Oct 15
Pixel Survivors: Defense - Amrita

Gameplay

  • Current skills will no longer be capped at level 9. After level 9, skills will receive upgrades such as increased damage or projectile count; however, stronger upgrades like increased projectile count will have lower drop rates.

  • Rework the Shuriken skill to make it more interesting and useful.

  • Improve the Arrow Rain skill to make it more effective.

  • Limit the movement range of Phantom Knight to match its intended range.

  • Add a 3x speed option: once you complete a difficulty, that difficulty will unlock 3x speed; completing the highest difficulty will unlock 3x speed for all difficulties.

  • Increase the strength of ranged enemies; they will now start attacking from a greater distance.

  • Increase the mage’s attack speed from 0.65 β†’ 0.75.

  • Add new power-ups that increase enemy count, enemy speed, and enemy health.

  • Add the ability to refund upgraded power-ups.

UI

  • Improve the unlock UI.

  • Fix a bug causing the difficulty level to not match the description shown in the menu.

  • Improve item description display.

Trans Theft Horso - Ben Swithen

Howdy-doody! Another fifteenth day of the month brings another small update. This one is mainly to clear up a couple of technical issues and to add pigs.

  • The game no longer forces full-screen. I was asked for this, and you're absolutely right, I should never have made it all-full-screen all the time.

  • There are some pigs now! Not a lot of them, but it felt like they were a missing animal. You'll find them near Fast Boots.

  • All the food at Skeletown now looks like something! If you wanted to see Sausage Hedgehog (v), your time is now!

  • I feel like I did something else, but I can't think what.

The next update of note will come on the 15th of November, and after that the next Trans Theft Horso thing of note is the game's appearance at AdventureX convention in London in late November. Maybe see you there? Hooray!

Mech Shuffle - PillBugGames
Mech Shuffle Turns One!

It has been 1 year since Mech Shuffle launched out of Early Access! We’re celebrating with a special Anniversary Update coming in just 10 days! This patch brings new content, balance tweaks, and a shiny new anniversary card back to collect. We’ve also squashed a few bugs and made some quality-of-life improvements, and will be adjusting the price to make it even more affordable for new pilots.

Upcoming Price Change

After listening to feedback from many players and content creators around the world, we have decided to lower the price of Mech Shuffle to make it more affordable for pilots from diverse economic situations.

Anniversary Card Back

Celebrate in style! The new anniversary card back will be available to claim for a limited time to any pilot who completes a run during this event!

Balance Changes

Heavier Mechs should feel as exciting to play as they are to unlock. To help with that, we are adding a new Start-of-match buff for larger Mechs.

  • Medium Mechs: +1 Fortification

  • Heavy Mechs: +2 Fortification

  • Assault Mechs: +3 Fortification

This should open up more viable builds- especially in Hard Mode!

And More!

As always, we're packing in as many bug fixes and polish as we can for this patch. Let's all celebrate on October 25th!

If you want to support the game, leaving a Steam review helps a ton- and if you have feedback or suggestions, drop them in the Steam discussion board. I read every one of them!

The Last Shores - BlackFrogStudio
- Game now cap at 90 FPS to prevent GPU crazy mode
- Correction of the Boat controller, better system with gamepad or keyboard
- Limitation of the items physics ( Blue barrels )
Rita - sporktank
🐀 Rita is a part of Steam Next Fest! 🐀

  • A cozy puzzle adventure, where a little chicklet solves word-based puzzles

  • Collect letters to solve puzzles in the newspaper - transform yourself, and the world around you

  • Learn about Rita's life and the profound impact she had on her "grandchicklet"

  • Approachable for all ages and gaming levels

https://store.steampowered.com/app/3837060/Rita_Demo

This is the best time to try out new demos... like Rita! πŸ’›

Please leave a review if you enjoy the game.

You can also find us on all the socials.

Breezy Bakes Simulator - D3RELI
  • With this update, "Chinese, Japanese and Korean" languages were added to the game.

    Bug Fixes :

    • Fixed a game-breaking bug that crashed the game in online mode, resulting in a client never being able to move.

    • Performance loss, especially at night, has been significantly optimized.

Positron - Bytrix

If you're looking for a great game to play on your Steam Deck, then we have one right here with Positron!

We're looking in to getting official verified status at the moment, but rest assured the game runs great on Steam Deck.

The current live build is a Windows x64 D3D11 build, which runs great on our own LCD Steam Decks. Full 60fps on device or hooked up to TV. Weve also had someone test the OLED model too which hits 90 just fine.

The game has primarily been tested using controller, so all inputs on the Steam Deck can be used for turning the bike. We will be looking in to using Steam Input for mapping the back paddle buttons and allowing remapping, but I believe this may already be possible anyway.

CivIdle - FishPond
New and Reworked Wonders

Let's start this patch notes with new and reworked wonders. Bran Castle is the new Halloween special wonder. Alps, Great Sphinx and United Nations have been reworked.

Bran Castle



Bran Castle: Produce X workers. X = workers produced within 3 tile rage. If there are enough workers, will also employ X workers as vampires. Vampires don't produce or transport resources but are counted as busy workers. Bran Castle's level is determined by total workers and each level provides +1 Science Per Idle Worker and +2 Science Per Busy Worker. This wonder can only be constructed during Halloween (10.15 ~ 11.15)

Make Alps Great Again



Alps: Every 10th level of a building gets +1 Production Multiplier
Festival: Alps gives +1 Building Level Boost for every 10th level of a building

Make Great Sphinx Even Greater



Great Sphinx: All Tier II or above buildings within 2 tiles get +N Production Multiplier. N = Number of its adjacent buildings of the same type
Festival: Great Sphinx provides +N Building Level Boost to all Tier II or above buildings within 2 tiles. N = Number of its adjacent buildings of the same type

United Nations



United Nations now costs Tank, Politics and Diplomacy to construct and upgrade, which should make it easier to manage, and more thematic.

Player Trade UI Rework

Player Trade is a very popular feature. The old UI is embedded in the Caravansary panel, which is already very crowded, and it's also very slow. The new UI is now a separate window, with completely rewritten code - It should be much faster! Now you can quickly bring up the trade window from the top panel.



And when you hang out in the game chat and saw a player promotes their trades, you can click on a new button to quickly bring out the trade window showing trades from that player.



Trade filters have also been improved with more options.



There are many more small improvements for you to discover!

Pending Trade Merge

The trade server has been updated and now it will merge multiple partial fills into one trade per resource. This will make it easier to claim pending trades - and will help reduce the server load.

Batch Build

Tired of building 100 Space Centers over and over? Now you can build within 1~9 tile range of the selected tile with one click. Buildings will only be constructed on empty and explored tiles.



Near Future Plan

As I mentioned on the Discord server, this patch is a spin-off from the original Patch 0.27 - because I don't have time to finish the planned content before Halloween, I've decided to prioritize the Halloween content and release a "smaller" patch instead. As I am also working on Spaceship Idle, and I will be travelling in November, the next content patch (0.28) will most likely be released in mid-November if I manage to get it done during my trip, or end-November if otherwise. So enjoy this Halloween special patch and I hope to see you in the next one!

https://store.steampowered.com/app/3454630/Spaceship_Idle_Design_Build_Explore__Battle/

Cheers,
FishPond
Space Memory: Owls - Quantum Quiver


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Space Memory: Monsters - Quantum Quiver


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