Rock, Paper, Shotgun

Well, it happened again: the Maw devoured a Monday. My recent, highly suspicious news article about a sudden "bank holiday" was, of course, a hasty PR smokescreen to avert a stock market crash. In Horace's name, we have now forced the Maw to sick up the missing Monday, but locating the gag reflex of a cosmic monster has its risks, and there have been a few casualties.

Mark has theoretically been "on holiday" since last Wednesday, returning tomorrow, but that's another piece of disinfo - he's actually stranded somewhere in the Cretaceous period. James, meanwhile, has come down with a case of the Schrödingers, neither away at Gamescom nor back at his desk. I am going to email him shortly - fingers crossed the quantum binary collapses in a way conducive to preview write-ups. As for this week's new PC games - here you are. I've included the regurgitated Monday, but please handle with care as it's still rather radioactive and, er, talkative.

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Rock, Paper, Shotgun
Rock, Paper, Shotgun

The school year is a-coming, and as a result, there are some great offers to be had on PCs and other gaming hardware that’s ideal for newcomers looking for some graphical grunt for creative projects during the day and something that’ll let them ‘click heads’ at night.

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Rock, Paper, Shotgun

It's a free and simple territory control game from hobbyist dev snow-kiss, in which you switch your tiles between rock, paper or scissors to claim those of opponents. I'm not sure the idea has serious legs, but I like how it thickens when you have more than two participants and a more elaborate board setup.

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Rock, Paper, Shotgun

Sundays are for trying to work out why your feet don't work. I wore too-tight shoes during a house move a few months ago, and now if I walk for too long I get pain under my third and fourth toes. Fortunately, I don't read with my feet. Here are some internet worderings that caught my attention this week.

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Rock, Paper, Shotgun

I woke up far too early this morning, to stand in a queue for far too long, all to play fan-vexing (and newly release-dated) soulsvania Hollow Knight: Silksong on the Gamescom show floor. No pre-release review codes? Pah – I couldn’t even get a demo appointment at the most demo appointment-centric games event of the year. How’s that> for rejection.

Anyway, Team Cherry might just not be that into me, but I might well be into Silksong. It’s a little quicker, a little more dynamic, and to these fingers, a little more difficult than the first Hollow Knight. But it entirely preserves that tight-as-a-drum feel of the original’s sword swishing, and deploys it against insectoid baddies that challenge and frustrate in practically identical ways.

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Rock, Paper, Shotgun

Last week, I wrote:

"Another week has fallen into the Maw. Theoretically, that means we're now one week closer to the release of Silksong. As if such words mean anything to any of us anymore."

Does this make me omniscient?

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Rock, Paper, Shotgun

Maybe I’m old-fashioned, but why do product names in gaming sound so aggressive? Why can’t we get the Razer SoftKitty V3 Pro? Ah well.

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