 
	The layouts menu has been updated to adhere to UI 3.0.
Layouts are now selected from a dropdown, which will in the future allow me to let the user name layouts, as well as have as many layouts as you want to have.
I have made the decision to withhold updating the back-end of layouts for now. This will come at a later date, as I really want to focus on getting UI 3.0 done.
Added a favorite button to the layout toolbar. This is currently a placeholder, but will let you set your favorite layout to be loaded on startup, instead of using layout slot 8.
Minor adjustments have been made to how the wrist and it's various components are positioned in various UI states.
Added API Hooks for loading, clearing, saving, and favorite a layout slot.
Various bugs have been fixed relating to crashing, and general instability.
Fixed an issue where the performance monitor would be extremely likely to grab an integrated GPU instead of the primary GPU.
Fixed an issue where the overlay would display a white square for UI panels on occasion. (I think.)
 
	
Hello, Summoners!
Summoners War: Rush has received an update.
Check out the Update Note on the Hive Forum:
https://www.withhive.com/notice/1952/85109
Thank you.
 
	
	 
	Patch notes 0.8.04 - Medieval Darkness DEMO
9-30-25
Onboarding revamp:
The Creator now directly imparts his great wisdom (pop up messages added to help guide the player)
The Creators Scene is revamped as well. Please make a new character and tell us what you think!
Game Crashing/Hanging on startup:
Extra loading screen added to help with the “Game Hangs” issue. You should now see a MD splash screen at startup. Hopefully helps with the windows time out message!
AI:
Followers shouldn't get stuck when trying to use a Skill now.
UI:
Change/updated Graphic Settings.
Settings can be closed with ESC key
Journal/Help menu now has a keybind (J)
Known Issues:
With some of the settings changes, it has inadvertently affected some of the visuals. Notably the ground can be shiny and some leaves “Sparkle” very hard. These will be fixed in an upcoming patch.
Thanks for playing!
-Mech Monkey Devs
 
	
	
Dear Players,
Midnight Special is now featured in the Steam The Horror Game Awards Halloween Showcase!
This Halloween event is a true celebration for horror fans, bringing together an incredible lineup of terrifying titles for you to discover.
📅Event Period: October 1st – November 2nd
Don’t miss the chance to join the spooky season and explore more horror gems! 👻
Midnight Special is a point-and-click survival horror game. Through 16-bit pixel art and a misty retro 1980s horror atmosphere, you’ll return to a stormy summer night in Maine, 1987 — lost in a deep, mysterious manor.
If you enjoy:
Classic survival horror
Point-and-click adventures
Retro 16-bit pixel art
Heart-pounding suspenseful stories
Then Midnight Special will drag you straight into the depths of darkness 👇
 
	
	
Features & Additions
Added durability and jamming to weapons! Weapons can be repaired in the inventory crafting.,
Added new group behaviours to AI, they can now coordinate with eachother, for example reduces multiple ai clumping up when investigating a sound, one will stand back and keep watch! Behaviours are influenced by distance and group size. In the future new unit types such as officers or medics may be able take priority!
Hold R on a dropped weapon to loot/scavenge it's magazine's loaded ammo,
New Mocapped Critical Heal animation,
Inventory UI improvements,
New "hold" input types,
Reduced ammo carrying capacities,
Tweaks to some weapon textures,
Added camera bob & sway animations,
Improvements to wind ambience,
Added blood material overlay from taking damage,
Improved tree draw distance,
Added chest pat animation when trying to reload without any spare ammo,
More..,
Bugs
Fixed out of bounds clipping players under the map sometimes,
(Partially) fixed item & arm animations getting desynced at low fps,
Fixed being in freelook mode when alt+tabbing
In the next update expect more content, map updates and ever continuous ai updates.
Enjoy!

 
	
	
 
	 Hello Everyone!  It's the spooky season and once again, halloween cosmetics are spawning in Labyrinthine.
 Hello Everyone!  It's the spooky season and once again, halloween cosmetics are spawning in Labyrinthine.  
You are able to collect the cosmetics added in the previous halloween events! The Event runs from the 1st of October until midnight UTC on the 1st of November.
Make sure to join our discord here: Valko Game Studios Official Discord where you can find players trading cosmetics, grouping up and discussing everything Labyrinthine!
Happy Hunting!
 
	
	
Hey Zodiac Challengers!
We need your help to pick Lyra’s next outfit. We’re exploring three different options, and while some of you might cheekily say “all of them, please,” we’ve got to focus on one or we can’t move on to the next character.
We are still exploring the colors so please focus on the design for now ~ 🙂

The Rooster Zodiac, ever the Master of Coin and keeper of sharp appearances, reminds us that good taste matters — and your votes will decide which style Lyra debuts next.
Crafted with Love,
Mixed Realms
Discord / X (Twitter) / Tiktok / Youtube / Reddit
