· Fix for the way grade comparisons between your scouted rating and the report rating were calculated; they were backwards before
· fixed display bug on game result screen not correctly showing attendance
· added row to box score to show both teams' stats next to each other
· fixed bug with in-game rotations allowing submission of incorrect rotation
· fixed bug where another team's recruiting action would show up as your team's action
· updated player pool to make sure which players are walkons makes more sense, instead of pure randomness
· fixed display bug showing the coach skill as "charisma" instead of "Salesmanship"
· made call HS and travel coach not available for juco or transfers
· made the going pro alert only occur when player is not a senior or is redshirted senior
· made transfer recruits start with some scouting revealed
· added transfer reason to store for recruit and player
· removed checklist entry for players going pro that are seniors
· fixed bug allowing scout game of transfer recruits
· fixed display bug with coach skill point cost
· rebalanced coach skill selection for CPU coaches to have them purchase skills more often instead of saving for a big one
· fixed bug where weeks at end of calendar year/beginning of calendar year would think there were no games scheduled for practice reasons, leading to no game prep
· fixed bug with tournaments related to no teams playing in some major cities; add "metro city" variable to some teams when they play in tournaments
· correctly set tournaments as neutral games
· in neutral games, don't show @ on calendar day
· fixed bug with tournaments not showing the final game on the calendar
· added full UI to display ticket revenue, including season tickets, neutral game tickets, last and current year revenue
· highlighted user team name on bracket
· fixed bug with achievements triggering for winning home or away games when the game is neutral
· set playoff host sites and displayed them on playoffs
· fixed bug allowing team to schedule two tournaments in a week
· added functionality for media tv deals
· made minute requirements for poor morale a little more lenient
· made team success requirements for poor morale a little more lenient
尊敬的各位主公:
为了给大家更好的游戏体验,游戏将于2025年10月20日(星期一)14:00-14:30进行临时维护,届时请大家提前做好下线准备,以免造成不必要的损失,服务器开启时间根据维护进度提前或延迟,由此给大家带来的不便敬请谅解,感谢大家对我们的理解与支持!
维护时间:2025年10月20日(星期一)14:00-14:30
维护范围:全服
更新内容:
1:修复天天赞助,168充值奖励无法领取的问题
2:修复合成界面多出一个错误选项的问题
3:修复翅膀地宫30层掉落异常
4:修复神树掉落预览部位错误的问题
......................................................................................................................................
客服QQ:672651441 客服邮箱地址:https://672651441@qq.com
Dear players,
Thank to all of you, Last Command was able to meet the world successfully.
The game has received wonderful feedback and support from many players, and it all thanks to your love and recommendations.
And now, Last Command is about to celebrate its 3rd anniversary!
At this special moment, we’re excited to announce a brand-new chapter: Last Command: B-Side! This new story comes with powerful new boss fight, brand-new equipment, and new storyline to explore!
We hope everyone can enjoy our latest content.
And we warmly invite you to share this exciting news with your friends who are interested!
Check out the trailer for Last Command: B-Side right now!
https://store.steampowered.com/app/2417760/Last_Command__B_Side
【About Achievements in the Main Game】
We’ve added a number of new achievements for the new chapter: Last Command: B-Side. However, DLC achievements cannot be separated from the base game.
As a result, the recent addition of new achievements may affect the progress display for players.
But don’t worry!
We’ve prepared a solution to help players who only own the base game restore their “100% Achievements” badge through a special in-game process.
Even if you later decide to purchase and experience *Last Command: B-Side*, your gameplay will remain unaffected.
For affected players, please wait for the upcoming update for the base game, and follow the instructions shown on the in-game achievements page to restore your progress.
We deeply appreciate your understanding and continued support!
【Regard to the launch date of Russian localization】
As we are still working on the polishing of Russian localization, the launch date for Russian version will be update in the future.
We apology for the delay, and thank you for all the understanding and support!
Adventurers,
With some of the latest updates for "Update 4" now being completed and right now in polish mode behind the scenes just wanted to give a big thanks to everyone who has made suggestions on the forums and called out issues and bugs that they ran into. If you see any more please speak up while this polish pass is going on.
With that I wanted to give a bit of a preview of what Update 5 the last major originally planned update will contain.
Repeatable Quests
More Items
Additional UI Polish (especially due to multi language support)
End game events
More world randomization based on initial game choices
5 more new general abilities
Additional Boss enemy types with additional abilities
Modding/Workshop Support (Finalizing this portion and trying to ensure it works properly but I'm hopeful it should work well)
Additional Balance Passes
More SFX
Pulling in even more ideas from the suggestion forums
Thanks again for your support!
Game will now be called Dodge 'N' Dash going forward.
Added pause menu during run.
Updated UI.
Added stackable point multiplier to modifiers/sub-modifiers.
Added new powerup Destroy.
Added new hazard Flip.
Buffed Repel powerup.
Updated SFX and added VFX for Repel and Teleport powerups.
If you need to report a bug, or you’re having a problem while playing, please join us on the Leaks In Space development Discord: Here
Set default to Valken Ghapic Api (Experimental)
Added a Button for the Tutorial and opening the Logs folder
Fixed Tutorial bugs.
Adjusted low-quality mode settings (to be less aggressive on low-end devices)
Better error handling and fallbacks.
Other minor bug fixes.
Dear islanders,
In this demo update, we have made multiple optimizations and fixes to make your experience smoother and more enjoyable. The details are as follows:
Optimizations
Adjusted the LOD fade configuration to reduce in-game stuttering and improve overall smoothness.
Fixes
Fixed an issue where the character portrait in Graminova's Lost Item quest was displaying incorrectly.
Fixed a mismatch between the shadow settings option and its recommended value in the settings menu.
Thank you to all islanders for your feedback. We will continue to work hard to make Starsand Island warmer and more enjoyable!
Attention everyone! We now have a release date for Ribbit Ranch - 30th October 2025 PDT!
🎉 Wishlist to get notified of the release now! 🎉