Karos Classic - Julia


Technical maintenance has been completed, and the servers are now available again.

The following changes were made during the maintenance:

📌 The “Pool Party” event has ended

Enjoy the game, heroes!
Once Human - Once Human

Dear Metas,

Once Human: RaidZone officially launches on July 29 (PT), delivering an unrestricted open-world survival PvP experience. The server opening rules for the official launch differ significantly from Early Access servers, as follows:

 

EA (Early Access) Server Adjustment Plan

NOTE: EA servers are servers with the following name format: RaidZone_X0000.

1. Due to Once Human: RaidZone's impending launch, the opening schedule for EA servers in each region is planned as follows:

a) Mainland China: The final EA servers will open on July 28, 2025 at 4:00 AM  (PT).

b) North America, Europe, Southeast Asia: The final EA servers will open on July 28, 2025 at 4:00 AM (PT).

c) Japan, Republic of Korea, HK & MO & TW, South America: The final EA servers will open on July 25, 2025 at 4:00 AM (PT).

2. EA server closing times moved forward:

The duration of Phase III - Between Eternities of EA server scenarios will be changed to 4 days. The total scenario duration will also be shortened from 15 to 14 days. If you are in an EA server after the update on July 29 (PT), please take note of the closing time and plan your time accordingly.

 

Server Launch Schedule

After the update, all RaidZone servers will follow a schedule of periodic resets, and the first batch of such servers will be opened.

 

Post-Update Server Opening Schedule:

The server opening schedule is as follows:

We may open more servers as needed based on the actual situation. Look out for an official announcement for further details. The final number of servers may differ.

 

Once Human Development Team

Revhead - Creative Pudding

Dear Revheads,

While we are busy with some development and working on new features, it is time for a new Fest!

Steam's Racing Fest is here! So we are... with 50% discount to our game and DLCs!

Grab it, build it, race it!

If you like it, join to our discord server to meet with other Revheads and get useful hints and helps.

Have Fun!

Jul 28
Gemion Function Playtest - RichardNguyen
  • Fix projectiles not rendering sometimes
  • Update combo trials for new starting positions
  • Team 2 not having the effects of Havoc Gem Cosmo (more damage, hitstun, and chip damage on normals)
  • Frame data to show "Block Type" of moves hitting the dummy (L/H/LH for lows/overheads/mids, respectively)
  • On Gem Select screen for a one-person team, center the character portrait
  • Show red background for instructions
Sanfu - 许多多

转眼《三伏》发售已经两周年了,感谢大家两年的支持!

过去一年依旧在稳定开发新作中,前段时间完成了早期DEMO,已经给身边的亲友和发行体验。具体反馈就不说啦,但能确定这次真的是轻松有趣的本土奇幻冒险题材!

不过早期版本比较粗糙,加上这次我希望先把后期内容打扎实再正式公布游戏情报,因此距离正式DEMO还有一段时间~

在这里也放上一些新作的截图(非最终效果)和目前已经公开过的情报:

·新作是双女主中式奇幻冒险题材,有明确的鬼神设定,轻喜剧风。

·出场角色很多,很多角色都非常有意思。

·这次在重叙事的基础上,又增加了“更像游戏”的设计,比如场景调查元素更丰富、有安全小屋的设定、有好玩的收集要素和隐藏彩蛋等等。

·顺利的话年底能出demo,作品名会等demo快出来时公布。

·会有之前作品的彩蛋和角色登场。

最后再次感谢支持,敬请期待新作!

月光蟑螂


新作截图:

Toonie Tennis - rgyani
Hey Toonie players!
We’ve just served up a fresh update packed with new content and gameplay improvements — check it out! 👇

🎾 New Playing Styles – Slice Like a Pro!
We’ve revamped shot mechanics so slices are now more effective and strategic. Whether you're faking out your opponent or setting up a killer rally, the court’s now your playground.

⚙️ Performance Boosts Across the Board
We’ve squashed bugs, optimized physics, and reduced input delay for an even smoother experience on all systems. Enjoy faster load times and more responsive controls!

Thanks for all your support and feedback — keep rallying and let us know what you’d love to see next.
🏁 Now get back out there and show us your best trick shot!

— The Toonie Tennis Dev Team 🧢
Cutout World - CutoutWorld
* Added “3D Gaussian Splatting” rendering feature (Quest Tool => 3D Gaussian Settings, upload .ply)

P.S: Detailed introduction will be provided separately.
Glide BTL - Arthropod Abomination

This is the main event for all fans of high-speed virtual racing — Racing Fest will start today.

Our game, Glide BTL, is taking part in the festival, giving you the chance to take a peek into the future of racing.

On our Steam page, you'll find:
• early project details
• screenshots and action-packed trailers
• a “Follow” button so you don’t miss the release and can be among the first pilots

If you haven’t added Glide BTL to your wishlist yet — now’s the perfect time to do it!

And since we’re celebrating racing — tell us: do you have any favorite racing games?
Maybe some childhood classics that still make you smile? What made them special to you?
We’d love to hear your stories :)

Thanks for sticking with us — see you at the starting line!

Gnomes - Tommy

Hello Gnomies,

Welcome to all of our friends who are joining us from around the world! It's has been a tireless few months of development which makes us so excited to reveal our Global Language Support update.

We want to say a huge thank you to our friends at Gamersky, AllCorrect and the Gnomes Discord Server for their passionate effort and support! We couldn't have done this alone.

The work is still far from done, so if you spot any bugs, incorrect translations or want to give us feedback, let us know over on the Gnomes Discord Server.

Here's what's new:

Global Language Support:

  • Simplified Chinese

  • Traditional Chinese

  • Japanese

  • Korean

  • German

  • French

  • Polish

  • Turkish

  • Russian

  • Italian

  • Spanish

  • Portuguese

  • Thai

Localized Title Screen Art:

  • Simplified Chinese

  • Traditional Chinese

  • Japanese

  • Korean

Bug Fixes:

  • Trophies now show correct high scores

  • Crashes related to copy and paste function fixed

Thanks everyone who reported the bugs! If you have any more issues or feel like hanging out with us and the Gnomies - come and join us on the Gnomes Discord Server

Cheers,

Tommy and Patrick

DYSTOPIAN

The Novice: Animal Kingdom - VLo
- Fix achievements
- Add additional achievements
...