Mini Racer Car Shop Simulator - Bewolba Studios

Hello, Mini Racer Enthusiast 📦🚗✨

Thank you for all your support and feedback for Mini Racer Car Shop Simulator. We’re always working to make the game better and more exciting for you! Today’s update brings something fresh to the garage along with an important fix.

What's New?
Added 6 New Cars

We’ve added six brand-new cars to the game, giving you even more options to customize, upgrade, and race. Each car comes with its own unique look and performance characteristics to keep your garage exciting and your gameplay fresh. Take them for a spin and show off your ultimate car collection!

Bug Fix: Rival Car Body Issue Resolved

Previously, rival cars sometimes appeared without their bodies, which disrupted immersion and the overall racing experience. This bug has now been fixed, ensuring all rival vehicles look complete and ready for competition. Enjoy a more polished and visually consistent racing environment in every race.

We’re always working to keep the game fresh and engaging with more improvements and content on the way. Your feedback keeps things moving in the right direction.

Stay stylish and organized and we’ll see you in the next update! 🛠️🎨

https://store.steampowered.com/app/3294630/Mini_Racer_Car_Shop_Simulator

Terminal One - Terminal Reality
  • Gameplay: In the last update, we changed the aircraft movement system such that aircraft would wait for their entire path to be clear before moving forward. The aim was to prevent aircraft travelling in opposite directions from meeting on a taxiway. The algorithm seems though slightly too cautious as it means that aircraft can be waiting for other aircraft at the end of their path. In the new update, aircraft will be allowed to progress along segments of their path even if their whole path is not yet clear. This is provided that the segment does not have any possible routes in the opposite direction. This should make movement slightly more efficient, although still there is an emphasis on designing layouts where aircraft are unlikely to have to wait for others travelling in opposite directions.

    (the following were actually in the previous update but not yet listed)
  • Gameplay: It is now possible to build the SkyBridge directly over existing taxiways and roads, without having to delete them first.
  • Gameplay: Airlines will accompany their acceptance or rejection of a gate contract with a corresponding message.
Slopecrashers - peekstone
Hey snowboarders!

I can finally announce the release date for Slopecrashers on console, the game will arrive on:

🥁🥁🥁🥁 DRUMROLL 🥁🥁🥁🥁
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* Excitement

..

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✨✨✨✨✨✨✨✨✨✨✨✨

🎆🎆🎆🎆🎇🎇🎇🎇🎆🎆🎆🎆

August 7th!

🎆🎆🎆🎆🎇🎇🎇🎇🎆🎆🎆🎆

✨✨✨✨✨✨✨✨✨✨✨✨

WOOP WOOP 🙌🙌

So tell your friends that do not have a PC that they can now join your lobbies and show them that you had some time training already ^^
There is also a new patch that fixes a few issues with cross play and some game issues since the last patch!

New Trailer!

For this special occasion I also made a new trailer - I think it is quite fun! Check it out!

New equipment:

I think the game has a lot to offer, but when you are starting out it looks rather empty since you need some time to even unlock the cool stuff - so I reshuffeled some of the unlockables and added new ones to the shop - like you can now snowboard on a donut, use pigeons as a glider or if you don't want to play endlessly to unlock cool gadgets like the grappling hook, the rocket thrusters or a jetpack, you can now access one of each from the start inside the shop!

Look at him go!

Other Patchnotes:

See you soon,

-peek

Imaginytes - Egome Games
Hi All,

A new patch, mostly with a few bugfixes. Thanks for reporting!

Version 0.10.4 [24/7/2025]
Changed
  • Updated Envenom description

Fixed
  • Visual issue where cards added during a battle would overlap guide widgets
  • Issue where evaporating, recurring spells would not work properly
  • Issue where Menace specialization could cause a critical error
  • Issue where Netherworld could give more essence than intended

Balancing
  • Reduced Dream of Fortune theme essence gain from +800% to +600%
  • Reduced Netherworld tier 3 essence gain from +100% to +75% and tier 4 from +150% to +100%
  • Slightly reduced last boss battle essence reward, but increased normal and elite essence reward
Jul 24
Desktop Fishing - ostendgames

AFK Fishing

  • You can now choose on which rarity level or special catch type your frog stops fishing. You can find this option in the settings. Every time you catch a special variant of a fish for the first time, it's marked as new on the banner.

Flipping, Scaling And Moving The Frog

  • This feature was one of the most requested and we are happy to announce that it will be part of this update! We also changed the way you can move the frog around your screen: You can now drag and drop the frog so you do not need to open the settings to quickly move the frog out of the way.

Seasonal Shop

  • The shop now contains a new, time limited tab with unique seasonal items! These seasonal items will be available in the shop over a certain timespan and they will return annually. For now, we created 6 new items (with different color variants) which will be available in the shop for a month from July 24th.

Daily Quests

  • The daily quests now update properly without having to close the game on a new day. We know that a lot of people start playing our game in the evening so in order to give you all more time to complete your daily quests, they will not refresh at midnight but at 6 in the morning instead. (same goes for the shop refresh)

Bug fixes

  • Fixed deleting saved data not always working properly

  • Fixed the money spent achievement stat being reset for some users. If this happened to you, your money spent will be restored!

Dino Ramen Express - 腿腿不要再买谷啦
Hey everyone, long time no see—Wani~!

We're finally ready to share something really important to us:

Dino Ramen Express will launch in Early Access on Steam this July 28!

This is our first ever game—something two little dinos have spent over five years building, learning, and growing along the way.

To be honest, some parts may still feel a little rough. You might run into bugs, hiccups, glitches... or even wonder if some features need more polish. But we still really wanted to share it with you early, because—
it’s already packed with so many features and ideas we’re excited to show you! Wani~!

In this game, you and your dino buddy will work together to build the ultimate ramen chain in Ark Park—starting from nothing and growing into a ramen empire!



🎮 So what can you do in Dino Ramen Express?

● Manage your ramen shop… while adventuring:
Start with a single steaming bowl of ramen, and unlock new recipes, gather ingredients, farm, deliver orders, hire staff, and invest in your growing food empire! Make “Ramen Dragon” a household name across the land!

● Explore a giant open world:
The main island spans around 16 square kilometers (not including underground areas!) with diverse terrain and ecosystems—snowy mountains, deserts, and more. Collect unique ingredients like cacti and coconuts!

You’ll also explore 38+ different zones packed with dozens of exploration quests, with many hidden secrets waiting to be uncovered.

● Delivery system:
Deliveries in this world are no joke—upgrade your vehicle and race through wild terrain to deliver delicious ramen and goods to hungry customers. Let food connect communities across the world!

● Shooting system (PVP & PVE):
Combat plays a big role in Dino Ramen Express. Deliveries can be dangerous, and protecting your precious ramen is serious business. The game supports online multiplayer battles.

The Early Access version includes:
15 PVE maps, 5 PVP maps, 55 launchers, 25 weapon skins, and 17 melee weapons to play with!

🧩Why Early Access?

We struggled with this decision for a long time.

Right now, Dino Ramen Express already features a wide range of systems—ramen management, racing, PVP/PVE combat, open-world exploration—and from a “can you play it?” standpoint, it’s relatively complete.

But when it comes to “is it fun enough?”, “what's missing?”, we realized what we need most is:
your voice.

We don’t want to build this in a vacuum.
We don’t want to wait until everything’s “done” to start making changes.
Instead of polishing alone, we’d rather show it to you early and grow together, step by step.

Since the game is set in a vast open world, we also hope that Early Access will help us test and optimize performance and system data at scale—to deliver a smoother and better experience over time.

That said, there will still be challenges: optimization is ongoing, feature connections are still being improved, and yes, the usual suspects like bugs or visual glitches may pop up.
But even if it's a bit rough around the edges, we really want to meet you now.

We promise to listen carefully to every bit of feedback, and to keep improving the game as we go. Thank you so much for being part of this ride with us. Wani~!

https://store.steampowered.com/app/2480100/_/

We're currently doing final checks to make sure we deliver the best version we can on launch day.
To everyone who’s supported us along the way—your encouragement is the reason we’ve made it this far. Thank you, truly.

We can’t wait to meet you in Ark Park!
(And please go easy on the little dinos during multiplayer, Wani~!)

📢 Come chat with us on Discord!
discord:http://dinoramenexpress

📱Follow us for updates:
tiktok:http://dinoramenexpress
Kink.inc [18+] - community
Ah, memories! Is it just us, or did Dick's crew fuck more intensely before?
Nah! Get ready to dip into Kink.inc's glorious past to check, just in case!



🗳️👄📋Live July 24th-28th.
Desktop Fishing - ostendgames
More AFK Fishing Options

In the settings, you can now choose at which rarity level or special catch type your frog will stop fishing and notify you. This lets you focus on rare or unique catches without missing a bite.

Flip, Scale, and Move the Frog

Based on your top requests, we’ve added:

  • Flip: Mirror your frog horizontally.

  • Scale: Adjust the frog’s size to your preference.

  • Drag & Drop: Simply click and drag the frog to a new position—no need to open the settings menu.

Seasonal Shop

The in‑game shop now features a time‑limited seasonal tab with exclusive summer items. Six new designs, each in multiple color variants, are available until August 13 and will return annually starting in 2026.

Revised Daily Quests

Daily quests now refresh at 6 AM instead of midnight. This change ensures evening and late‑night players have ample time to complete their daily challenges.


Thank you for all your valuable feedback in our Discord! This update was shaped entirely by your suggestions. We look forward to your thoughts and wish you happy fishing!

Love,

Ostend Games

Tower of Babel: Survivors of Chaos - NANOO
1.6.0 Update Preview

The biggest shake-up since Early Access!
A major update packed with a new stage, new items, and dozens of Legendary Affixes!

1.6.0 Highlights

1. New Floors 13, 14 & 15
Challenge layers filled with Cold threats and brand-new enemies.



2. Boss - Frozen Judicator
A powerful boss armed with ice shards and freezing explosions.



3. 12+ Brand-new Items
Higher loot tiers unlock equipment with new looks.



4. 65 New Legendary Affixes
A wide variety of affixes that affect your stats and skills.




Look forward to the new synergies with existing affixes!

5. Chaos Dungeon Difficulties 11-20
With new gear and affixes, even greater chaos awaits every hero.



The update’s large scope required extra testing, but development and QA are nearly complete, so here’s the confirmed date:

Live on 31 July at 02:00 PDT (09:00 UTC)

Stay tuned, and thanks for your support!
Fief Lord - 姚子豪

newly added:

·A girl playing a harp appeared at the forest people settlement (the function is still in production, I downloaded some audio of individual harp strings strung from Freesound, and each time one of them is randomly played, although it does not form a complete melody, it maintains a strong randomness)

·Added sharpening sound effects to the blacksmith in the Viking village

Bug fix:

·Fixed a bug where the rain particles were misaligned: it seemed like I accidentally moved the position of the rain particles while editing, causing the raindrops to disappear before they hit the ground (I only suddenly noticed this while recording the harp gif today, you may find the problem from gif.. 😅)

...