Jul 25
Star Rift Saga - studiovelagames
-Adjusted the buy pricing on treasure items. They don't normally show up in the shop and only in the black market. The target is that they will be purchasable, when they show up, for a price higher than their sell price but less than their refined sell price.
-Black market price multiplier 2X->1.5X.
-(Undocumented from previous patch) Fixed an issue with player states interacting with being removed at the wrong time.
Чумби Playtest - SASHA JEAN GREY
версия 60, ахахаха ой
Fallout 76 Playtest - GhostlyRich_Bethesda
Combat

Miscellaneous Combat Changes

  • Fixed an issue where the Gamma Gun Deep Dish mod projectile didn't deal Radiation damage.

  • Addressed some inconsistencies with how Pipe Syringer mods changed the weapon's range.

  • Increased the speed of the Plasma Caster projectile by 30%

  • Increased the speed of the Alien Disintegrator High-Powered Receiver projectile by 100%

  • Re-implemented fix for Crossbow Prime Receiver range

  • Fixed a missing damage increase for the Flamer (32 -> 42)

  • Fixed an issue with Laser Splitter mods where they increased damage more than intended.

Hellstorm Missile Launcher Damage Increase

  • Standard Payload: 206 Impact, 206 Explosion -> 379 Impact, 379 Explosion

  • Cryo Payload: 206 Impact, 107 Cryo Explosion -> 379 Impact, 194 Cryo Explosion

  • Napalm Payload: 206 Impact, 107 Fire Explosion, 25 Fire Damage per second for 7 seconds -> 379 Impact, 194 Fire Explosion, 25 Fire Damage per second for 7 seconds

  • Plasma Payload: 206 Impact, 178 Energy Explosion -> 379 Impact, 330 Energy Explosion

Weapon Mod Range Updates

All weapons have increased base range (see below). The end result of this change is that there's slightly less contrast between Stub, Short, Medium, Long, and Sniper barrels. In particular, this helps Short and especially Stub barrels more easily compete with Long barrels. Not all range/barrel mods follow the Stub/Short/Medium/Long/Sniper naming convention, but most mods which adjust weapons' range will be adjusted similarly.

  • Medium Barrel Range: +35% -> +25%

  • Long Barrel Range: +75% -> +50%

  • Sniper Barrel Range: +110% -> +75%

Increased the Base Range of the Following Weapons

This includes unique/named/legendary variants of these weapons, which will have the same range increase as their base weapons.

  • 44 Revolver: 106 -> 139

  • .50 Cal Machine Gun: 144 -> 182

  • 10mm Submachine Gun: 95 -> 120

  • 10mm: 99 -> 119

  • Alien Blaster: 99 -> 143

  • Alien Disintegrator: 148 -> 214

  • Assault Rifle: 148 -> 178

  • Auto Grenade Launcher: 182 -> 219

  • Black Powder Blunderbuss: 99 -> 148

  • Black Powder Pistol: 99 -> 148

  • Black Powder Rifle: 161 -> 241

  • Bow: 154 -> 259

  • Broadsider: 172 -> 206

  • Circuit Breaker: 94 -> 123

  • Cold Shoulder: 56 -> 67

  • Combat Rifle: 165 -> 198

  • Combat Shotgun: 79 -> 95

  • Compound Bow: 172 -> 288

  • Cremator: 150 -> 180

  • Crossbow: 146 -> 245

  • Crusader Pistol: 110 -> 139

  • Cryolator: 51 -> 62

  • Double-Barrel Shotgun: 56 -> 67

  • Enclave Plasma: 94 -> 160

  • Fat Man: 172 -> 257

  • Flamer: 51 -> 62

  • Flare Gun: 214 -> 296

  • Gamma Gun: 88 -> 137

  • Gatling Gun: 191 -> 252

  • Gatling Laser: 132 -> 198

  • Gatling Plasma: 118 -> 169

  • Gauss Minigun: 175 -> 252

  • Gauss Pistol: 132 -> 174

  • Gauss Rifle: 214 -> 257

  • Gauss Shotgun: 94 -> 112

  • Handmade Rifle: 124 -> 148

  • Harpoon Gun: 172 -> 237

  • Hellstorm Missile Launcher: 193 -> 266

  • Hunting Rifle: 204 -> 245

  • Laser: 110 -> 145

  • Lever Action Rifle: 182 -> 219

  • Light Machine Gun: 185 -> 224

  • M79 Grenade Launcher: 161 -> 193

  • Minigun: 175 -> 241

  • Missile Launcher: 204 -> 245

  • Paddle Ball: 22 -> 26

  • Pepper Shaker: 88 -> 127

  • Pipe Bolt-Action: 145 -> 183

  • Pipe Revolver: 99 -> 131

  • Pipe: 83 -> 105

  • Plasma Caster: 132 -> 206

  • Plasma: 88 -> 151

  • Pump Action Shotgun: 89 -> 107

  • Radium: 132 -> 158

  • Railway: 116 -> 159

  • Salvaged Assaultron Head: 125 -> 218

  • Single Action Revolver: 99 -> 154

  • Submachine Gun: 152 -> 183

  • Syringer: 161 -> 261

  • Tesla Cannon: 182 -> 252

  • Tesla: 124 -> 186

  • The Dragon: 139 -> 209

  • The Fixer: 165 -> 198

  • Ultracite Gatling Laser: 132 -> 198

  • Ultracite Laser: 110 -> 152

  • V63 Laser Carbine: 136 -> 196

  • Western Revolver: 132 -> 151

Item Locking

Two new toggles have been added to the Item Locking feature:

  • Players can now choose if consumables (Food, Aid, Plans) can be used when locked

  • Players can now choose whether locked items can be moved between their stash and inventory

Known Issue: Players may run into issues with the toggle that allows consumables to be used when locked. Next week's PTS update will address those issues.

Mischief Night

Mischief Night is back and will be running at the top hour during the PTS. Located at Rapidan Camp, we hope you enjoy this refreshed take on the fun and chaotic event.

Known Issue: Melee enemies around Appalachia may appear a little lost when attempting to path towards players. During Mischief Night this will be more apparent as The Lost will now look lost when trying to hit you.

Ping and Emote Mapping Swap

Thanks to community feedback we've decided to flip the Press (currently set to Ping in the live game) and Press and Hold (currently set to bring up the Emote wheel in the live game) command for Ping and Emote.

With this update, when playing with a controller, Ping can be activated by Pressing and Holding the Down D-Pad button. Emote is now set to Press on the Down D-Pad button.

Perks
  • Knee-Capper

    • Removed Blunt requirement. Reduced bonus damage from 100% to 50%.

  • Heavy Hitter

    • Removed Blunt requirement. Reduced bonus damage from 50% to 25%. Reduced cost to 2 perk points

  • Meat Mincer

    • Changed effect to “Reduce incoming stagger by 25%.”

  • Bullet Storm

    • Fixed ranks 2 and 3 not providing a bonus

    • Updated description and added a help menu entry

    • Fixed the ammo counter not increasing for weapons such as Cremator

    • Now increments the ammo counter for additional projectiles fired

    • Increased the amount needed per stack from 25 to 30

  • Tightly Wound

  • Removed placeholder text and added the spin up faster effect -Tank Killer

  • Reduced to two ranks. Removed the stagger effect and now works with all ranged weapons.

  • Stabilized

  • Changed effect to “Big guns gain 30% accuracy. Double in Power Armor.”

  • Homebody

    • Added the HP and limb regen while in camps back

  • Psychopath

    • Reduced to a 2 point single rank card

  • Bloody Mess

    • Removed ranks 2 and 3

  • Grim Reapers Sprint

    • Now a single rank that scales with luck. The effect now always restores AP on kill in VATS. The amount restored is based on your Luck and Max AP.

    • Lockpick and Hacking perks have had the Expert and Master prefix moved to be a suffix so that they sort next to each other alphabetically

Weapons
  • Fixed display issue for explosive weapons that shot multiple projectiles

Workbench
  • Ammo crafting categories are now sorted together

Workshop

General Fixes

  • Fixed a bug that allowed scrapping when no item was selected.

  • Resolved inconsistencies when selecting blueprints in the workshop.

  • Fixed a bug where switching categories using LB/RB didn’t reset the selector to History or Dwellers as expected.

  • Removed background elements from Blueprint Workshop icons to match the visual style of other workshop icons.

  • Flyout text now updates correctly when toggling between “Vertical Movement” and “Object Rotation” for clearer control feedback.

  • Fixed issues to now display Red Text for Insufficient Power.

  • Removed Free Cam toggle and fixed the Exit Hold button behavior while the Blueprint Save Widget is open.

  • Disabled subcategory entry when filters result in an empty subcategory.

Workshop Organization Updates

  • Moved Porch Railing to the Porch sub-menu (now only snaps to porches).

  • Moved Poisoned Earth Well to the Producers category.

  • Grouped the Thrasher with other mounted heads for better organization.

Controller / Keyboard & Mouse Update

  • In Modify Mode:

    • LT (controller) / F (keyboard) now always jumps to Edit.

    • RT (controller) / G (keyboard) jumps to the next enabled sub mode.

  • In Build Mode:

    • LT / F jumps to the first subcategory (even if grayed out).

    • RT / G jumps to the next enabled subcategory.

Swapped controller bindings for Switch Mode and More Options

  • Xbox Controller:

    • Press LS to switch between Build/Modify mode.

    • Press Menu to open/close the Options widget.

  • PlayStation Controller:

    • Press LS to switch between Build/Modify mode.

    • Press Touchpad to open/close the Options widget.

Faster Scrolling

  • Holding bumpers (controller) or Z/C (keyboard) now scrolls through lists faster.

Filters

  • Filters are now resetting when players move outside the building area.

First-Time User Help

  • Added a tutorial message box to guide new players through their first experience.

Replace Feature

  • We’ve added the new Replace functionality to the game, but it’s still a work in progress. You may notice some bugs or incomplete behavior. The team is actively working on improvements and fixes.

HEXA-WORLD-3D - hеllroonеt

Hey everyone!

I'm excited to finally share that HEXA WORLD 3D will officially launch on August 4, 2025! 🎉
The demo is still live, and I’ve been overwhelmed by the support — we've just passed 200+ wishlists, which means a lot for a solo dev like me.

I’m still actively working on the game: polishing visuals, improving UX, and making sure everything runs smoothly for launch.
And great news — a brand-new Savanna map is now complete and will be included in the full release! 🦒🌾

More updates and sneak peeks coming soon!

Thank you so much for your support — it really keeps me going 💛
Moorhuhn Kart 4 - ueli

Hello racers!

We are very happy to announce a new, major update to Moorhuhn Kart 4, which adds a whole new game mode:

Time Trials

Have a go at cracking the current track record by going against players from all over the world. Stay on the heels of the current best players by pursuing their ghost and learn new shortcuts, tricks and tactics.

Leaderboards

Your time will be up there for all to see on the Online Leaderboards. Check how your friends are doing, or even tackle the top players by setting a new all-time record.

Right now, the leaderboards have all been wiped clean from the beta tests, so you can be one of the first to enter the challenge and submit your times!

Balancing

In preparation for this update, we also had a long look at the current kart parts and chose to rebalance some stats, to make some part combinations more viable for competetive gameplay.

Changelog
General
  • Added Time Trials mode

  • Result screen now shows which Kart Parts were unlocked

  • Added Cross-Platform Play toggle in Settings & Matchmaking menu

  • Increased Room Code length from 6 to 8 to support better error feedback on connection failures

  • Added player reporting options in the Lobby screen and in-game Pause Menu

  • Added platform icons to player names in Online mode

  • Online Terms of Service now shown when entering Online Mode the first time

  • Touched up singleplayer mode icons

  • Added new background to Credits screen

Bug Fixes
  • Fixed blinking animation of various characters (especially the sheep in Sven’s meadow)

  • Fixed missing characters in font display

Gameplay
  • Increased top speed & top boost speed for underperforming Kart Parts to better align them with their counterparts

Jul 25
Dirty League 🔞 - Archibaldo Pukaniero

There is no shame in this galaxy—only flesh, filth, and girls who’ll raise you just to ride you.

The Necromancers have arrived, moaning and summoning hard-ons from the afterlife. They whisper dark rites between your legs and bind you with wet desire. Don't look into their eyes—unless you’re ready to die happy.

The Sluts 40.000 event begins July 26 at 00:00 GMT.

Destiny of the World - fiddlyware
Bug Fixes:
  • Fixed bug which allowed loaded transports to move inland.
Five Nights At Stickman - Ecliptica

Today, as part of our daily posts until launch, we'll talk about one stickman: Silver!

Silver is a bright cyan-colored figure, resembling a rudimentary human form.

It has a simple, rounded head with two small, circular eyes.

The body is a single, vertical line, from which extend two curved arms and two slightly diverging legs, creating a simplistic yet recognizable humanoid shape.

Silver is what one would call.....a masterpiece of design and production.

It took stickman's bistro many years to design Silver.

But after hard work, sweat, murders, blood and tears, Silver was finally created!

Such a cute little stickman!, So CUTE he will rip your ligments kindly!

Necrodungeon - Masseli Art
Fixed a small typo.
Still on the lookout for any other typos and issues.
House Flipper 2 - Kiki ❤
🌊 Pool Party Update preview 🌊

In 4 days, summer vibes will arrive in House Flipper 2 - with some custom pools, and things to throw a nice Pool Party in-game!

No more upsiding Pools!

Water gun! 💦

You can throw almost everything! - not only a Party 😎

Fixes and more!

Be ready on 29.07 🌞


🎥 Stream Q&A with Jerma! 🎥

If you have any questions aboutthe game, us, future DLC or tournaments in House Flipper or Jerma – write them down, we will collect questions and answer them on Stream 😄

Save the date for August 1st


🏆 Birthday Winners 🏆

Congratulations to all! 🎉

All the projects were truly amazing and melted our hearts - we didn’t expect so much love for House Flipper ❤.

We’ve made a small change: instead of choosing seven winners, we decided to pick one more, so there are eight winners in this contest. Just a little gift from us to you ^^

Vick84 - https://mod.io/g/hf2/m/the-seven#description

ravenwh0 - https://mod.io/g/hf2/m/seventh-heaven#description

jessfess27 - https://mod.io/g/hf2/m/princess-bessie-and-the-7-frogs-contest-game#description

Vixeyvixen2078 - https://mod.io/g/hf2/m/7th-birthday-party#discussion

Tari43 - https://mod.io/g/hf2/m/the-journey-so-far#description

The-amazing-nightcramler - https://mod.io/g/hf2/m/barrys-very-normal-birthday-party#description

MovingTarget17 - https://mod.io/g/hf2/m/birthday-island#discussion

RoooseGarden - https://mod.io/g/hf2/m/7-street#description

In the next Contest, we will break the fourth wall... 👀

Stay Tuned! ^^

~Kiki ❤ - please remember to drink water in these hot days!

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