Battlegrounds and Goblin lair added to map packaging.
Boss pickup will not allow same team pickup.
Potion invisibility fix.
Goblin Launch Pad collision adjusted.
Addressed lockouts possible with 2 Rogue abilities.
Testing a fix for cosmetics not showing correctly for other players if you are not host.
Added main menu button for host in EW while dead. (Need testing)
Adjusted cameras in lobby to better show all characters.
Increased number of agents included in the crowd manager and adjusted max avoided agents and walls.
Added speed adjustments for each directional movement.
Added loot sparkles.
To test updates before they are released, join the Discord here!
You can now create and join parties for multiplayer!
Players in a party will remain on the same team for team games, making it easier to play with friends.
Note: You must be logged into a Deadswitch Combat account to create/join a party.
A comprehensive event system has been added!
Check the Events tab in the main menu to see current and upcoming events.
Stay tuned for more details on a special Halloween event...
This update includes over 200 new soldier items!
120 new headgears
29 new masks
12 new eyewears
38 new vests
9 new backpacks
1 new uniform
Item Variants are now available, allowing you to further customize the appearance of your soldier!
All soldier items are automatically included in the Soldier Bundle:
https://store.steampowered.com/app/4017270/Deadswitch_Combat_Soldier_Bundle/
You can now apply a color to your callsign!
Added ability to add a password for your server
Added adjustable tick rate
Added adjustable host property
Did you know you can start your own multiplayer server in just a few seconds?
Check out this guide for more details: https://steamcommunity.com/sharedfiles/filedetails/?id=3569039822
Increased PP-19 Bizon damage
Increased MG3 recoil and reload time
Reduced XM7 damage and fire rate
Reduced W2000 damage
Reduced SA58 SPR reload time
Adjusted sniper rifle damage drop off
Reduced camera speed while aiming
Reduced Tazer cost
Increased character slide cooldown time
Increased Dragonfire hitbox
Fixed bug when starting a multiplayer Operation game
Performance optimizations for large maps
Other minor bug fixes and UI changes