5. Fixed Incorrect “G” Prompt in Controller Mode
 NPC interaction prompts now correctly show controller icons instead of keyboard “G”.

6. Added Clearer Controller Prompts at Game Start
 Improved visibility of controller operation hints during game startup.

7. Fixed Controller Rebinding Issue
 Players can now freely remap controller buttons.

8. Fixed Inability to Close Suggestion Window with Controller
 UI interactions now fully support controller input when closing suggestion pop-ups.

9. Removed Unused Settings Options
 Cleaned up non-functional options in the settings menu.

10. Enhanced Controller Indicators in Settings Menu
 Controller operations are now clearly displayed in the settings interface.

11. Improved Save Menu Controller Navigation
 Adjusted the save/load interface for smoother controller operation.

12. Fixed Xbox Controller Compatibility
 Xbox controllers are now fully supported and playable.

13. Fixed Incorrect Magic Cooldown Time
 Adjusted the newly added magic skill’s cooldown from 1 second to 10 seconds.

The HELL Prologue - TheSAFE

4 Days to Hell Breaks Loose

Hell Governors — the gates are cracking open.

In just 4 days, The Hell: City Builder of the Dead will rise.
Prepare to command your domain, process the lost souls of history, and face the Titans that rule beneath.

Build. Burn. Redeem.
Your reign begins soon.

Wishlist now — or face judgment when the gates open.

Gameplay Preview by GamerZakh : -

SeaQuestDungeon - kiben4_wu

Dear players:

Thank you for your support of the \[SQD] demo!
The demo version has now been taken down, as we are entering the final polishing stage of version 0.7.
The Early Access version will be available soon — we can’t wait to meet you again!

Stay tuned for upcoming updates, and thank you for being with us on this journey.

Taste of the Wind - 亏本甩卖

📝 Minor Adjustments

Except for May Day Square, all other locations will now continue to show regular options after the first introduction dialogue, instead of returning directly to Taste of the Wind.


🔧 Bug Fixes

  • Fixed the issue where staff might become unclickable or have misaligned detection areas in late game (if this still occurs, restarting the game will resolve it)

  • Fixed overlapping newspapers

  • Fixed restaurant intel possibly being hidden/incorrectly loaded from saves after gathering information

  • Now correctly unlocks detailed profile upon first conversation with Xiao Huang

  • Added dialogue tree lock mechanism to prevent triggering wrong dialogue trees when rapidly clicking multiple locations

  • Collab now correctly requires 200 Fame (was 100)

  • Staff training strategies now save correctly

  • Fast-forward speed selection in "Start Work" is now retained for next session instead of resetting to default

Next Fest is coming to an end! Thank you all so much for your support 🙏

The demo will continue to receive updates and optimizations. In a few days, I'll publish a summary including:

  • Feedback & suggestions received during Next Fest

  • Future development roadmap

  • Taste of the Wind surpassed 10,000 wishlists last week and made it to Steam's Popular Upcoming list!

Thank you so much for playing and helping make Taste of the Wind better! I'll keep developing at full speed!

🌏 Localization Progress

English content is currently being proofread and updated, with gradual improvements coming. Thank you for your support and patience!🙏


💬 Community

Discord Channel: https://discord.gg/N5fGxTUqQY
Feedback & Suggestions: https://docs.google.com/spreadsheets/d/1rEToo2t5VO5hqPJYIg6cDGHs_rlPd6AyyT-sqbGsb6E/edit?gid=0#gid=0

Bug reports and suggestions are always welcome! I'm also actively working on other reported issues, including game launch problems.

The HELL - TheSAFE

4 Days to Hell Breaks Loose

Hell Governors — the gates are cracking open.

In just 4 days, The Hell: City Builder of the Dead will rise.
Prepare to command your domain, process the lost souls of history, and face the Titans that rule beneath.

Build. Burn. Redeem.
Your reign begins soon.

Wishlist now — or face judgment when the gates open.

Gameplay Preview by GamerZakh : -

Rogue Explorer - y.kitahara
Thank you for playing “Rogue Explorer.”

Today, we released an update addressing issues related to the version of Unity used in the game.
For details, please check the following:
https://unity.com/security/sept-2025-01

We appreciate your continued support of Rogue Explorer.

Zoo Games Links
Publisher Page
Steam Group
Zoo Games Official Website
Zoo Games Official X(Twitter)
Zoo Games Official BlueSky
Zoo Games Official YouTube Channel
...