Just a quick patch before the Best Indie Games Fall Showcase!
Added multiple save files
Convoy vehicles now have thin outlines when "thick outlines" is disabled
Elite enemies no longer have thick outlines
Deployable turrets now have 16 sprite directions instead of 8
Removed "refund" upgrade from turrets
Fixed an issue with UI elements moving too quickly at low frame rates
Raiders, itâs only been one month â but every day in HellâŻGalaxy has felt like an epic saga!
A titanic thank-you to all who placed their trust in us from day one â without you, HellâŻGalaxy wouldnât be the same. đ
To celebrate and recruit new Raiders, HellâŻGalaxy is now 20% OFF for 9 days, with more powerful and stable gear thanks to the August patches!
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-âŻPatch 0.7.231 (Aug 7): overhaul of the Settings panel â remappable inputs, axis inversion, motion blur toggle â everything now smoother and more customizable.
-âŻPatch 0.7.233 (Aug 22): improved ship UI with clearer layout, intuitive energy balancing, better damage and speed indicators, plus fixes to loot, stations, and rockets.
-âŻPatch 0.7.236 (Aug 28): smarter enemies, new ability-trigger sounds, tips during loading screens, rebalanced allied ships, and fixes to weapons, crafting, and the âIronâs Wayâ quest (not retroactive).
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-âŻNow you can truly feel the galaxy swallowing you whole: implanted brains, cults, and cosmic horrors that drain your soul.
-âŻFighting to stay alive has never tasted better: betrayal, lost minds, and derelict ruins are waiting for you.
-âŻForge your legend: upgrade your flying warship and show the Empire what youâre made of.
Havenât enlisted yet? This is your moment.
Already part of the elite? The Empire pays well those who dare.
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Have a bug to report? A devilish idea to suggest?
Hop into our Discord and drop a message inâŻ#feedbacks-and-suggestions â every word helps shape the Galaxy.
Just a quick update to fix some of the things I didn't manage to squeeze into the last update.
One thing of note though...

The game is now Verified on Steam Deck! If you encounter any issues playing on the Steam Deck let me know. I have one myself and can easily test things out.
Balance Changes
⢠Shield Ward can now be used while Boost Invulnerable and is not removed by it.
Quality of Life / Accessibility
⢠Assembler increase level panel can now be opened (and stays open) at max level.
⢠Buttons in Assembler now disable with tooltips instead of disappearing.
⢠Clicking ship stats with a controller now shows their respective tooltips.
⢠Duplicated parts in ship design now retain their layer order.
⢠Removed 'Switch Target' control binding as not very functional.
⢠Target under cursor keybind now just picks the closest target and doesn't cycle.
Bug Fixes
⢠Fixed memory leak in cone weapon explosions due to them not being pooled correctly.
⢠Fixed error from comparison tooltip when viewing Schematics.
⢠Baldur and Hodr mission is no longer marked complete until both are destroyed.
⢠Shield Ward now works correctly with Internal Shield.
⢠Activating the last weapon in a chain now still activates the whole chain.
⢠Fixed modify buttons overlapping content above in Assembler Panel.
⢠Static fleet ships now destroy asteroids that come into contact with them.
⢠Asteroid collisions with shields now correctly trigger shield hit animations.
⢠Tooltip pointer no longer reverts to normal pointer when clicking disabled buttons.
PATCH v0.9.6
This update brings one new biome along with several fixes and some balancing updates.
New Features:
New nuclear waste biome added.
Gameplay Adjustments:
Blackhole upgrade was buffed. It now kills enemies if they are within the blackhole for too long and after its duration ends it spits out all XP for all the enemies that were killed.
Small balance adjustment for the ability to spawn pawns. It is now â25âŻHP to spawn a pawn (previously â20âŻHP).
Small balance adjustment to upgrade that increases damage for bullets on screen. It is now 8% (previously 20%).
Other:
Fixed a crash with the freeze turret and the upgrades GAMBIT and BREAKTHROUGH.
Fixed a crash involving the laser gun and the rotating gun upgrade HARMONY (aiming and shooting where you do).
Fixed an issue with rotating guns not aligning on opposite sides as intended. Small buff also: guns will now slowly rotate while orbiting the playerâthis increases moments of more surface area to hit enemies with the gun.
Fixed an issue where the HARMONY upgrade wasnât working with the freeze turret.
Fixed an issue where enemy bullets werenât facing the correct direction.
Added an option to highlight XP drops (white outline).
A few other minor bug fixes / adjustments.
Dear players,
Weâve received some feedback from you:
âThe gameplay feels too easy, I almost fell asleep while playingâŚâ
Although this is a bit different from our original design philosophy, weâve taken it seriously and decided to bring you a little âsurpriseââ
⨠New Challenge: The Endless Chaser â¨
In an upcoming update, a mysterious presence will join the game.
Its form is unknown, but its pursuit never stops.
No matter how fast or far you fly, it will quietly draw closer from the shadows.
This means:
You must stay alert at all times.
Every flight will become more tense and thrilling.
Sleepiness? Sorry, it wonât give you that chance anymore!
Thank you for all your feedback and support. We hope this new feature will bring you an experience like never before.
Are you ready? The true endless challenge is about to begin!