We’re always on the lookout for bargains, and having spotted some great starter rigs in recent weeks, we’ve found a doozy of a PC packing the RTX 5080.
I thought it had been rather quiet round these parts lately. It turns out it's been several months since Bayonetta and Devil May Cry creator Hideki Kamiya had a tantrum about anything on social media. What are you steamed up about today, Kamiya-san? Ah, of course, Hideo Kojima. Specifically, Kojima's long-lost horror game P.T. - a collaboration with movie-maker Guillermo del Toro which Konami banished from PlayStation Network in 2015, after cancelling Kojima's associated Silent Hills project.
I want> to give Hollow Knight: Silksong a thrashing. A fully suited C-suite bollocking. I want to verbally repay unto it every cruel death, every pernickety jumping puzzle, every time-thieving runback it’s inflicted on me across the past five days.
But I can’t. For every moment of frustration, there are five of relief, of joy, of beauty even. As in Hollow Knight, Silksong stretches itself over a vast Metroidvania map, and yet its intricacies – its narrowest tunnels leading to grand new regions, its more acrobatic and tailorable combat movesets – make for constantly rewarding exploration, as well as some thrillingly free-flowing bugfights. There have been a couple times when I never wanted to play it again, and many more when I wish I never had to stop.
Golly, that Hollow Knight: Silksong is a bit hard, 'ey? I'm not here to feed into that discourse right now, you've probably seen enough of that on Bluesky and in the comments of YouTube videos about the top 10 things you missed in Silksong. No, instead I'm here to tell you that things could be much, much worse apparently, as it turns out an entire difficulty mode is hidden within the metroidvania for you to unlock.
Dune: Awakening has received its first "major" free update, a continuation of the MMO survival game's story following the revelations of Act 3. What revelations were these? Honestly, lads, I never made it that far. My character is presently a furry chunk of worm jerky, crammed into a half-built shack after accidentally encasing herself in the furniture, so there'll be no spoilers from me. But I can reveal there are "gruesome murders" to investigate from this point on, and further opportunities to dig up the misbegotten secrets of Arrakis. Here's a trailer.
GTA 6 will feature a bunch of in-game websites with real-world URLs, going by various domain registrations spotted by an active and efficient dataminer. The site URLs offer potential clues about the businesses and organisations you might patronise, during your time in Vice City. They include what sound like parody versions of ride-sharing app Uber and communication network WhatsApp, together with a government website for Leonida, the fictional US state and parody of Florida in which Rockstar's new Grand Theft Auto takes place.
One of the other rumoured GTA 6 websites appears to feature "hookers galore". I give odds of 6-4 that this will prove to be an in-game fishing supplier, ho ho. And then there's "myboyhasacreepycorndog.com". I give odds of 3-2 that "corndog" means "penis", har har. It's GTA, isn't it. There's absolutely a dick joke in there somewhere.
Paste a map of Uppsala, Sweden to the bottom of your bathtub, fill your bath with extra-bony gumbo, then strap on a scuba mask and rhythmically stick your head beneath the surface, and you'll have something like the experience of playing Solbrand - "a slow burn pseudo-historical puzzle-adventure that'll take you back, down, and more than a little out there." For best results, conduct your bath tub experiment on a day so hot that the sun is literally shrieking. Don't have access to a bath, gumbo, a map of Uppsala, or a shrieking sun? Hey, no shame. That's what videogame trailers are for.
Ok, that was quick. Hollow Knight: Silksong has been out less than a week, and no less than two modders have already had a crack at getting multiplayer working in it, so you can take on those pesky bosses with some co-op moral support.
Maybe I shouldn't be surprised. After all, the Skong modding scene has exploded out of the gates with the same level of gusto folks have had for just playing the base version of the long-awaited metroidvania. Then again, it's one thing for folks to be putting out a bunch of smaller scale tweaks that can help make things easier, and another for them to turn a one player game into a more than one player game.
Update: Bah! Jorjani has clarified on Reddit that by "next game" he didn't mean Helldivers 3. On the brighter side, this raises the possibility of a new Magicka game. Thanks Gamesradar for the follow-up.
Original story follows: Helldivers 3, or whatever they call the follow-up to Helldivers 2, may have a social hub in the style of Destiny's Tower, Arrowhead CEO Shams Jorjani has told the Helldiverati in a new Q&A.
Former Bethesda marketing chief Pete Hines has been chatting about the ups and downs of videogame subscription platforms, such as Microsoft's Game Pass, PlayStation Plus and whatever the hell Ubisoft are calling theirs at the minute. Subisoftscription? UbiPassPlus? Answers on a postcard.
Hines is broadly of the opinion that subscription platforms are failing many of the developers who sign up to publish through them, though he cautions that his experience is out-of-date - he retired from Bethesda in October 2023.