Added option to include vertical height in aiming only when pressing a button.
PLEASE NOTE: This is turned off by default, please go to the options if you'd like to use this feature.
Added light red glow and subtle outline to bullets, to make them more readable against the sand.
Added the ability to rebind controller inputs.
Improved ammo drops.
Shortened the amount of time it takes for attachment tips to show up.
Improved the sound effect for hitting center mass shots on robots.
Fixed an issue with recoil amounts showing contradicting information in the shop.
Fixed an issue with rebinding keys that showed a key in use when it shouldn't be.
Fixed an issue with shooting when pressing any button to continue on the loading screen.
Fixed an issue with the still controller vibrating when connected but using a keyboard and mouse.
Fixed an issue that allowed players to escape the hub area.
Fixed an issue that allows you to clip into the mission box. Why would you do that?
Prevented metal hover sound in shop from getting too loud when moving your mouse over it like crazy. Stop hurting yourself, stop it.
Turned off the lasersight when running, because that's dangerous.
We’re deeply grateful for your unwavering support and valuable feedback for Stellar Witch. Patch 1.0.3 is here, bringing key fixes and balance tweaks to elevate your stellar journey!
Chinese Localization Fix: We've addressed issues with the Chinese localization. We sincerely apologize for any shortcomings in the previous translations.
Constellation Balancing: Reduced the healing amount of the Heart Constellation and Big Heart Constellation upgrades to 7.
War Totem Fix: Resolved an issue where the War Totem was too large and overflowed the shop slot.
Miscellaneous Constellation Descriptions: Further refined and updated various constellation descriptions for clarity and immersion.
We remain dedicated to improving Stellar Witch and value your ongoing feedback and support as we continue this journey together!
Significantly reduced save file size.
Improved the lag issue when opening the load game panel with large save files.
Added mouse X/Y axis inversion.
Fixed a translation issue.
1. Fixed an issue where subtitles would not disappear as intended.
2. Fixed a bug where Bori's event scene kept reappearing in Play Loop Mode.
3. Fixed an issue where the story would not progress correctly when loading a saved game.
Hello, this is Team Samoyed! Teamfight Manager 2 will be sharing consistent development updates every 2–3 weeks through development logs. We appreciate your interest and support.
https://www.youtube.com/watch?v=DUrkdXojhWw
Following our previous devlog, we've continued improving the player AI further. The video above showcases additional matches reflecting the recent improvements we've made. Compared to our last update, we've introduced more comprehensive behavioral patterns, including enhanced decision-making for counter-jungling, lane roaming, combat scenarios, and team coordination.
We've added a UI to display statistical information after matches.
A title screen UI has been implemented.
Now that we've established a solid foundation for more intensive development, we're currently focused on improving overall quality and preparing additional game content. Our primary goal at the moment is preparing a demo build for you to experience Teamfight Manager 2.
Preparatory work like this often yields fewer immediately visible results despite significant effort. While we'd prefer to share extensive updates in each devlog, please understand that updates may seem shorter or less detailed during this demo preparation phase.
That's all for this development log. Thank you very much for reading!
Searching for items using the new Collector!
With the update Gamer did to the collector he added a new way to search for items! You can now search by All Items, Collected Items or Missing Items! This will help you on your hunt to collect everything!
Also, you can now use an item's description as a search. So I took some time to add unique text strings to a whole bunch of items! Below is a list of ways you can now search!
Event Names - Farmageddon, Fiesta of Flavor, Turkey Takeover, Nice List, Easter
Event Zones - Haunted Forest, Holiday Isle, Surfside Shores
Tier Number and/or Stat - examples: "Tier 5 Stamina", "Tier 3" (shows all tier 3 items), "Agility" (shows all tier items in the Agility class type)
Box Names
Battle Pass Names
Artist Name
Patch Notes
To help with searching your collector I added multiple text strings to item descriptions. Most recently "Obtained in/during \[Event/Zone Name]" to lots of items. You can search items in your collector by description so this will help you locate event items you're missing!
Added "Obtained in Haunted Forest" to items from HF
Added "Obtained during the Farmageddon" to the event items
Added "Obtained during the Turkey Takeover" to the event items
Added "Obtained during the Fiesta of Flavor" to event items
Added "Obtained in Surfside Shores" to event items
Added "Obtained in Holiday Isle" to event items
Added Pirate Ship and 3 horses for mount testing
Fixed Cybermech Items description to the correct box name
The Clamity, Tiki Terror and Megalodon respawn timer will be set to 20 minutes
Cole Lector's Quest Items he's requesting will change from Resources to Junk. PLEASE REMOVE THE ITEM FROM YOUR COLLECTOR
Sand Dollar craft time reduced from 8hrs to 4hrs
The Clamity now drops a Normal and Uber pet that is tailored towards Intellect
Megalodon now also drops the Microdon Morph - Shark Attack
Glacier Union Officers in Frozen North now have a chance to drop a new shield called Frost Shield
Forgotten Wasteland Pyramid map asset has been updated!
Change multiple mobs wander time to combat the size of their bounding box
Knights of the Dead wander time changed from 10 seconds to 20 seconds
Guards of the Dead wander time changed from 10 seconds to 20 seconds
Mummies wander time changed from 10 seconds to 20 seconds
Spiked Crab wander time changed from 15 seconds to 20 seconds
Skele Ghoul wander time changed from 12 seconds to 20 seconds
Black Widows wander time changed from 12 seconds to 20 seconds
Ghosts wander time changed from 15 seconds to 20 seconds.
Ported the Collector window to GUIWindowDynamic and GUIScrollList aka mobile.
Pets are now slightly behind instead of slightly in front of players by default.
Held a Bank Expansion Contract giveaway and found a MySQL connection bug thanks to everyone hammering on the Market!
Collector search text now seaches the item's description along with the title so you can search for things like "Tier 5" and you'll see all the Tier 5 items.
Added a collectible items data api endpoint.
Collector now has the option to see all missing collectible items.
Fixed a bug with the Skillbook.
Added level min/max from Market v2 to Collector v2.
Added type filter from Market v2 to Collector v2.
Removed some items from the db that weren't in game.
Collector items are now ordered by when they were added to the game.
Major upgrade to SuperTokens.
Added ability for zones to be instanced only.
Updated mobile projects to new packages that had breaking changes.
Added character creation to mobile! (Thanks to all the testers on Discord!)
New iOS and Android builds are now available with character creation!
Supertokens update completely broke the mobile signup code so that took awhile to fix.
Fixed sign up on mobile.
Fixed required email verification on the main site.
Email/password accounts on mobile have been restricted to existing accounts. (Too much work to get email/password account creation perfect on mobile.)
Created a new Steam release with fixes.
And now the Collector v2 is fully mobile compatible!
Testing
https://fantasyonline2.com/api/steam
... login working but I really don't see how account linking is going to work well. Main site and Steam accounts are very different. Well, at least part of it is done.
Trying out different locations for the skill hot bar on mobile.
Added server side code for our new mount sprite system.
Decreased the resolution of the canvas on mobile a bit.
Asked Steam to turn off Family Sharing due to a loophole.
Fixed a but with Steam Inventory.
Dungeon ready up window partially done.
Started testing boat mount on water.
iPhone: (Update in the TestFlight app)
https://testflight.apple.com/join/C87yj5vZ
Android: (Update in the Play app)
https://play.google.com/apps/testing/com.fantasyonline2.fov4
P.S. - We are now doing patch notes every 2 weeks on Tuesdays. Smaller updates in between will be announced on Discord in the #announcements channel.
亲爱的《R2Beat:音速觉醒》玩家:
《R2Beat:音速觉醒》将于2025年7月30日上午10:00进行停服维护,预计维护时间6小时。
维护期间无法登录并进行游戏,对此给大家造成不便,敬请谅解!
*下次预计维护时间为2025年8月13日(周三)
【本次维护内容】:
1、商城新服饰道具上架:
男生道具
道具名称(男)
价格(GB)
期限
类型
上架时间
潮音速男发
80/255/500
7天/30天/永久
发型
永久
潮音速男衣
80/255/500
7天/30天/永久
上衣
永久
潮音速男裤
80/255/500
7天/30天/永久
下衣
永久
潮音速男鞋
80/255/500
7天/30天/永久
鞋子
永久
潮音速手套(男)
80/255/500
7天/30天/永久
饰品
永久
乐动天使男发
80/255/500
7天/30天/永久
发型
永久
乐动天使男衣
80/255/500
7天/30天/永久
上衣
永久
乐动天使男裤
80/255/500
7天/30天/永久
下衣
永久
乐动天使男鞋
80/255/500
7天/30天/永久
鞋子
永久
彩纹国宝男发
80/255/500
7天/30天/永久
发型
永久
彩纹国宝男衣
80/255/500
7天/30天/永久
上衣
永久
彩纹国宝男裤
80/255/500
7天/30天/永久
下衣
永久
彩纹国宝男鞋
80/255/500
7天/30天/永久
鞋子
永久
女生道具
道具名称(女)
价格(GB)
期限
类型
上架时间
潮音速女发
80/255/500
7天/30天/永久
发型
永久
潮音速女衣
80/255/500
7天/30天/永久
上衣
永久
潮音速女裤
80/255/500
7天/30天/永久
下衣
永久
潮音速女鞋
80/255/500
7天/30天/永久
鞋子
永久
潮音速手套(女)
80/255/500
7天/30天/永久
饰品
永久
乐动天使女发
80/255/500
7天/30天/永久
发型
永久
乐动天使女衣
80/255/500
7天/30天/永久
上衣
永久
乐动天使女裙
80/255/500
7天/30天/永久
下衣
永久
乐动天使女鞋
80/255/500
7天/30天/永久
鞋子
永久
黑白纯真女发
80/255/500
7天/30天/永久
发型
永久
黑白纯真女衣
80/255/500
7天/30天/永久
上衣
永久
黑白纯真女裙
80/255/500
7天/30天/永久
下衣
永久
黑白纯真女鞋
80/255/500
7天/30天/永久
鞋子
永久
2、会员商店新服饰道具上架:
会员商店男生道具
道具名称(男)
价格(GB)
期限
类型
上架时间
Vilor诗寇守护男发
500
永久
发型
永久
Vilor诗寇守护男衣
500
永久
上衣
永久
Vilor诗寇守护男裤
500
永久
下衣
永久
Vilor诗寇守护男鞋
500
永久
鞋子
永久
Vilor诗寇守护(男)
500
永久
饰品
永久
蔚蓝晴空男发
500
永久
发型
永久
蔚蓝晴空男衣
500
永久
上衣
永久
蔚蓝晴空男裤
500
永久
下衣
永久
蔚蓝晴空男鞋
500
永久
鞋子
永久
会员商店女生道具
道具名称(女)
价格(GB)
期限
类型
上架时间
Vilor诗寇女神女发
500
永久
发型
永久
Vilor诗寇女神女衣
500
永久
上衣
永久
Vilor诗寇女神女裙
500
永久
下衣
永久
Vilor诗寇女神女鞋
500
永久
鞋子
永久
Vilor诗寇女神(女)
500
永久
饰品
永久
蔚蓝晴空女发
500
永久
发型
永久
蔚蓝晴空女衣
500
永久
上衣
永久
蔚蓝晴空女裙
500
永久
下衣
永久
蔚蓝晴空女鞋
500
永久
鞋子
永久
3、萌速旋风冲刺赛(PVE)玩法上线:
玩家可在萌速旋风冲刺赛活动界面进行里程累积比赛,获取排名,完成每日任务等方式参与该玩法,并获取对应奖励。详细玩法请参考对应界面的玩法说明。
萌速旋风冲刺赛(PVE)玩法奖励如下:
①每日任务奖励:
任务
奖励内容
类型
对战1次
赛券
1张
胜利1次
赛券
1张
使用1颗宝石
赛券
1张
兑换1次道具
赛券
1张
②排行榜奖励:
排名
奖励内容
类型
1
玩伴信物-爱的魔方/挚友宝石-友情皇冠/浪漫花园主题卡7天/旅行之花30天
玩伴/挚友/主题卡/动作
2
挚友宝石-友情皇冠/浪漫花园主题卡7天/旅行之花30天
挚友/主题卡/动作
3
挚友宝石-友情皇冠/浪漫花园主题卡7天/旅行之花30天
挚友/主题卡/动作
4~10
浪漫花园主题卡7天/旅行之花30天
主题卡/动作
11-50
浪漫花园主题卡7天
主题卡
51~100
浪漫花园主题卡7天
主题卡
③冲刺(累计竞赛里程)奖励:
进度
奖励内容
类型
100KM
澈蓝昵称卡30天
社交
200KM
天蓝彩笔30天
社交
500KM
海洋聊天框30天
社交
800KM
晶莹蓝名片卡30天
社交
1000KM
梦幻青岚角色框30天
社交
④星星商店兑换奖励:
奖励内容
类型
兑换所需星星
可兑换次数
银翼脉冲男发
永久
30
1
银翼脉冲男衣
永久
30
1
银翼脉冲男裤
永久
30
1
银翼脉冲男鞋
永久
30
1
银翼脉冲女发
永久
30
1
银翼脉冲女衣
永久
30
1
银翼脉冲女裤
永久
30
1
银翼脉冲女鞋
永久
30
1
银翼脉冲男
永久
30
1
银翼脉冲女
永久
30
1
幸运星星
1个
3
9999
⑤赛券商店兑换奖励:
奖励内容
类型
兑换所需奖券
可兑换次数
鎏金锐意(男)
永久
10
1
鎏金锐意(女)
永久
10
1
雷电喵
1个
40
1
火花喵
1个
40
1
高级金币加成宝石
1个
2
9999
高级经验加成宝石
1个
2
9999
高级Combo宝石
1个
2
9999
高级免摔宝石
1个
2
9999
高级点数宝石
1个
2
9999
高级Rate宝石
1个
2
9999
高级加速延时宝石
1个
2
9999
地震宝石
1个
2
9999
高级减少miss宝石
1个
2
9999
4、更新歌曲(详细曲目公告将单独发出);
5、部分已知问题修复,优化游戏体验。
其它问题及优化,我们也将持续处理,衷心感谢大家对我们的支持与关注!
《R2Beat:音速觉醒》运营团队
2025年7月29日