Shortly after updating their ocean horror story Soma with an in-game teaser - an old-school marketing ARG! By gar, it's been a while - Amnesia developers Frictional have put out a brief untitled video of "something new". It's a series of perspectives of what I assume is their new game's science fiction setting. To adopt the appropriate Jungian terminology, it looks creepy as balls. I am looking forward to this soma-ch. Without further ado, that trailer.
The thing about an adaptation, is that sometimes you've got to twist things slightly to better do what you want to do. Whether that's the right choice or not depends on how militant you are about the concept of faithfulness. When it comes to The Witcher series, however, I expect most people won't care, except for the author of the original books Andrzej Sapkowski himself. His personal gripe? The very existence of different witcher schools.
It's been a while since we've had a new game from Spec Ops: The Line director Cory Davis. As far as I can tell, the last game he made was 2016's Here They Lie, a survival horror game. He's currently working on another horror game in fact, Sleep Awake, which is a horrendous name, though I think it's doing some interesting things. Weirdly, he's making the game alongside Nine Inch Nails guitarist (for live shows, anyway) Robin Finck, and while the game doesn't have a release date, it did just receive a demo.
What if EVE Online was a bit less sci-fi, and a lot more medieval? You would, in theory, get Pax Dei, a game that first entered early access in June last year. Responses to it so far appear to be, well, mixed, but as seems to be quite common with These Kinds Of Games, everyone that's played it appears to be going through some kind of Stockholm syndrome kind of situation, as the game is still going. It's going so far as to launch into 1.0 in fact, and developer Mainframe Industries have even put a date to it.
Just Cause developers Avalanche Studios are cutting staff and closing their Liverpool, UK-based studio following Microsoft's cancellation of co-op smuggling game Contraband.
It's been a good half a year since FuturLab announced PowerWash Simulator 2, their follow-up to the very popular, and seemingly quite satisfying, original game. There's been various developer logs and tidbits of details shared in the intervening days, weeks, and months, but the one thing that's been missing so far is a release date. That was supposed to be revealed today, according to FuturLab themselves, but the game isn't quite ready on all platforms yet. Instead, they're offering up a demo so that you can get a taste of this newer, shinier powerwashing.
Insert joke about London calling here, as Fallout: London developers Team FOLON have just released the first of the mod's planned three DLC packs. This one's called Rabbit and Pork and brings with it 30 new quests, plus a laundry list of that includes a bunch of NPCs, extra gear, and stability fixes.
As we covered the other day, to dive into the DLC and have the least chance of running into any bugs that could be lurking, you'll want to start a fresh run through post-apoclayptic Blighty.
It’s been a month since Gamescom 2025 lowered its shutters and sent ninety thousand nerds squeezing into the tiny Cologne tram station outside. In newsworthiness terms, a month’s time is roughly equivalent to five millennia, so this roundup of all the games I played at the show (but haven’t already covered elsewhere) comes with an admission of tardiness.
Also: excuses. Who knew Silksong would come out while I was still unpacking?
Two thoughts kept occurring to me while playing through the first few hours of Baby Steps, the new masocore QWOPlike from Gabe Cuzzillo, Maxi Boch, and Bennett Foddy. The first was a Dara Ó Briain bit where the Irish comedian talks about hiring a personal trainer and, after complaining about being sore following a workout, he's told "That's because you're using muscles you haven't used in years!". To this, he replies: "Then why the fuck are we wasting our time with those> muscles?!"
"That's not a minotaur, that's just a guy with horns," yells one of the YouTube commenters on the reveal trailer of Minos. They might be right with their Monty Python-esque accusation, but regardless of how much the maze-building roguelike and its developers Artificer have put the cat amongst the Greek mythology-loving pigeons, the demo that's currently out for it is good fun.