Version 2.5.6 is live with the official French translation.
Have fun playing!
We are happy to bring you the second AppGameKit Studio update of 2025, which was made possible by our awesome contributor keeping the repo up to date. As always, the source code is available for you to check out!
We now target API 35 officially, and the build has been successfully tested to deploy onto the Google App Store ahead of the discontinuation of older API builds. We have also updated the Mac and iOS side, using SDK 18, to once again enable you to submit to the Apple App Store. If you spot any issues with this newest update, please report them on our new issues board, and we will be here to help.
Here is a rundown of the latest changes for Windows:
- Update Google Billing to 7.1.1
- Update IAP code to comply with Google Billing 7.1.1
- Target API 35
- Update Gradle to v8.14
- Update AGP to 8.9.2
- Update Tier 2 templates
- Add missing Examples media
- Add missing Sandbox media
- Add missing Example Plugins
- Minimum Android Version now 21 (was 16)
- Updated Example Plugins VS solutions to 2022
- Changed copyright to DarkBasicSoftwareLimited
- Change command examples to use local versions
If you find that you have auto-updated to this latest update and, for whatever reason, need to go back to the last version, you can do so easily via the Steam client product properties Beta tab and select the last most recent build date.
If you are new to AppGameKit Studio, you can find out more about this easy-to-use programming language by visiting our Steam page and by visiting our DISCORD Channel here: https://discord.gg/5bbuFMaDbH
We’re excited to announce that Silent Seeker is now completely free to play!
This wasn’t part of our original plan, but after listening to player feedback and looking at how the community has grown, we realized that the game has much more potential as a free-to-play experience. We want to make it accessible to as many players as possible and build a bigger, more active community around it.
Everyone who already owns the game will of course continue to have full access — and as a thank you, we’re working on some exclusive cosmetics or rewards that will be rolled out soon to show our appreciation for your support. 💖
We can’t wait to see more of you join the hunt. See you in-game!
— The Silent Seeker Team
Hey! Thanks for sticking with SimuLOVE! A new update is out now, featuring an expanded scene with Violet and other small improvements. Check it out and enjoy! 💜
Missed the THQN Digital Showcase 2025? No worries — you can watch the big, juicy new trailer for The Eternal Life of Goldman right now! And if you did catch it during the showcase, you might’ve missed some of the little touches our designers, artists, and animators lovingly packed in — so it’s definitely worth another look!
Queen's Ticker now becomes un-filterable while making its dash towards Queen's Rock, so that your other followers won't try to target it.
Liquifier can no longer turn the Imprisoned Ancient in the Cruciferous fight into a Water Jumper.
Sequence Breaking into Rook and Bishop's room no longer softlocks you.
Extra Life now purges you before resurrecting you to avoid issues where you could take a damage tick on the same frame as you healed, causing you to immediately die again.
All members of Baggledag's Triad are now invulnerable during their intro phase to prevent them from accidentally dying before the fight begins.
Fixed an issue with the FlagService history tracking, causing your Flags progress to stall after 20 runs. This should clear up some issues related to late-game upgrades not appearing in the Hub when they should.
Fixed a bug with Aethernet Portal that caused its Reagents cost buff to stack multiple times.
Fixed an issue preventing "channeled" abilities from working in the second Arcana slot.
Fixed a bug that prevented you from re-rolling an equipped activated item with Metamorphim.
Fixed a prop spawning issue that would place a Vortex near the entrance that would pull you into a pit over and over.
Fixed an issue with Stone Offering that would present fewer options at the altar if you cancel the Blessing selection UI.
Replaced temporary Wet icon with a final icon.
Replaced temporary Debiggen icon with a final icon.
The Launcher app now has a new application icon.
Added a Behavior Tree Browser to search and view all core behavior trees (Thorium Tools → Behavior Tree Browser)
SetPieceData can now be created from the Create → Thor menu
Fixed a few C# security issues preventing some safe namespaces from being used in mod development.
Fixed the Remote Console so that it shows Upgrades (again)
Happy birthday, Rat Climber!
I released the game in August of 2024 and to celebrate the anniversary, I have given it the highest discount Steam will allow, for the next week.
I hope every one has fun climbing and I hope you look forward to the DLC levels coming in the next few months!