Rookie – I · II · III · IV · V
Pilot – I · II · III · IV · V
Captain – I · II · III · IV · V
Elite – I · II · III · IV · V
Ace – I · II · III · IV · V
Hero – I · II · III · IV · V
Conqueror +
Can be opened via top avatars, stats panel avatars, or your own avatar
You can view visible enemy XBT info
In-game, hovering over your character icon will display your stats in the info panel
You can only view your own skills
Fixed an issue where some XBTs were visible when they shouldn’t be
Fixed incorrect range template caused by a talent on Khan
Minimum value for calculated attack and defense power during hit tests is now set to 0
Sphinx Talent 1A’s E skill now grants 5% speed buff instead of 20%
A driving mode toggle key has been added (KBM): Press Shift + M to switch between Tank Mode and Assisted Drive
In-game ping keybinds have been added to the launcher settings
Easy and Medium bots now play slightly worse for better balance
Added Fireburst and Xalium Bullet VFX sounds for Insolence Roland skin
Added SFX for skin selection in the hero selection screen
New hit SFX when a player is hit
New hit SFX when a unit is hit
New backstab SFX added
Death post-process effects improved
Khan post-process effects improved
New post-process effect added for when the player takes damage
SSA TEAM
Hello everyone!
We've been running a playtest on Android platform with 37 testers at the moment and are receiving extremely valuable feedback!
Most of it is super positive. Some of the points are also very interesting design challenges and we already have fun ideas to address these feedbacks!
Once this playtest is over, we want to wrap up all the new iterations into a second playtest, but this time for iPhones and iPad.
It is important for us to simultaneous launch the game on all three platforms - and to take the time to read and address important feedback.
Therefore we are taking an extra month to finish up the 1.0 version of LHEA! We are aiming for September 22nd at the moment. Only two months away!
Stay tuned for a lot more updates in the upcoming weeks - things are moving quite fast!
Jo @ Soul Fuel Games
I'm excited to announce a new feature in the game demo! Both navigation methods are always available, and you can use either to travel between scenes:
Mouse Clicks: Click on the appearing arrows to move to a different scene.
Keyboard Controls: Use the WASD keys (remappable in settings) to navigate to other scenes.
Both methods perform the same function, so you can choose whichever you prefer each time you want to switch scenes.
Update the demo now and explore using your preferred control method!

Bespoke now has a Discord!
If you're curious about Bespoke, or simply wish to chat with arcade racing enthusiasts, feel free to join the Discord and go behind the scenes to see the course of Bespoke's development, future plans, WIP dev footage, and more.
This Steam page will continue to be maintained and updated with news and important announcements, but expect much more frequent updates, and development-centered posts in the Discord server.
Looking forward to seeing you in the Discord!
/ocelot
We've put up a highlight reel of our recent live stream. Or maybe it's more of a blooper reel. Either way, it's six minutes of your life you'll never get back.
Something is rising in Ithannar...
And you won’t want to miss it.
⚔️ Follow us on X:

— With honor, The Dragon Khan Team.
Hey Squad,
Another round of bug fixes this week, as well as a change in the way we find open squads so that AFK people hosting a squad don't inadvertently block other players from finding an active squad.
Thank you again for all the bug reports and feedback!
When finding open squads, try and avoid entering the same lobby repeatedly if multiple are available.
Fixed issue with music not playing when you start the game.
Fixed issue with animation events sometimes playing on dead enemies.
Fixed issue that can occur when waiting for players after picking an upgrade card.
A brand new Gameplay Trailer for Bytebond is here! 
Ever wondered what it’s like inside your PC? In Bytebond, you and your friends become adorable droids on a co-op puzzle adventure through neon circuits, CPU pathways, and all sorts of digital wonders. Teamwork is your ultimate weapon as you collect energy, dodge digital foes, and tackle unique challenges together!
Every corner of Bytebond is packed with surprises and obstacles that will test your quick thinking and cooperation. You’re not just any antivirus—you’re a cute, chubby droid on a mission!
Curious? Check out the trailer to see Bytebond in action, and don’t forget to wishlist us on Steam. Get ready to solve some puzzles together!
https://store.steampowered.com/app/1952690/Bytebond/Until next time!
Bleep & Bloop OUT! ⚡
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