Meet Vivien, the resilient Dwarf Engineer — a master of steel, hammers, and unbreakable defense.
With Crushing Impact, she slams her hammer into the ground, dealing devastating bonus damage and stunning enemies in place.
Her Forgeheart’s Will fortifies her body and spirit, amplifying her regeneration and defense to withstand even the fiercest assaults.
Through Steel Reflex, Vivien sharpens her instincts, boosting her dodge chance and slipping past enemy strikes.
And with Titan’s Wrath, she channels her full strength into a single attack, empowering her next strike with colossal bonus damage.
On the battlefield, Vivien is more than an engineer — she is a hammer of the forge, a defender of her people, and the titan whose wrath shatters all who stand in her way.
Stay Epic, Stay Brave.


New Enemy: Golem
Slow, tanky as hell, and only killable with rockets. Have fun blasting away!
Story Level 2 – Progress
Made a big step forward, but still far from finished. The level can’t be fully completed yet, but as always you get a transparent look into the development process.
👉 It’s an escort mission, but don’t worry: long escorts are boring – this one is short, but packed with nonstop explosions and chaos. 💥
New Blackrock Design
Revamped look that hits harder – also applied to the battlefields.
Bugfixes
Couldn’t exit story missions after dying → fixed.
Couldn’t pause story missions after dying → fixed.
Keycards in Mission 1 could be farmed infinitely (funny, but clearance 20 didn’t open anything 😅) → fixed.
Crash in Story Mission 2 if all scientists died → fixed.
Quality of Life
Added a small story disclaimer so you don’t get thrown back to the main menu too abruptly.
Community
Discord server is in progress – should be ready in about a week. 😉
👉 See you in the next update!