Hello everyone!
An ultra small update to crash reports is now live on the experimental branch.
The newly added simplified crash reports are no longer sent if any mods are present.
This massive update introduces a new language to the realm - Spanish - to welcome even more brave souls to our medieval adventure. Furthermore, we've enriched the kingdom with new events and enhanced maps. We've also vanquished several minor bugs discovered during our questing trials.
The Spanish language has been conjured into the game, empowering players from Spanish-speaking realms to embark on their journey with greater ease, thus expanding our fellowship across more territories.
This linguistic enchantment includes written dialogues, interface elements, voice acting (opening and ending cinematics), and in-game notifications. Soon, more tongues from distant lands shall be added to our arcane codex.
We have also summoned new events, dialogues, and legendary items to various regions of the map, while performing minor enchantments upon existing ones.
Finally, we've dispelled several minor curses within the game as they were discovered during our trials or reported by fellow adventurers from the realm.
May this update bring joy to your questing! We shall meet again in Sephadel! Until next time, brave adventurers!
Completed part 2 of the cook stove rework. When adding fish to the stove, they will be added to the queue and cooked. This means if you add 5 fish to the stove, they will all cook in order and you wont have to micro manage them (fish do not burn yet)
Completed the leaderboard overhaul. We rewrote how the leaderboard backend works so that it performs much more efficiently and will load much faster.
Adjusted the horror manager algorithm to be more aggressive
Updated the default graphics and language settings for the game
Adjusted the weight curve of the paddle fish
Increased catchrate of flounder
-Fixed: a bug with the save system that could completely break the save. This was caused by players leaving and rejoining or joining a session late. A completely new save game object will now be created each day to prevent other possible issues.
-Fixed: ai pathing issue for the dog in the cave
-Fixed: missing nav mesh in the lake expansion area
Thanks!