Jul 28
You And I - Juab
- Fixed bug where after making at least one decision, attempting to return to main menu, and then attempting to play again lead to a black screen that was unavoidable.
Tomb Explorer VR - Architect
Greetings, Adventurers!

New Features Update Just Released + Biggest Sales Discount. Wont be going any cheaper! Get it Now!

🌟 Key Features:

Experimental Next Generation VR Physics
weight / inertia / speed effect your experience
AAA Stunning Environments

6 + Hour Single Player Story Campaign

Immersive Open World Exploration

Interactable Physical Puzzles

Enemies and Bosses

Treasure Hunting

Relaxing Cinematic Musical Scores

Upgrades keep coming!

This is your chance to embark on an epic archaeological adventure like never before. Uncover ancient secrets, solve intricate puzzles, and seek out legendary artifacts, all while enjoying the immersive experience of virtual reality.

Latest Update...

Tower Unite - MacDGuy

This hot fix addresses issues from the latest 1.0.2.0 update.

Changes
  • Added singleplayer pausing support to Virus (horde mode), Minigolf, Ball Race, and Accelerate

Optimizations
  • Improved LODs for various condo items

  • Optimized Use traces (which also makes picking up items a bit easier)

Bug Fixes
  • Dedicated Condo: Fixed item locking & no collide not working

  • Dedicated Condo: Fixed canvas tube load in issues

  • Dedicated Condo: Fixed copycat not copying item properties

  • Dedicated Condo: Fixed copycat not duplicating items properly

  • Dedicated Condo: Fixed locker and no collider tools not working

  • Dedicated Condo: Fixed server title and max players not displaying properly on server control panel

  • Fixed Condo Hub list going off the page causing the buttons for next page to not work

  • Zombie Massacre: Fixed pausing in singleplayer not pausing everything properly

Upcoming Updates

As always, you can check out what we've been hard at work on in our latest developer blog:

https://store.steampowered.com/news/app/394690/view/525349143258859461

Join our Discord for development updates and community fun!

Join Our Discord

We love awesome people like you!

Follow our developments on our Trello in near real-time:

Tower Unite Roadmap

If you love our game and want to support its development, please consider getting a Supporter Pack! We'd be so grateful!

https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack/https://store.steampowered.com/app/3490630/Tower_Unite__Supporter_Pack_2/


Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: Bug Reports
For suggestions: Submit a Suggestion

<3 PixelTail Games

KILLER INN - Ryan

The first KILLER INN closed beta test has concluded. We would like to express our heartfelt gratitude to everyone who participated and to all those who showed interest in the game.

Through the beta test, we received a great deal of feedback, bug reports, and constructive opinions. The development team will review all of this information and carefully consider it. We will utilize your opinions to further refine KILLER INN.

The official Discord and forums will remain open, and we will continue to share development updates regularly. We encourage you to join the discussions.

Additionally, the feedback survey will remain open until August 2. We would greatly appreciate your input.

Kiosk Simulator - Neptun Interactive

Hello Friends!

First small update for the demo. We have improved on a few balancing issues, mostly making sure that there are more customers visiting the Kiosk. Also, the item skill tree has been heavily expanded, so you can now unlock a lot more wares than before. Check out all changes below!

Let us know what you think about these new features. Many thanks and until next time!

Neptun Interactive
All changes

  • Fixed shop item names

  • Balanced Customer stats/spawn rates

  • Added Skill Tree info Box

  • Fixed Carton/Crate stacking

  • Added budget Game Over

  • Fixed Recycling (Trashbags)

  • Added ordering rules to PC

Paddle Paddle Paddle - zorodev18
Thanks for the feedback!

-> All bugs in the Vulcano Area (last Area) should be fixed now
-> Speed Indicator implemented to measure your speed ingame
-> A few balancing issues and graphical issues solved

Thanks and have fund playing!

Best regards,
Mateo
Jul 28
AChat - rbskft

New costumes

Frontline Protocol Playtest - General Front
- Correct some connection issues
Jul 28
Sentinel Signal - birkan.kolcu.business

Hi everyone, we are currently fixing small bugs to get demo out as soon as possible.

Tri City Monsters - Studio Peaches
Fixed it so that Mori's second cg doesn't crash the game. There was an issue with file pathing that's been corrected.
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