Aug 30
PLACE - PimpGameStudio
Hello everyone, This update has the following changes

-Fixed a bug where the game started in German
-Fixed a bug with reflections in the main menu
-Fixed a bug with the character's jump animation
-Optimized some traps in room 3

Thank you all who play, I'll be glad to hear your feedback
Aug 30
WTC : Recruitment Day - Triority Interactive Novels
New lift animation sequence
Aug 30
Minesweep: Resonance Playtest - Shibkuh
Audio
  • Added Music Selection to singleplayer game, which can be either "Random" or a selected song from the 3 available.

UI
  • Added a label on single player game start to notify which song is playing (Not yet implemented, but a label and selector in the pause menu will be made available in future updates)
  • Updated the "Profile" panel cursor select to where the entire cursor container is the "button" used to select the cursor, rather than the small hexagon icon.

Coop
These are untested

  • Corrected broadcast communication between Host/Clients regarding board condition, this should fix the issue where Hosts saw board changes, but clients did not.
  • Further improved upon Cursor Sync, Hosts may see incorrect client cursors still, but the visibility and smoothness of host/client cursors should be much better.
  • Added cursor sync to the actual coop in-game scene.
  • Corrected broadcast communication between Host/Clients regarding Modal Popups, including the closing of these modals when the host restarts after a game win/loss.
Fable's End Online Playtest - Sakamoto-san
Mac Build now live!
  • Report any bugs or issues with this build if players have a Mac.
Bat & Ball - British Interactive
Faster Leaderboards: Player profiles and avatars now load 2-3x quicker
Improved Steam Integration: Reduced waiting time for names and profile pictures
Better Responsiveness: Smoother leaderboard display and updates

The leaderboard experience should feel much snappier now with significantly reduced loading times.
Super Mining Mechs - Delayed Victory
Hey everyone! Hope you're all doing great! First of all, I'd like to thank you all for the kind messages and for all the wishlists for my next game Mining Merchant after last weeks announcement. It's heartwarming to see so many people stuck around all the way from the original Mining Mechs, so thanks for that!

In the coming months I'll be sharing more information about Mining Merchant in the form of a little devlog, so I wanted to pick your brains and ask you what you'd like me to post about first. Perhaps you saw anything in the trailer that caught your eye - let me know!

For now I'll leave you with the gameplay trailer, and if you haven't already, please add the game to your Steam wishlist to be notified when the game launches!
https://store.steampowered.com/app/3744080/Mining_Merchant/

Super Mining Mechs
Mining Survivors - wonderbounce_games
- Performance improvements, which mainly impacts Planet 4 where a lot is happening, especially at higher levels. Still work-in-progress, but it should run a lot smoother than before.
Aug 30
Watchword - bigquailgames
0.9.4

Added

New Trial Locations

  • A mysterious cave with glowing crystals

  • A musty alleyway

Changed
  • Changed Thesaurus base marks to 3 from 5. Increase amount is the same

  • Clicking the bag now opens the bag tab in the run details menu

  • Esc now opens and closes the pause menu

Bugfixes
  • Fixed Gourd of the Rings tooltip

  • Glitched pieces no longer generate with 2 of the same symbol

  • Manuscript no longer says it is incompatible while in the shop

  • Thesaurus starts the run with correct base marks

  • Fixed some books affecting runs after winning/losing with them in previous runs

  • Fixed letters not being able to be opened unless you started clicking outside of the letter

  • Fixed pausing being possible during scene transitions and the count up

RPG in a Box - Ol' Smaug

Wow, this is the biggest game showcase so far! đŸĨ° Excited to present the August Community Spotlight! Huge thanks to those who submitted their games for the spotlight, and to Slayer for organizing everything and creating the showreel video!

YOU can make games like this, too! đŸ•šī¸

Please share the video any way you can! 💖

I hope to see even more of your wonderful games in the next community spotlight! If you're currently working on a game, let me know in the comments what you're making, or if not, let me know what kind of game you'd like to make with RPG in a Box!

https://youtu.be/ap4mmBrwiqs

South America Gold Rush - neoargogames
Welcome, Bandeirantes!

New update includes:

- Unreal Engine update to version 5.6 with performance improvements.
- Death screen and translation fixes.
- Menu bugs fixed.
- Added sound when drinking river water.
- Fixed game start music.

Stay tuned for new updates soon.

Argo Games Team.
...