WonderLang Spanish - wonderlang.thegame
- Fixed several missing or wrong translations.
- Added a microphone test/troubleshooting menu (in Settings/Audio)
- Added bug / issues reporting feature for crashes and in the title menu
Envyus - Derni Borges

This massive update introduces a new language to the realm - Spanish - to welcome even more brave souls to our medieval adventure. Furthermore, we've enriched the kingdom with new events and enhanced maps. We've also vanquished several minor bugs discovered during our questing trials.

The Spanish language has been conjured into the game, empowering players from Spanish-speaking realms to embark on their journey with greater ease, thus expanding our fellowship across more territories.

This linguistic enchantment includes written dialogues, interface elements, voice acting (opening and ending cinematics), and in-game notifications. Soon, more tongues from distant lands shall be added to our arcane codex.

We have also summoned new events, dialogues, and legendary items to various regions of the map, while performing minor enchantments upon existing ones.

Finally, we've dispelled several minor curses within the game as they were discovered during our trials or reported by fellow adventurers from the realm.

May this update bring joy to your questing! We shall meet again in Sephadel! Until next time, brave adventurers!

Community Announcements - [CM] Art


* Main Event:

Celebrating the Start of the Force Skill Update (30th July 2025 (after maintenance) – 13th August 2025 (8:59 AM))

* Event Details

Celebrating the Start of the Force Skill Update

Quest Type

Quest Name

Requirements

Reward

Limitations

Normal

[EVENT] Chance of Switch Force (E)!

30x Dungeon with a matching level

1x Luriel’s Switch Force Cube (E)

Level 99+

per account
* Note

Cube Type

Cube Name

Reward

Selection

Luriel’s Switch Force Cube (E)

[Force] Geyser of Flame: Battle Spirit (E)

[Force] Infinite Blade: Brunt Force (E)

[Force] Geyser of Flame: Frenzy (E)

[Force] Infinite Blade: Exultation (E)

[Force] Geyser of Flame: Bladestorm (E)

[Force] Infinite Blade: Intensity (E)

[Force] Geyser of Flame: Vehemence (E)

[Force] Infinite Blade: Judgement (E)

[Force] Lightning Strike: Skyquake (E)

[Force] Whirlwind: Hydra (E)

[Force] Lightning Strike: Osmosis (E)

[Force] Whirlwind: Barkhan (E)

[Force] Lightning Strike: Knead Therapy (E)

[Force] Whirlwind: Strange Particles (E)

[Force] Lightning Strike: Papyrus (E)

[Force] Whirlwind: Golden Tripod (E)

[Force] Perfect Storm: Zephyr (E)

[Force] Arrow Tornado: Blizzard of Blades (E)

[Force] Perfect Storm: Gale Force (E)

[Force] Arrow Tornado: Raptor (E)

[Force] Perfect Storm: Blazing Seeds (E)

[Force] Arrow Tornado: Dark Forest (E)

[Force] Perfect Storm: Ritardando a Tempo (E)

[Force] Arrow Tornado: Choir of Harmony (E)

[Force] Powerful Onslaught: Destroyer (E)

[Force] Seven-Fold Explosion: Ignition (E)

[Force] Powerful Onslaught: Uppercut (E)

[Force] Seven-Fold Explosion: Heartless Strike (E)

[Force] Powerful Onslaught: Crow Hunt (E)

[Force] Seven-Fold Explosion: Mega-Explosion (E)

[Force] Powerful Onslaught: Soulwave (E)

[Force] Seven-Fold Explosion: Damnation (E)

[Force] Illusion Sting: Descent (E)

[Force] Dimension Covenant – Guardian: Artillery (E)

[Force] Illusion Sting: Meteor (E)

[Force] Dimension Covenant – Guardian: Scan (E)

[Force] Illusion Sting: Electroshock (E)

[Force] Dimension Covenant – Guardian: Breaker (E)

[Force] Illusion Sting: Irregularity (E)

[Force] Dimension Covenant – Guardian: Devastation (E)

[Force] Explosive Seeker: Courageous Heart (E)

[Force] Bomb Barrage: Bethel (E)

[Force] Explosive Seeker: Coldblooded (E)

[Force] Bomb Barrage: Gehenna (E)

[Force] Explosive Seeker: Targeted Research (E)

[Force] Bomb Barrage: Thebez (E)

[Force] Explosive Seeker: Drought Breaker (E)

[Force] Bomb Barrage: Good News (E)

[Force] Falling Dragon: Dawn of Time (E)

[Force] Binding Shadows: Break of Dawn (E)

[Force] Falling Dragon: Limbo (E)

[Force] Binding Shadows: Hell’s Domain (E)

[Force] Falling Dragon: Gensokyo (E)

[Force] Binding Shadows: Ring of Illusion (E)

[Force] Falling Dragon: Three Peaks (E)

[Force] Binding Shadows: Myomyo (E)

[Force] Wild Shock: Temptation (E)

[Force] Mega Burster: Triumph (E)

[Force] Wild Shock: Rockets (E)

[Force] Mega Burster: Illumination (E)

[Force] Wild Shock: Unyielding (E)

[Force] Mega Burster: Quake (E)

[Force] Wild Shock: Prevail (E)

[Force] Mega Burster: Luminescence (E)

[Force] Void Breaker: Rampage (E)

[Force] Particle Accelerator: Savage Quake (E)

[Force] Void Breaker: Install – Cryptic Break (E)

[Force] Particle Accelerator: Install – Zero Trust (E)

[Force] Void Breaker: Kinetic Apocalypse (E)

[Force] Particle Accelerator: Entropy (E)

[Force] Void Breaker: Data Acquisition (E)

[Force] Particle Accelerator: Nocebo Effect (E)

[Force] Flick Shot: Ricochet (E)

[Force] Soul Hostage: World’s End (E)

[Force] Flick Shot: Lightning Bullet (E)

[Force] Soul Hostage: Chaos Eruption (E)

[Force] Flick Shot: Abyssal Bloom (E)

[Force] Soul Hostage: Euphoria (E)

[Force] Flick Shot: Abyssal Blaster (E)

[Force] Soul Hostage: Abyssal Eruption (E)

[Force] Barbecue: Signal Burn (E)

[Force] M-3 Flamethrower: Impact Flames (E)

[Force] Barbecue: Swift Skewer (E)

[Force] M-3 Flamethrower: Chain Flames (E)

[Force] Barbecue: Sizzling Spit (E)

[Force] M-3 Flamethrower: Raging Flames (E)

[Force] Barbecue: Deep Grill (E)

[Force] M-3 Flamethrower: Ring Flames (E)

[Force] Disruptio: Adventus (E)

[Force] Inviolatus Conculcare: Sanctuarium (E)

[Force] Disruptio: Citius (E)

[Force] Inviolatus Conculcare: Solemnis (E)

[Force] Disruptio: Remex (E)

[Force] Inviolatus Conculcare: Non Erit (E)

[Force] Disruptio: Sitis (E)

[Force] Inviolatus Conculcare: Interitus (E)

[Force] Schupleng: Laby’s Way (E)

[Force] Splashy Splashy: I’m Fearless! (E)

[Force] Schupleng: We’re Here to Help! (E)

[Force] Splashy Splashy: We Don’t Know That! (E)

[Force] Schupleng: I’ll Protect You! (E)

[Force] Splashy Splashy: Pure Nightmare (E)

[Force] Schupleng: You’re Finished! (E)

[Force] Splashy Splashy: Come In, Laby, Over. (E)

[Force] Forward Charge: Midnight Rush (E)

[Force] Black Moon: Shadow Power (E)

[Force] Forward Charge: Arcana (E)

[Force] Black Moon: Quasar (E)

[Force] Forward Charge: Full Moon Tranquillity (E)

[Force] Black Moon: Moonlight Serenade (E)

[Force] Forward Charge: Bloody Wound (E)

[Force] Black Moon: Dream of Madness (E)

[Force] Chain Burst: Time Bomb (E)

[Force] Spodumene: Gigadrill Destruction (E)

[Force] Chain Burst: Bonanza (E)

[Force] Spodumene: Midas Touch (E)

[Force] Chain Burst: Embroidery (E)

[Force] Spodumene: Devouring Rift (E)

[Force] Chain Burst: Death Ladder (E)

[Force] Spodumene: King Cutlet (E)
l  The Force skill cube contains matching Force skills for the character who opens the cube.

Item

Stackable

Account Bank

Trade

Sell

Deletion Date

Additional Info

Luriel’s Switch Force Cube (E)

No

Yes

No

No

-

-

[Force] Geyser of Flame: Battle Spirit (E) to [Force] Spodumene: King Cutlet (E)

No

Yes

No

Yes

-

-
 
GONE Fishing - Bigsexy
  • Completed part 2 of the cook stove rework. When adding fish to the stove, they will be added to the queue and cooked. This means if you add 5 fish to the stove, they will all cook in order and you wont have to micro manage them (fish do not burn yet)

  • Completed the leaderboard overhaul. We rewrote how the leaderboard backend works so that it performs much more efficiently and will load much faster.

  • Adjusted the horror manager algorithm to be more aggressive 

  • Updated the default graphics and language settings for the game

  • Adjusted the weight curve of the paddle fish

  • Increased catchrate of flounder

    -Fixed: a bug with the save system that could completely break the save. This was caused by players leaving and rejoining or joining a session late. A completely new save game object will now be created each day to prevent other possible issues.

    -Fixed: ai pathing issue for the dog in the cave

    -Fixed: missing nav mesh in the lake expansion area

    Thanks!

Prospector - EveTok

Just 2 days left!
Gather your tools and prepare to face the unknown in Prospector.

It's almost time to make your mark… are you ready?
cyberpunkdreams - cyberpunkdreams
  • Various electronics items now bundle to Electronics.
  • High/Adrenalin now gives No fit state.
  • High/Adrenalin now wears off much more quickly.
  • Moved Nipple cups to the underwear slot.

  • Fixed Courier drop sometimes being blank.
  • Fixed a problem on Bad head day.
  • Fixed another problem on Your last SensX.
  • Fixed a problem with the AK-47.
  • Fixed Breast enlargement body mod not contributing to breast size (this was a new one).
  • Fixed a case where Losing your obsession could get stuck in your hand.
  • Fixed a bunch of things going off whether or not you have favourite wheels, not if they're equipped.
  • Fixed Talking to Marie sometimes being blank.
  • Fixed some typos and minor bugs; thanks for the reports!
Community Announcements - [CM] Art


* Main Event:

1. The Path to True Strength (30th July 2025 (after maintenance) – 27th August 2025 (8:59 AM))

* Event Details

1. The Path to True Strength

Quest Type

Quest Name

Requirements

Reward

Limitations

Weekly

[EVENT] The Path to True Strength (1)

Complete 1x Altar of Dreams or Cradle of Origin (including story mode)

2x [CoBo] Tenebrous Support Option Ticket

Level 99+

per account

[EVENT] The Path to True Strength (2)

Complete 25x Tirnog dungeons

1500x Tenebrous Aura

[EVENT] The Path to True Strength (3)

Complete Henir’s Time-Space (normal or challenge)

1x [CoBo] Supply Bundle

[EVENT] The Path to True Strength (4)

30x Fishing Attempt

1x [CoBo] Three-fold Weapon Development Quests Medal (Soul Relic, 1 day)
* Note
Cube Type
Cube Name
Reward
All
[CoBo] Supply Bundle
10x Luriel’s Wonder Drug of Adaptability

30x Luriel’s Battle Elixir

60x Luriel’s Giant’s Loquat

150x Luriel’s Bingsu Dessert

150x Luriel’s Fossil Potion

150x Luriel’s Refined Recovery Potion

150x Luriel’s Adventurer’s Potion
All
[CoBo] Three-fold Weapon Development Quests Medal Cube (Soul Relic, 1 day)
1x Luriel’s Three-fold Weapon Development Quests Medal (Soul Relic, 1 day)

Item

Stackable

Account Bank

Trade

Sell

Deletion Date

Additional Info

[CoBo] Tenebrous Support Option Ticket

No

Yes

No

No

27th August 2025

-

Tenebrous Aura

Yes

Yes

No

Yes

-

-

[CoBo] Supply Bundle

No

Yes

No

No

27th August 2025

-

[CoBo] Three-fold Weapon Development Quests Medal Cube (Soul Relic, 1 day)

No

Yes

No

No

27th August 2025

-

Luriel’s Wonder Drug of Adaptability

Yes

Yes

No

Yes

-

-

Luriel’s Battle Elixir

Yes

Yes

No

Yes

-

-

Luriel’s Giant’s Loquat

Yes

Yes

No

Yes

-

-

Luriel’s Bingsu Dessert

Yes

Yes

No

Yes

-

-

Luriel’s Fossil Potion

Yes

Yes

No

Yes

-

-

Luriel’s Refined Recovery Potion

Yes

Yes

No

Yes

-

-

Luriel’s Adventurer’s Potion

Yes

Yes

No

Yes

-

-

Luriel’s Three-fold Weapon Development Quests Medal (Soul Relic, 1 day)

No

Yes

No

No

-

-
 



SCUM - Perito
Attention inmates! It seems your newly wrought freedoms are leading to some interesting developments. So, here's a showcase of what you've come up with lately—along with some bad puns as punishment, just so you don't forget that Tec-01 owns you. Let's get into it ->




It's always important to bring the essentials to a biking trip, something to eat, lots of water and a Block 21 with crafted armour piercing bullets, of course.


Mack, waiting for my community showcases to become funny.


They really radiate positivity in this one


Poor guy, he looks like he just needs a vacation.


This guy's only crime is being good looking.


My boy's packing some serious meat over here.


Guys, this YMCAin't it.


There's something off about this, but I cant put my finger on it...


any second now....


People think I was barn stable, I say neigh.


Bro got his vacation, at last.

___

You know the drill, onto the next segment ->


First up on our roster, SCUM TUTORIAL with a brutal raid defense. At times, it feels more like a war zone than anything else. Glory for spilling guts and no fame for the famished on this island!
https://www.youtube.com/watch?v=QX2wP6pN7So


With the recently released server files, there's a lot of you out there who will take up roles of server owners and admins. That's why my boy AlexDerKoenich is here to save the day with extensive instructions on commands and Dev-commands. This is part of a multi work series by Alex, where he also explains quest creation, loot modification, setting up traders and more, so make sure to give it a look. Mahlzeit!
https://www.youtube.com/watch?v=BgQoqStRk9c


And this week's cherry on top is John_dominator with his awesome adventures on this "modded" SCUM server. Some complain the Brenner is too overpowered, so these guys decided to give him the ability to super jump. Amazing move. Proud of you. REDRUM THE GAMER also uploadied some footage of this server so if you're interested in more, go check it out.
https://www.youtube.com/watch?v=jP9tmcMgkvo&t=363s

___

Don't forget to follow us on our social media channels:

Discord
Facebook
Twitter/X
Instagram
TikTok


Perito over and out


still waiting...
OOLO - dariakus

The day is almost here at long last! OOLO will be launching on Steam August 19th, at 10 AM Eastern Time. 

A huge thanks to you for your support and patience as I brought this retro-styled iso-Metroidvania to life. It's meant the world to me having you along on this journey, and on August 19th I can finally share the finished game with you all!

If you haven't already, you can wishlist it here to be notified as soon as it goes live. And if you've already wishlisted it, spread the word to your friends who could use a good isometric adventure in their lives.

I can't wait for you to dive in next month!

E.Y.E: Divine Cybermancy - BEC0MM™
Today, 14 years ago, we released E.Y.E: Divine Cybermancy to the world! To celebrate this milestone, we set a -75% discount starting today at 4pm CEST for a week.
This is a pretty long announcement, so bear with us and don't miss out the BIG surprises below!

  1. E.Y.E: DIVINE CYBERMANCY - THE GENESIS

  2. OST EXCLUSIVE VINYLE EDITION

  3. COMMUNITY SPOTLIGHT #1 - LuckyImpling

  4. WHAT'S NEXT?

✦✦✦

E.Y.E: DIVINE CYBERMANCY - THE GENESIS

The idea for E.Y.E was born at the end of the last century (!!!) in the late 90s, in the wake of our very first mod, Syndicate Black Ops for Half-Life.

This cooperative and deathmatch mod was already set in a universe we were developing concurrently as a tabletop role-playing game: A.V.A. It was this complex, violent, mystical, and cybernetic world that would become the matrix for E.Y.E.

In 2005, the desire to step up our game pushed us to found our own development studio. The real work on E.Y.E began in 2006. The Streum On studio was officially created in July 2007, and we were then a small, close-knit team, working in a garage, financed by our various odd jobs and savings, driven solely by passion and an unreasonable consumption of coffee paste and Red Bull.


Our goal: to create the game of our dreams, blending FPS, RPG, cooperation, open world, reactive AI, paranoia, hacking, karma, and hallucinations. A game at the crossroads of chaos, mysticism, and cyberpunk.

[carousel autoadvance="true"][/carousel]

E.Y.E: Divine Cybermancy was conceived as a hybrid work, a direct homage to our dearest influences—films, books, games, music, anime, painters, and comics—which we gratefully list here:

The works from:

Mamoru Oshii (Avalon, Ghost in the shell 1 & 2 ...), Akira Kurosawa, Tsui Hark (The Blade, Time and tide, Kung Fu Cannibals ...), Ryuhei Kitamura (Versus ...), J.Carpenter (The thing, In the mouth of madness, they live ...), T.Kitano (Sonatine, Kids Return ...), Shinya Tsukamoto (Tetsuo 1 et 2, Hiroko ...), David Lynch (Dune, Mulholland Drive, Twin Peaks ...), Vincent Patar & Stephane Aubier (Pic Pic Andre shoow, A Town called Panic), Katsuhiro Otomo (Akira), Monty Python (The Holy Grail)...

The series:

Total recall 2070, Lexx, Cowboy bebop, Samurai Champloo, Wolf's rain, Fist of the north Star...

The Movies:

Equilibrium, Star Wars (all), Alien 1 & 2, Predator, Total Recall, Running Man, Minority Report, Blade Runner, Robocop, Starship troopers, Evil dead (the 3 movies), Gunnm, Apocalypse Now, Platoon, Metropolis, Battle royale...

The role playing games:

Shadow run, Kult, Cyberpunk, Warhammer 40000

The writers and the books:

P.K Dick, Lovecraft, Aldous Huxley, John Brunner, Graham Balard, Isaac Asimov, Neuromancer, Qinggjing Jing, Tao Te King, The Analects of Confucius, Clavicula Salomonis, Magic Cabbala, Codex malificarum libra...

The games:

Xcom 1 & 2, Syndicate 1 & 2, Wipe Out, Doom 1,2 & 3, Our free release Syndicate black ops, Severance, Mount & Blade, Omnikron (Nomad Soul), Vietcong, S.T.A.L.K.E.R., Space hulk, Deus Ex, Fallout, Left 4 Dead, Team Fortress 2...

Comics, Drawings and paintings from:

Giger, Enki Bilal, Philippe Druillet, Juan Giménez, Tsutomu Nihei, Christophe Bec, Moebius, Zdzisalw Beksinski, Royo...

Musics from:

Kenji Kawai, Harry Gregson Williams, Bear McCreary, Mark Snow, Vangelis Papathanassíou, Jack Wall & Sam Hullik, Juno Reactor, Don Davis, Lisa Coleman, Wendy Melvoin, Nick Phoenix, Thomas Bergersen, Doug Rogers, Gustaf Grefberg, Akira Yamaoka, Alexander Brandon, Craig Armstrong, Brian Tyler, John Powell, Hans Zimmer, Seppuku, Paradigm, Fear Factory, Dream Theater, Ultra vomit, Deftones...

And a lot fucking more :] !!

✦✦✦

OST EXCLUSIVE VINYLE EDITION
Now, to celebrate the anniversary of the release of E.Y.E: Divine Cybermancy, 14 years ago today, we have teamed up with the amazing folks over at Stumpy Frog Records!

The soundtrack to E.Y.E. Divine Cybermancy is available for the first time on vinyl. The release is split between the ‘Brouzouf’ & ‘Cybernetics’ variants.

Peel back the layers of a cosmic conspiracy. In the world of E.Y.E., Brouzouf will only get you so far…

Amnesiac and scarred from a brutal ambush, you are a cybernetically enhanced warrior monk thrust into a faction war. Your journey descends into a Gnostic nightmare, pitting you against the oppressive Federation and the reality-bending Metastreumonic Force. This is not a war for territory; this is a battle for truth in a universe where reality itself is the greatest lie.

Composer Olivier Zuccaro created a soundtrack that’s not simply ambience, but world-building. The complex reality of E.Y.E. Divine Cybermancy is made manifest through their audio, which melds the sounds of industrial action with the ethereal sounds of a universe in flux. Together, their score helped propel E.Y.E. to become the cult classic experience still remembered today. The release features superb cover artworks by SUMMONFISH, a new mix by audio engineer Ohad Nissim, and two unique variants:

Brouzouf edition:
Cybernetics edition:

[carousel autoadvance="true"][/carousel]

Tracklist

LP 1

  • Fragments of the Self 

  • Streets of New Eden 

  • FULLER AUTO

  • SECRETA

  • Neural Storm

  • Everything Has A Beginning

LP 2

  • check your legs

  • Augmented Dreams

  • Metastreumonica

  • to dream

  • Crushing Guilt

  • Mistrust Your Mentor

  • Escaping the Cycles

  • Echoes of Mars

This release ships for Q4 2025
$38 + $16 shipping worldwide
PRE ORDER HERE: https://stumpyfrog.com/

✦✦✦

COMMUNITY SPOTLIGHT #1 - LuckyImpling

Streumon studio started as a modding team, just a bunch of gamer friends banding together to make a game :)

Since we launched the studio, and released EYE, we have been graced with the best, active, engaged, positive, constructive community we could hope. Starting today, we will release monthly community spotlights, to express our gratitude for the key members who have had such a tremendous impact on our games and our players.

Today we reached out to LuckyImpling who has been working on a cool EYE TTRPG project for the past 7 years with a public beta soon available!

Can you tell us a little bit about you? Where you're from? Your profession, other hobbies?

I’m 25 years old, from the East coast of the US, and I work as a software engineer. I’ve enjoyed TTRPGs for over a decade now, which led to the fan creation I’ll talk about in a bit. When it comes to video games, my favorite genres are action and fighting, the latter of which I’ve done some competing in. Aside from games, I like art, playing music, reading sci-fi/fantasy, and fencing.

How long have you known Streumon studio / have been playing our games?

Around 2016 I was getting into Warhammer 40K, and I was a big fan of the Dark Angels, specifically the Deathwing Terminators, so I was really excited when I saw that Space Hulk: Deathwing was coming out. I actually didn’t find out about E.Y.E until 2018, when I saw Mandalore’s video covering it - I’m sure a lot of E.Y.E fans know of his channel.

How long have you been involved in the community? Can you tell us about what you do?

I started working on an original TTRPG system based on E.Y.E in 2019. With how strongly it had captured my imagination, I knew I wanted to run a campaign based on it, but I didn’t see any existing system that would suit it well. I worked on it in my free time for 2 years before getting a group together from among my friends for a long-term campaign starting in 2021. Of course, that doesn’t mean I stopped working on the system at that point, far from it. I’ve changed a lot of elements of the system after seeing them in action, and it’s come a long way in the last 4 years.

I really appreciate my campaign group, they’ve been invaluable with feedback, revising, solving design problems, and creating enemies and character options. Progressing to the current version of the system has definitely been a team effort. I’ll take this chance to recognize Iain Duncan, Hank Ward, AmberGimlet, and Josh Van Zanten for being a great group of players/developers - I couldn’t have made the game as good as it is without their help.

There’s a lot of things about the E.Y.E TTRPG I’m proud of: its satisfying combat system, intricate classes, and opportunities for creative use of abilities. I wanted to create a game that brought a feeling of intense action to TTRPGs while offering a set of open-ended tools. I think that makes it faithful to the spirit of E.Y.E, even as some elements have diverged from what was in the game.

We’re currently looking to create a cleaned-up public beta version of the system, so hopefully we’ll be able to share that with the fan community soon.


*sneak peek of the rulebook, courtesy of LuckyImpling

What is your favorite Streumon game, and why?

At this point it would be crazy if I said anything other than E.Y.E - no other game has motivated me to take on a 7-year project. While I certainly enjoy using the very satisfying set of weapons and powers it offers, its world and story is what pushes it to the next level as one of my all-time favorite games - and what prompted me to start on the TTRPG.

You have the haunting music and imposing spaces in the levels creating an incredible atmosphere, there’s the way it combines mystical, futuristic, and mundane elements in its world, and of course the events of the story have made for an amazing esoteric puzzle to unravel. In some ways, the tabletop game has been a collaborative way for me to explore what I think is the truth of E.Y.E’s story and what would happen next.

What is your most memorable moment playing our games? Or the most infuriating?

The pirate’s treasure on Mars is probably the funniest secret I’ve ever seen in a video game. And I can’t forget the mysterious feeling I got heading into the true ending after my 3 playthroughs. However, as I mentioned before, I feel like a big chunk of my time with E.Y.E has been when the game isn’t running - pondering the events of the game and trying to figure out what’s really going on. So I’ll say that my most memorable moment is when I figured out what the Synicles under the Vindico factory in Monolith were talking about.

We'd like to thank LuckyImpling again for taking the time to answer our questions. If you're interested in his TTRPG project join us on Discord and reach out to him! https://discord.gg/streumon

✦✦✦

WHAT'S NEXT ?

Most of you already know that we are working on a brand new title. We have been teasing the game for the past few weeks in our new discord community hub, and on our various social channels.

We can now tell you that we will fly to Köln in a few weeks to attend Gamescom, where we will reveal our new game #WORLDPREMIERE !!!

We cannot wait to show you, and the world what we've got !!!

✦✦✦

That's it for this MONSTROUS piece of editorial, congratulations for making it through :) We are grateful for you support this past decade, and we hope you'll be around for the decade to come!

The STREUMON STUDIO team.
...