The Bugs Manor 🦋 - moonthsoft

Hi, I won’t be able to finish The Bugs Manor in 2025, so I’ll have to postpone its release to 2026.

The reason I haven’t been able to finish the game on time is that, during development, I started working full-time due to a difficult financial situation. As a result, the time I have available to work on The Bugs Manor has been drastically reduced, and since I’m developing the game on my own, this has slowed down progress considerably.

However, the game is neither canceled or frozen. I’m still working on it in my free time, and although progress isn’t as fast as I would like, I am making improvements little by little.

The game is currently in an alpha state, which means that all gameplay and narrative are complete. What remains is mainly art, audio, and polish. Right now, I’m focusing on finishing all the visual aspects so I can create a trailer for the game.

Unfortunately, I can’t provide a concrete release date, as it’s very difficult to make an exact time estimate.

I sincerely apologize for any inconvenience this may cause to those who were expecting the game. I’ll do my best to have it ready as soon as possible, with a level of quality I can be proud of.

Best regards, and thank you very much for your understanding and patience.

Half Built: Casino - Kexster

Lots of new content is now available! The main feature of the update is the buffet! Feed your hungry guests from a selection of foods. Build a buffet area with a Host booth, tables, chairs, and a buffet table. Lots of other improvements and content to explore. Buffet Items have to be researched so check out the research screen to unlock it.

I'm already getting to work on update 13 - Prestige and Deliveries Update, stay tuned to the experimental branch for updates and content previews.

The buffet has 5 level which need to be researched to unlock. Lower levels are cheaper to fill but higher levels generate more prestige.

A cold snack and dessert table,

Prime Rib and other staples,

Pasta and salad,

A Seafood table

mmmm... Steaks!

Other Content Updates include:

New Super Hero Themed Street Performer Type:

Red and Blue Heros Available

Help drive guests inside with the heros from the latest blockbuster!

As a special bonus I have included some fall holiday themed items for your casino. Includes:

-A giant Pumpkin outdoor decor piece

-A Scarecrow outdoor decor piece

-A thankgiving painting for your walls

-And... a chance of Skeleton Street Performer applicant!

Souls End - Ruu

Hello, hello! It's been another bi-week and the updates have slowed down, but worry not I've been cooking-to the best of my ability-some visual overhauls to the game.

Art really isn't my forte but I've recently spent a lot of time in the game design and code aspects of Souls End and really have neglected the visuals for quite a while. So, the past two weeks I've been both trying to improve the games overall "vibe" and improve my art skills/eye.

I've been honed in on improving the UI as I felt that was one of the most lacking parts of the game and the most efficient use of my time. Here's a few different screenshots of the changes I've made so far.The wooden arch you see here is my pixel art rendition of a Lichgate/Lychgate. They serve as the entry ways to hallowed grounds, a space between life and death.

Here you can see the all new game UI. I wanted to go for an old stony vibe, similar to the one seen in act two and also took inspiration from Roman/Greek architecture. I might've also added some easter eggs to it as well ;).

Here's the way the games UI looks like during battle. The stats list is now hideable with one of my favorite pieces of UI I've cooked up, the rope. I really enjoy adding small details to the work I do and I hope these little aspects of the game give you as much of a smirk as they do when I add them. Oh and that little 1x you see in the bottom is the long awaited time adjustment function!

There's been a few more changes but those will have to wait. If you've read this far I really appreciate your support of the game! If you'd like to share your thoughts on the game or the upcoming UI changes, join the Discord, I'd love to hear your thoughts. Until next time! ːcozycrashfishː

WarpedSpace - warped-space

We have released a hotfix today that addresses a security-related concern raised to us by Unity. You can read more about the specific issue here: https://unity.com/security/sept-2025-01/

GOAL3 - LT-Games

Patch change list:

- Fixed a critical bug causing no sounds in the game's main menu;

- Added sounds for the "exit" button;

- Adjusted the overall volume of all music and audio effects.

You can send us your suggestions for game improvements or any bugs you find in the Game Community. We will definitely consider and try to implement your wishes!

Knighted - Strix

The game may be retired by Valve before the sale ends.

Starts: Sun, Oct 5, 10 AM PDT (6 PM GMT+1)

Ends: Sun, Oct 12, 10 AM PDT (6 PM GMT+1)

Survivors Dawn: Zombie World - seedcapsule

Update Highlights:

  • Applied Unity security patch for stability and safety

  • New Level-based jobs & damage system; headshot effects now scale by %

  • Added Player Card (similar to NPC info cards)

  • Headshot Leaderboard is now visible

  • Halloween Pumpkin added — something’s glowing in the dark... 🎃

  • Rain now slows down work times by 1.5×

  • Player message log is now active

  • Info messages now appear only 5 % of the time after the first horde

  • Only level transition music now plays during level changes (other sounds muted)

  • Story updates for both Player and Camp Survivors

Stay sharp, survivors.

Survivors Dawn Team

It's John's House - mr_PatrickM

v0.996.9 – Sound & Settings Fixes

Audio & Sound:

  • Audio Settings volume now properly affects all audio channels in real-time.

  • Music and effects sliders in the settings menu update immediately.

  • Cached volume settings are correctly applied on game startup.

  • Amplified some voice lines for better clarity.

  • Improved and balanced several sound effects for a richer atmosphere.

General / Miscellaneous Fixes:

  • Resolved mixer reference issues between Addressables and Resources setups.

  • Corrected minor bugs in audio handling for smoother playback across gameplay and menus.

  • Improved internal settings handling to prevent mismatched preferences or missing sounds after restarting the game.

Your feedback helps us make the game more stable and enjoyable.

Cooking Time! - andrius.minicius

Added new settings textures.

Added new achievements.

Fixed bugs.

Bunny Space Odyssey: FlopHop - ebobOink

Hey everybunny! Thank you so much for supporting FlopHop and sharing your feedback — it truly helps the game grow! 💜

This story is very close to my heart — emotional, heartfelt, and full of quiet moments of reflection — and I can’t wait for you to experience it.

Patch Notes 1.0.1 (Windows & Linux)

- Adjusted hazard holes and refined waterfall visuals for a smoother look

- Lore item placements have been reworked for better exploration flow

- Fixed several typos in dialogues and minor text inconsistencies

...