As of 7/27/25, NorGod is currently dominating on all three rankings!
White Mode
NorGod - Floor 15: - Score: 4,758
Flensburg - Floor 6: - Score: 3,185
Arubaru - Floor 8: - Score: 3,037
Black Mode
NorGod - Floor: 26 - Score: 29,379
Calipze - Floor: 17 - Score: 25,375
Calipze - Floor: 22 - Score: 22,477
XP Ranks
NorGod - Total XP: 28,725
Calipze - Total XP: 15.413
Gedet - Total XP: 8.614
Here are screenshots of the top 10 in each game mode!
Hey!
i'm happy to let everyone new know that gummy jump and gummy jump 2 is on speedrun.com, if any of you were interested in speedrunning this game or gummy jump 2 you can find gummy jump 1's leaderboards here and gummy jump 2's leaderboards here.
Vultures,
That’s a wrap on Day 2 of the Steam Alpha Playtest.
Thank you to everyone who jumped back in and brought the battlefield to life once again. Both our dev and ops teams have been watching closely, and your matches, your feedback, and your dedication are making a real difference as we shape the future of Black Vultures together.
With two days behind us, we’re heading into the final stretch. The last play session begins on July 28, 2025, from 19:00 to 01:00 (UTC-4). We hope to see as many of you as possible for one final push.
To help you experience even more of what Black Vultures has to offer, we’re dropping a SPECIAL SUPPLY PACKAGE straight into your in-game mailbox before Day 3 begins. Inside the special supply package you'll find:
Special Supply Package
5 Special Weapons
7 Primary Weapons
30+ Attachments
Various Consumables
If there’s something you haven’t tested yet, now’s the perfect time!
Also, if you haven't already, please fill out our survey below! Every piece of feedback you share helps us build a more complete and enjoyable version of Black Vultures. We’ll be looking forward to your insights on the final day as well.
Discord – Steam Alpha Feedback Survey Event
We’ll see you on the last battlefield tomorrow, Vultures!
▸ The Black Vultures Team
Adjusted and optimized the effect generation logic for random cards.
Achievement unlock not triggering
Players, unfortunately, will have to complete each mode again to unlock each achievement for completing each mode
For the all anomalies completed achievement, if player has already completed all anomalies, the achievement should auto unlock at game launch
Lighting issue caused by one anomaly in meeting room
Fix bug where hover / interaction text sometimes shows no translation message available when loading into the game
Interface & Menu Fixes
Menu panels now correctly layer above Settings and Return to Homeport buttons.
Floating buttons are clickable again when menus are open.
Switching between NAV-DATA, Radar, and Menu tabs no longer causes overlap.
Visual flicker when starting Rules of the Road tests has been eliminated.
Leftover UI elements no longer flash after finishing a test.
Pop-up windows like Settings now appear on top of other UI elements.
Additional backend improvements to make menus more stable overall.
Settings & Modal Behavior
Settings menu now opens reliably from both main menu and in-game.
Fixed a bug where clicking Settings caused freezes or odd behavior.
Settings window now consistently appears in the foreground.
Improved menu click handling to avoid missed or delayed responses.
Known Issue: Settings may still open behind the game during active play in rare cases.
Game Mode Corrections
CO Standing Orders now show up correctly in Bridge Watch mode.
Radar display now loads properly when starting Bridge Watch.
Return to Homeport button reliably returns you to the main menu.
Known Issue: Return to Homeport confirmation prompt isn’t always visible; fix in progress.
Rules of the Road Test Flow
Tests now start and finish smoothly without UI glitches.
You can review completed tests and return to your previous spot.
Menus behave consistently during and after Rules of the Road scenarios.