Rock, Paper, Shotgun

The first striking thing about Aetheris is its strange and colourful look. The second thing that strikes about Aetheris is the gorgeous animations and storybook trappings of its presentation, even in its loading screen transitions. The third is the strange vulnerability radiating from the village of lizardy people you're responsible for, and the parties you form with them. The fourth striking thing is that this a roguelike, it's a bloody roguelike isn't it, oh goddamn it.

It also binds the spacebar to "accept", something I learned by accidentally starting a bossfight in a terrible position that threw a whole party away. Or would have, if not for the ol' ctrleffor. I will never be stopped.

The fact that I kept playing instead of sulking and libelling a random CEO is a hint: I bloody love Aetheris.

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Rock, Paper, Shotgun

If ever a headset’s name shouted ‘GAMER’, it’s a Razer BlackShark. It’s not just a shark, it’s a very specific type of shark that’s presumably very good at games.

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Rock, Paper, Shotgun

Right, so, it's happened. One of my calls for a new Burnout game via the art map void has received a response. Quite frankly, assuming it's accurate, it's not the news I was hoping for. That doesn't mean I'm stopping here, though.

In case you've got no idea what I'm on about, the other day I made my mark (no pun intended) on wplace, a site that picks up the mantle from Reddit of letting people doodle all over a map of the world. In two different places, I politely asked for a fresh entry in the Burnout series via slightly wonky writing.

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PEAK

Stay in cover. It's coming. THERE. You see it? A tumbleweed, the deadliest of creatures to roam the desert. Stay quiet, it might roll up on us! Well, at least we'll stand some chance of survival, thanks to a patch Peak's devs have just put out in response to the Mesa update being deemed to damn hard.

If you missed this update emerging atop the release summit the other day, it adds in the cannibalistic co-op climber's first new biome, offering a different challenge to the alpine cliffs folks have been scaling since the game burst onto the scene. Key to surviving this desert is not to succumb to the heat, get blown up by dynamite, or fail in your attempt to recreate Indy's boulder scene with some mobile shrubbery.

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