Dear Scavengers!
Offer Ends August 5th 10AM PDT. Grab it now if you haven't already!

Whether you're a pixelart fan or a farming sim enthusiast, now it's the perfect time to enjoy an extra 10% off in these great bundle deals that combine Doloc Town with amazing Pathea Game titles!
https://store.steampowered.com/bundle/56409/
Survive the end of the world in style! Whether restoring a desert town in My Time at Sandrock or crafting a new life in Doloc Town, this bundle brings you the coziest post-apocalyptic adventures. Who says the end can't be a fresh beginning?
https://store.steampowered.com/bundle/56412/
Whether you prefer Doloc Town’s apocalyptic atmosphere or Portia’s sunny workshop life, this duo proves that even after catastrophe, community and farming can bring warmth back to the world!
https://store.steampowered.com/bundle/56410/
Dive into a pair of beautifully crafted pixel universes! From Doloc Town's cozy apocalypse to Let's School's charming academia, this bundle proves how much emotion tiny squares can convey.
“The end is nigh… and horny!”
Brace yourself, Commander—our latest patch is throbbing with new content, WIP madness, and juicy world expansion! Let’s break it down:
🛠 New World Additions
🌉 Bridge the Gap: A brand-new Bridge Prop with proper collision—finally, you can cross with confidence (and style).
🌊 Wet & Wild: Added Dynamic Water Props that adapt to terrain—watch your step, it’s getting moist out there.
🪨 Hard Additions: Fresh Rock and Cave Props to spice up your exploration. You never know what’s lurking in the dark…
🗺 Main Map Expansion
The apocalypse just got bigger! Explore new zones, hidden paths, and more opportunities to get down and dirty (or just… downed).
🚪 Portal Shenanigans
🌌 The End Game Portal has arrived! What lies beyond? Something climactic, no doubt…
💫 Boss Portals have been moved—hunt them down and prepare for an unforgettable climax.
⚔️ Temporarily removed Boss Quest while we give it a few performance-enhancing upgrades.
👑 Boss Battle Upgrades
🔞 Added a "Defeated by Sex?" check to boss battles. Don't lose your head—or anything else important.
💪 Introduced the mighty King Ogre Boss Fight—he’s mean, green, and extremely obscene.
🏟 Boss Arena facelift: Now with more polish, peril, and potential partners.
💺 Sexy Props & Creatures
🔧 Added a Sex Bench Prop that triggers animations. Who needs a throne when you have this seat of power?
👽 A new Alien Monster has landed—complete with WIP animation data.
💦 The steamy Alien x Wyn Bench Animation is now in progress. It’s weird. It’s hot. It’s... very much a work-in-progress.
🐛 Bugfixes & Tweaks
🧒 Fixed players starting at Level 10—no more early-game power fantasies. Back to earning it the hard way.
Thanks for surviving (and thriving) with us in the apocalypse. Stay naughty, stay alert, and stay tuned for more Lewdageddon content!
The wait is almost over — Village Tale officially launches on July 28th!
To celebrate, we’re rolling out a huge update packed with content and quality-of-life improvements you've been asking for.
+10 new buildings to enrich your town’s economy and charm
+2 adorable new animals
+50 new resources
New decorations
Restaurant & Workshop Buildings (New Service Buildings mechanic): Serve your villagers meals and tools to boost efficiency
Festival Building: Throw local festivals to generate extra income and raise morale
Fully working Happiness System: Keep your villagers joyful and productive!
Cloud Unlocking: Expand your land by clearing the clouds and reaching new areas
Statistics UI: Track your village’s growth and production
Music Player: Control the game’s relaxing soundtrack anytime
Levels UI: View and plan your unlockable progress with ease
+4 New Languages: Enjoy the game in even more languages!
2 Exclusive Pets: A cute little companion for your villagers
Whether you're a returning settler or joining us for the first time — there's never been a better time to start your Village Tale.
Wishlist now, tell a friend, and get ready to build your dream village on July 28th!https://store.steampowered.com/app/3447510/Village_Tale/
- Knight Owl Games 🦉

Hey Weyrdlings!
Our little game has come such a long way since day one. What started as a simple cozy world is now a lively home filled with adorable pets, mini pets, creative decorations, and tons of community memories. And in just one week… it’s about to grow even more! 😲
To celebrate this special day, we’ve got a few exciting things to share! Keep reading! 📖🎉

Our Fishing & Friends Summer Update is coming next week! We’re not saying which day just yet but we hope it’ll turn one of your regular weekdays from blue… to woohoo! 🤭

As we mentioned on our Discord channel, we’ve been working with Hide and Seeds, a Malaysian animation studio, to bring their characters Biji & Kotak into Weyrdlets as Mini Pets! These two cuties will be available as paid DLC when the update goes live!

To celebrate our anniversary and show our appreciation, we’ve got some in-game goodies waiting for you!
Just hop into the game and redeem them. They’re our way of saying thanks for being here with us this past year. ❣️
Redeem this code in- game:
We’re excited for what’s coming next and can’t wait to keep building weyrd, wonderful things with you. Let’s keep celebrating birthdays together for many years to come! 🎂💞







Version 0.1.2.6 [EA] is now available on your Steam Client - please restart Steam to auto-update to this version now!
It seems that someone just left...
Or did you justify him after all?
Dear County Magistrates, here are the details of what’s been fixed or adjusted in version 1.3.7:
1. Stats Added success/failure counters for each delivery order
2. Added visual preview of active commercial clusters when placing connectable buildings during pre-build
3. Fixed the policy of Shoddy Goods production boost malfunction
4. Removed Rotten Goods entry from Annual Ledger
5. Fixed inconsistent display of building buffs between models and UI panels
6. Fixed attack value miscalculation caused by Aggressive Seal
7. Fixed legacy save files not auto-updating building parameters after patch
8. Fixed residential units in old saves not syncing with new parameters post-update
9. Corrected mineral output values in Public Opinion system
10. Slightly adjusted tourist attraction values from building buffs
11. Increased Opera Stageperformance income
12. Saloon worker capacity increased → significantly boosted revenue
13. Optimized million+ value display in warehouse UI (auto font scaling)
14. Fixed rare edge cases where terrain tiles failed to update\\n
15. ptimized performance drops when mass-placing cobblestone roads in pre-build mode\\n
16. Fixed legacy saves not auto-syncing commercial cluster visualization for pre-built structures\\n
17. Prevented resource consumption presets from resetting after loading saves\\n
18. Adjusted unlock prerequisites for maritime structures
We appreciate your continued support and patience — may your county thrive ever more smoothly!
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Back in the 1990s, turn-based strategy games weren’t just a genre — they were a way of thinking.
Games like Fantasy General (1996), Panzer General (1994), Heroes of Might and Magic II (1996), and X-COM: UFO Defense (1994) taught us that every decision matters, every unit has a story, and patience wins wars.








🧠 Fun fact: Panzer General was so successful it became the first TBS game added to the Smithsonian's video game collection as a cultural icon.
These legendary titles laid the foundation for what we’re building in Shields of Loyalty — a modern love letter to old-school tactics, layered combat, and strategic storytelling.
📢 Don't forget mthat the release is on 12th August. Mark your calenders.
🛡️ Prepare your armies — and your curiosity.
👉 Stay tuned. Stay tactical.
— The Shields of Loyalty Team
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