Pantheon: Rise of the Fallen - rocrom
General
  • Added a chat message to let the player know when they don't have enough room in their inventory to accept a quest that needs to give them some items.
Bug Fixes
  • Illusionary floors in some dungeons should once again allow players to pass through them.
  • Zakaat goblins have lost access to orc skeletons and now summon their minions from a different source.
  • Fixed an issue with crafting where it sometimes wasn't allowing ingredient items to be put into crafting slots for some schematics.
  • Corrected an issue that could cause the portal for Magelord Khro'kamen to potentially fail to spawn in all circumstances where it should have.
  • It should no longer be possible to trigger Vice Baron Requias without having the appropriate quest active.
  • The erroneous zoneline in the caves below Hanggore has been removed, and players should now properly remain in Avendyr's Pass (with the orcs and the cold) while navigating the caverns.
  • The open warfare between the Ulthirians and Black Rose forces in Halnir cave has come to an end, although minor skirmishes may still occur from time to time.
  • Corith Malis has fully embraced the importance of playing the long game and will no longer immediately attempt to murder players who haven't really done anything to offend him…yet.
  • Players should no longer briefly zone into the Eastern Plains while crossing into the Silent Plains from Avendyr's Pass.
  • Mind-Controlled Humans should now attempt to close with their targets before using Shatter Self
  • Summoned Woodland Wolves no longer grant experience when killed
  • Summoned Mercenaries for Hire no longer grant experience when killed
  • The Ooshavan Bloodsworn should now only target valid opponents with its Frenzied Rush ability.
  • Mirekin NPCs should now assist other Mirekin NPCs that are engaged in combat with players.
  • Snare effects should no longer work on many boss NPCs.
  • Shaman armor debuffs now overwrite lower ranked versions of themselves when cast.
  • Spirits of Flame should once again spawn properly when fighting Tel'Daedras.
  • Magelord Khro'kamen should no longer be able to be interrupted while casting Wildfire.
  • Fixed an issue that would cause players to snap back to their original location if a knockback was applied while also affected by a stun, fear, or knockdown effect.
  • Pets and NPCs can now properly navigate in the canyon that leads from Avendyr's Pass into Black Rose Keep.
  • Fixed a condition that would sometimes cause players to fall through the world and potentially become stuck when logging in, zoning, or returning to their bind point.
Items
  • Corrected item type of Butcher's Gaff (is now set to longstaff)
  • Reduced number of stat lines on Pyrite Chain Leggings (folded CON bonus into STA and AGI) and changed Dodge rating to Hit due to increased AGI and removal of CON
  • Updated DMG/DLY for some ranged weapons: Lightweight Dragonbone Recurve, Giantdropper, Chillstrike and the Everburning bow. This will likely be adjusted again in the future, but for now there should be a more fitting power progression for them.
  • Added Paladin to most dropped and vendor-sold arrows
  • Added DEX to Dark Runed Chain Gloves
  • Changed CON to DEX on Cruel Chef's Safety Mitts, increased armor and increased STR by 1 and removed parry rating to account for the stat change
  • Increased duration of clicky effect on Mana-Infused Bostaff to 30 seconds
  • Fixed incorrect model for Platinum-Inlaid Buckler
  • Fixed the Blood-Inlaid War Gavel not displaying its VFX
  • Corrected tooltip on Celis-Coiled Halberd
  • Corrected model for Warden's Staff and Watcher's Staff of Manifestation
  • Increased duration of the Ancient Golem Core's clicky effect from 9 to 18 seconds.
NPCs

Blackrose Keep

  • Several tuning adjustments have been made to the stun, root, mesmerize, and fear effects used by many NPCs in Black Rose Keep
  • Silencer Silence duration reduced from 12 seconds to 6 seconds, diminishing returns enabled
  • Chemist Peculiar Brew fear effect has diminishing returns enabled
  • Phiros Mage Blaze Rush distance reduced to 15m (down from 25m)
  • Steward Sleeping Tonic has diminishing returns enabled
  • Black Rose Wolfcallers should once again use their namesake ability effectively.
  • Yerrin Foldt should no longer immediately assault players he doesn't like.
  • Quartermaster Bura's Armsman Buff has been adjusted
  • The Chasm Skeeters should no longer be able to multiply infinitely when angered.
  • Black Rose Keep NPC abilities that summon other NPCs should now enforce their full cooldown when interrupted by players, meaning that it will take longer before the NPC tries to use the ability again. Note that some of these summon-type abilities (especially for bosses) are not interruptible by design.
  • Abilities used by Glow Moths should no longer force other nearby NPCs into combat with the moth.
  • Several tuning changes have been made to Magelord Khro'kamen to better reflect the intended difficulty of the encounter.
Hanggore

  • Ooshaa'Ruk now checks for LoS with Frostifor Lightning
Quests
  • Players will now be unable to accept the quest “The Legacy of Smoke and Stone” by clicking on its starter item until after they have completed the quest “The Secret of the Stones”. Players who consumed their turn-in item for the Secret of the Stones before completing that quest may receive another one by defeating Tel'Daedras again.
  • Players who were unable to loot the item after completing the quest “The Mirror Demands Blood” should now be able to face the NPC again and loot the item properly.
  • The quest objective for the quest “Shadow Delivery” has been updated. Players who currently have this quest active in their journal should abandon it and retake it from the quest giver.
  • Players who may have lost their Blood Mirror for any reason may obtain a replacement for a fee by speaking with Corith Malis.
Classes
Ranger
  • Food and drink items may now be foraged in the area around Black Rose Keep
Gathering
  • A huge cedar tree in Black Rose Keep that was buried in the ground has been unburied.
hackmud - seanmakesgames

- Added: Corp bits purse

--- Corps now have the ability to hold bits. bits can be acquired by Corps via trade and donation.

- Added: Corp Trade

--- Corp owners and admins can now trade bits and receive donations as corps using their corp bits purse

- Added: Trade fee discount information added to trade UI

- Fixed: Updated pinned cert authorities

Thank you to our ComCODE volunteers and staff for their contributions! `@ac @daniel @dunce @cthursten @digitalpocket @ghamb @john @kb @marto @seanmakesgames @sudonym @zez`

&+!+^+&+!&-^%++&#&--^&-#^-^&!&&!&!&--!++&!%-+%%-+^%+%-&!&+!!&&%!-!-^^!-^%++^&^%#+&-!^##!++&

Deeper - Breakout

Hello everyone!

First of all, thank you so much for all the amazing messages and support!
To be honest, we were aiming at 15k wishlists for the early access release, and it's pretty amazing to say we are already at... 40k!
Seeing this incredible level of support truly motivates us to deliver the best game we possibly can.

Where we're at

Before the holidays, we held our first private playtests that allowed us to confirm what works well but also pinpoint some needed improvements and changes.

While players enjoyed the core mechanics and the universe, we decided to step up our ambitions for the game loop and the overall feeling of adventure. We want you to experience more memorable moments and enjoy a unique journey.

In order to fulfill these ambitions, we are also changing our organization and are proud to announce that two of us have left our full-time jobs and will soon be working 100% on the game.

Be aware that we still don't want to rush the game and we would like to make sure that everything is ready and enjoyable once out. It's for that reason that no due date is set for now.

Sneak Peek

We know it's already been a long time, and we are as eager as you are to show you what we've been working on. So here’s a short ambience video in the game lobby.

We wanted to create a beautiful and lively environment, a place where you can chill while waiting for friends before diving into the unknown, or relax after a tough dive.

We hope you like it!

Thanks again for being part of this journey with us, and we’ll catch you in the next update.

Have a wonderful day!

Dungeon Overdose - shigefusa
Demo Update Items
Stage Structure
  • Change each stage from 10 floors → 5 floors

    • Shorter playtime, improved pacing

System
  • Remove level system

  • Implement Karma System

  • Blessings obtainable at each stage

Battle
  • Implement Awakening Skills

  • Adjustments to skill mechanics, effects, and visuals

  • Overall balance adjustments

Drakensang Online - bhan
📺 DSO 14th Anniversary Livestream🎉

Heroes of Dracania,
It’s time to celebrate Drakensang Online’s 14th Birthday with a very special livestream! 🐉✨

🔥 What’s happening in the stream?

  • 🎁 Raffle for 3x Bone Dragon Mounts – don’t miss your chance to win this rare prize!

  • 🎉 Community Birthday Raffle – 20 winners will be drawn live from the greetings you submitted (CM Bella will read your wishes on stream 💌).

  • 💬 Feedback Answers – we’ll address the most popular community feedback shared on Discord.

  • 📊 Survey Reveal – we’ll share results from the recent Shadows of the Immortals community survey.

📍 Watch Here: https://www.twitch.tv/drakensang

PEAK - AGGRO CRAB

Hey beta testers!

This build is current with main except we think we fixed the lava rising.

Apologies for using you guys as QA to this extent but it certainly helps us verify things when thousands of people are testing!

Let us know at https://support@aggrocrab.com if it still doesn't work, and also let us know if it does work! Please attach logs after the session if you find issues. Logs can be found at C:\\Users\\%USERPROFILE%\\AppData\\LocalLow\\LandCrab\\PEAK

Visit discord.gg/peakgame for instructions on how to opt-in to the beta. As always, the beta branch is not guaranteed to be stable but your bug reports help us guarantee stability for when the update is live for real.

Mawang: Dark Lord Defense - sandyfloor_official

Tokatonton: One-Armed Blacksmith is coming to TOKYO GAME SHOW 2025!

Please visit SANDY FLOOR debut demo booth in Japan and try playing Tokatonton: One-Armed Blacksmith.

We hope to see you there!

■ TOKYO GAME SHOW 2025 Details

  • Schedule: September 25, 2025 (Thur) - September 28, 2025 (Sun) 

  • Location: Makuhari Messe convention center (Chiba Prefecture, Chiba City, Japan)

  • Booth: Hall 11(Indie Game Area) 11-E31

Thank you!

Sep 17
Pro Soccer Online - Brylos

- Increased initial kick charge speed very slightly again.

- Very slightly increased hitbox size to find the perfect balance between dribbling and defending.

- Increased GK sideways dive hitboxes size.

- Fixed leg accessory meshes clipping issues.

PengPong - sandyfloor_official

PengPong is coming to TOKYO GAME SHOW 2025!

Please visit SANDY FLOOR debut demo booth in Japan and try playing Pengpong.

We hope to see you there!

■ TOKYO GAME SHOW 2025 Details

  • Schedule: September 25, 2025 (Thur) - September 28, 2025 (Sun) 

  • Location: Makuhari Messe convention center (Chiba Prefecture, Chiba City, Japan)

  • Booth: Hall 11(Indie Game Area) 11-E31

Thank you!

RuneScape: Dragonwilds - Mod Doom

Mod Raven, Principal Narrative Designer, joins us for Episode 3 of our monthly series where we sit down to answer YOUR questions! Check it out here:

...