A fascinating story : Ice Cream - 猫猫
Back to the Dawn - 宇智波曼波

Hello fellow inmates!

Thank you everyone for your continuous support and feedback as usual! Many of you have requested it, and we've heard you — Back to the Dawn will be getting more console ports. The game will be coming to Nintendo Switch and Sony PlayStation in 2026, and simultaneously, we will be releasing an official Korean localization. More information coming soon so keep your eyes peeled :)

As we prepare to share our game on more platforms, we will continue to improve the current game experience. Here are the fixes and improvements of the latest update:

Adding more languages to the Concept Art Collection:

The Concept Art Collection is now available in English, Japanese and Traditional Chinese! Players can access it by going to Steam game library, right-clicking Back to the Dawn → Manage → Browse local files. You'll find the PDF file in the root directory of the game.

Improvements:
  1. The following story-related mini-games and QTE challenges can all be skipped after three failures:

    1. The “Start the Generator” mini-game in the sewer electrical room;

    2. Reed’s “Dance” mini-game in the underground club’s private room;

    3. The QTE challenge at the end of Thomas’s boxing storyline against Billy;

    4. In “A Day in Fenra's Life,” the mini-game where Fanny “struggles to get up from the medical bed”;

    5. In “A Day in Fenra's Life,” the mini-game where Fanny “TAKES something under the bench” in the yard;

    6. The QTE gunfight in the parking lot during Bob’s ending;

    7. The diving mini-game of both protagonists, where you cross the underground river;

  2. The “Kitchen” mini-game during kitchen work in Thomas’s “Skidroad Mode” and Bob’s “Gray Mode” has its click area width adjusted to scale with the protagonist’s Agility attribute;

  3. Optimizations for New Game+ experience:

    1. After watching a protagonist’s opening sequence once, you can choose to skip the entire intro and go straight to “imprisonment”;

    2. Once you’ve unlocked “leave the work to the protagonist" for certain tasks, new runs will inherit this unlocked state, without needing to manually repeat it three times;

    3. Once you’ve successfully restored power in the sewers, you can choose to skip the subsequent “Push Boxes” and “Start the Generator” mini-games when entering the power room in the new runs;

    4. Once you’ve successfully completed the “Box Pushing” mini-game in the mail room, in new runs after clearing the “clutter in the cart,” you can choose to skip the follow-up “Box Pushing” section and directly discover the vent leading to the Inmate Property Storeroom;

    5. The rule explanations for the Boxing Tournament, the TV room, the Barbershop, and the Black Claw Gang Bank no longer need to be re-read in multi-run save files;

  4. In the Screening Room and General Building, movies can now be skipped by “holding right-click”;

  5. Optimization for the intercom next to the Infirmary Consultation Room door: added a \[Use Intercom] option in the interaction list for the clinic door;

  6. Added visual guidance prompts for the “portable toilet” at the top-left corner of the yard and the “price sign on the wall”;

  7. Expanded the “Desperate Help” quest with branches where White the Rabbit is prematurely framed and sent to solitary;

  8. Added the option to take another shower even if you’ve already bathed, as long as you currently have the Smelly debuff;

Fixes
  1. The issue where the war correspondent’s "nightmare that cannot be forgotten” debuff displayed incorrect information;

  2. The issue where Guard Rob remained in Corridor B after the riot;

  3. The issue where William in the mail room would move to the wall and get stuck after lunchtime began;

  4. The issue where, during Bob and Surtr’s phone call, the interrogation room cutscene could sometimes have incorrect character positioning;

  5. The issue where giving gifts to Dr. Beth could fail due to her insufficient pocket space;

  6. The issue where the \[Reflective Glasses] item effect caused some combat skills’ cooldown to drop below 0;

  7. The issue where, in the prison yard baseball activity, if the pitcher was absent, the catcher’s animation would play incorrectly;

Korean Localization

This update has implemented a high-quality Korean localization contributed by community player Nukbal. Inmates can switch to Korean to play the game in the game settings interface.

Until the official Korean localization is complete, we will be using the Korean localization created by player Nukbal. Please note: the Korean translation of the Art Collection will be released in 2026 along with the official Korean update.

From the bottom of our hearts, we'd love to thank Nukbal for his contribution to Back to the Dawn. With his enormous help, more players are now able to experience Boulderton in their Korean native language.

We're always open to adding more languages. If you have translation skills in other languages ​​and would like to help us improve localization, please contact us through our official social media channels or Discord server.

As always, thank you everyone for your support. We look forward to sharing more and more of Boulderton with you and with more people across the world.

Discord | Twitter | Tiktok |

Summoners War: RUSH - lovesiru

Hello, Summoners!

We're excited to announce that <Summoners War: Rush> is now officially live on Steam as of Sep. 11 PDT!

Check out the details below.

▶ Supported Languages

- The game supports a total of nine languages: Korean, English, Japanese, Chinese (Simplified), Chinese (Traditional), German, French, Spanish, and Thai.

Enjoy <Summoners War: Rush> on a bigger screen, and feel free to drop comments and words of encouragement!

Thank you.

Cute Honey: Bunny Girl - 猫猫
Destiny Code - arai_steam
We’re excited to announce that a free trial version of the beautiful-girls card battle RPG Destiny Code will soon be available!

Ahead of the Early Access launch, we’re working hard to let everyone try out the game — stay tuned for more details on the trial release date!

Early Access is planned for October 2025, and we’ll share the official launch date as soon as it’s finalized.

We’ll also be revealing new game content in the coming weeks, so stay tuned!
If you haven’t added Destiny Code to your wishlist yet, now’s the perfect time!

https://store.steampowered.com/app/3412860/Destiny_Code/
Sep 11
Trinity Building Editor - Octopus Ent. Team

New Tasks for the Architect.
New assignments for the Interior Designer have been added.
Realistic weather has been added, including rain, thunderstorms, and fog. Many new locations for construction.
TO BE CONTINUED! There will be lots of updates and additions in the game!
Music has been added to the game depending on the time of day. Nature sounds now vary at different times of day. Volume control is now available in the menu, with separate settings for music and nature sounds.


Endless Alice - Victor
[New Content]
• Added new item Item218(JIL Energy)
  - +1% (+1% per stack) Critical Chance
  - +0.25 (+0.25 per stack) Jump Count
• Added a “Reset Button” in the settings menu to restore all settings to default with one click

[Character & Ability Adjustments]
• Koraku:
  - Fixed an issue where Ultimate cooldown was not applied correctly on the client
  - Adjusted hairstyle, weapon materials, and eyebrow details
• Lea:
  - Adjusted eye color
• Shibako:
  - Fixed an issue where Awakening Aggressive Attack was not recognized as a Primary Attack

[System & Interface Adjustments]
• Updated the game’s randomization algorithm to support stable, controllable results
• Improved video and graphics settings:
  - Reduced scene fog density
  - Added option to disable volumetric fog
  - Adjusted fog rendering

[Items & Equipment Adjustments]
• Fixed an issue where Item151 (Charging Propeller) had no effect
• Updated the icon for Item141 (Red Boar)
• Adjusted the effect of Item088 (Pain Gloves)
  - Now deals damage to the user equal to 7% of Max HP + 7 (+7 per stack)

[Level & Environment Fixes]
• Fixed map boundary issues in 1-3 Cliffspire Bastion

[Other Fixes]
• Fixed an issue where Chain Count could not increase

If you encounter any issues after the update, please contact us via Discord or use the in-game feedback feature (F10).
If you come across something fun during gameplay, you can also share it with other players using (F12).
Thank you for your continued support of ALICE.
Desktop Mate - hy-ito

Policy Update & Our Apology

We sincerely appreciate the many comments and concerns you shared with us.
After carefully reviewing your feedback, we have decided to continue supporting Windows 10 for the time being.
We sincerely apologize for the insufficient research and consideration behind our previous announcement and for any worry or inconvenience it may have caused.

What This Means Going Forward
  • We will continue testing and providing fixes/improvements for Windows 10 where feasible.

  • Please note that certain new features or optimizations may be prioritized for Windows 11.

  • If any critical issues or compatibility problems occur on Windows 10, we will promptly share workarounds and update plans.

  • Our system requirements page will be updated to: “Recommended: Windows 11; Supported: Windows 10 (continued).”

How You Can Help

If you encounter issues on Windows 10, please report them with steps to reproduce, your environment details (OS build, GPU, etc.), and screenshots/video. Your reports directly help us improve the product.

Thank you for your understanding and continued support of Desktop Mate.

Thank you for your continued support of Desktop Mate.

Due to the official end of support for Windows 10 on October 14, 2025, we will also be ending our support for Desktop Mate on Windows 10 on the same date.

Accordingly, the system requirements will be updated as of October 14, 2025.

While you will still be able to use Desktop Mate on Windows 10 after the support ends, it will no longer be officially supported. Furthermore, while we will continue to provide support to users who are on Windows 10, we will not be able to address issues that are caused by the operating system itself.

Thank you for your understanding and cooperation.

Gravity Storm - First Mission - Jampley Dev
- Now you can buffer a dash or super dash even if you are already dashing.
- Fixed red boxes being coving the pause menu.
- Fixed pause menu freezing when pressing with ESC and ENTER/SPACE
- Fixed getting stuck when going from one type of platform to the other
- Fixed camera offset not updating when super dashing
LootMage - CurlyMango
  • After clearing Stage 3, if you return to the village through the portal, your Mana Shards will now be converted into Mana Coins.

  • Fixed the long loading issue when entering Stage 2 from Stage 1.

  • Fixed an issue where some weapons did not appear in the weapon chest of Stage 2.

  • Changed the monsters that appear in certain maps of Stage 2.

Thank you very much for your interest in LootMage Early Access. We will continue to communicate with players and improve the game together.

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