Doloc Town - Acneman

Dear Scavengers!

Doloc Town is Now 10% Off During The 2025 Steam China Showcase!

Offer Ends August 5th 10AM PDT. Grab it now if you haven't already!

Additionally, we've teamed up with lovely folks at Pathea Games to bring you 3 amazing bundles!

Whether you're a pixelart fan or a farming sim enthusiast, now it's the perfect time to enjoy an extra 10% off in these great bundle deals that combine Doloc Town with amazing Pathea Game titles!

Cozy Apocalypse Bundle (Doloc Town X My Time at Sandrock)

https://store.steampowered.com/bundle/56409/

Survive the end of the world in style! Whether restoring a desert town in My Time at Sandrock or crafting a new life in Doloc Town, this bundle brings you the coziest post-apocalyptic adventures. Who says the end can't be a fresh beginning?

My Time at Doloc Bundle (Doloc Town X My Time at Portia)

https://store.steampowered.com/bundle/56412/

Whether you prefer Doloc Town’s apocalyptic atmosphere or Portia’s sunny workshop life, this duo proves that even after catastrophe, community and farming can bring warmth back to the world!

Pixel Joy Bundle (Doloc Town X Let's School)

https://store.steampowered.com/bundle/56410/

Dive into a pair of beautifully crafted pixel universes! From Doloc Town's cozy apocalypse to Let's School's charming academia, this bundle proves how much emotion tiny squares can convey.

Follow us on Social Media & Community:

Discord

Twitter

Instagram

Subreddit

Lustful Apocalypse - Demon Alter Studios

“The end is nigh… and horny!”

Brace yourself, Commander—our latest patch is throbbing with new content, WIP madness, and juicy world expansion! Let’s break it down:


🛠 New World Additions

  • 🌉 Bridge the Gap: A brand-new Bridge Prop with proper collision—finally, you can cross with confidence (and style).

  • 🌊 Wet & Wild: Added Dynamic Water Props that adapt to terrain—watch your step, it’s getting moist out there.

  • 🪨 Hard Additions: Fresh Rock and Cave Props to spice up your exploration. You never know what’s lurking in the dark…

🗺 Main Map Expansion

  • The apocalypse just got bigger! Explore new zones, hidden paths, and more opportunities to get down and dirty (or just… downed).

🚪 Portal Shenanigans

  • 🌌 The End Game Portal has arrived! What lies beyond? Something climactic, no doubt…

  • 💫 Boss Portals have been moved—hunt them down and prepare for an unforgettable climax.

  • ⚔️ Temporarily removed Boss Quest while we give it a few performance-enhancing upgrades.

👑 Boss Battle Upgrades

  • 🔞 Added a "Defeated by Sex?" check to boss battles. Don't lose your head—or anything else important.

  • 💪 Introduced the mighty King Ogre Boss Fight—he’s mean, green, and extremely obscene.

  • 🏟 Boss Arena facelift: Now with more polish, peril, and potential partners.

💺 Sexy Props & Creatures

  • 🔧 Added a Sex Bench Prop that triggers animations. Who needs a throne when you have this seat of power?

  • 👽 A new Alien Monster has landed—complete with WIP animation data.

  • 💦 The steamy Alien x Wyn Bench Animation is now in progress. It’s weird. It’s hot. It’s... very much a work-in-progress.

🐛 Bugfixes & Tweaks

  • 🧒 Fixed players starting at Level 10—no more early-game power fantasies. Back to earning it the hard way.


Thanks for surviving (and thriving) with us in the apocalypse. Stay naughty, stay alert, and stay tuned for more Lewdageddon content!

Village Tale - GamerskyGames
Hey villagers!

The wait is almost over — Village Tale officially launches on July 28th!

To celebrate, we’re rolling out a huge update packed with content and quality-of-life improvements you've been asking for.

New Additions: Build Bigger, Live Cozier
  • +10 new buildings to enrich your town’s economy and charm

  • +2 adorable new animals

  • +50 new resources

  • New decorations

New Gameplay Systems
  • Restaurant & Workshop Buildings (New Service Buildings mechanic): Serve your villagers meals and tools to boost efficiency

  • Festival Building: Throw local festivals to generate extra income and raise morale

  • Fully working Happiness System: Keep your villagers joyful and productive!

  • Cloud Unlocking: Expand your land by clearing the clouds and reaching new areas

UI & Quality-of-Life Features
  • Statistics UI: Track your village’s growth and production

  • Music Player: Control the game’s relaxing soundtrack anytime

  • Levels UI: View and plan your unlockable progress with ease

  • +4 New Languages: Enjoy the game in even more languages!

Supporter Pack Bonus
  • 2 Exclusive Pets: A cute little companion for your villagers

Whether you're a returning settler or joining us for the first time — there's never been a better time to start your Village Tale.

Wishlist now, tell a friend, and get ready to build your dream village on July 28th!https://store.steampowered.com/app/3447510/Village_Tale/

- Knight Owl Games 🦉

Weyrdlets : Idle Desktop Pets - meowmeow

Hey Weyrdlings!

 

Our little game has come such a long way since day one. What started as a simple cozy world is now a lively home filled with adorable pets, mini pets, creative decorations, and tons of community memories. And in just one week… it’s about to grow even more! 😲

 

To celebrate this special day, we’ve got a few exciting things to share! Keep reading! 📖🎉

1. Summer Update Drops Next Week! 🌞


Our Fishing & Friends Summer Update is coming next week! We’re not saying which day just yet but we hope it’ll turn one of your regular weekdays from blue… to woohoo!  🤭

2. Meet Biji & Kotak! 🐾


As we mentioned on our Discord channel, we’ve been working with  Hide and Seeds, a Malaysian animation studio, to bring their characters Biji & Kotak into Weyrdlets as Mini Pets! These two cuties will be available as paid DLC when the update goes live!

3. Freebies, Just for You! 🎁

To celebrate our anniversary and show our appreciation, we’ve got some in-game goodies waiting for you! 

 

Just hop into the game and redeem them. They’re our way of saying thanks for being here with us this past year. ❣️

 

 Redeem this code in- game:

1WEYRDYEAR

 

We’re excited for what’s coming next and can’t wait to keep building weyrd, wonderful things with you. Let’s keep celebrating birthdays together for many years to come! 🎂💞

Community Announcements - Gruato
【本次更新内容】
◆课间密语 活动开启◆

1.活动时间:2025年7月23日更新后——8月6日4:59,共计14天;
2.奖励兑换时间:2025年7月23日更新后——8月8日4:59,共计16天;
3.活动规则:在活动页中每日5:00刷新随机活动任务,完成活动任务可以获得寻找奖励的机会;
4.活动奖励:获得寻找奖励机会后,可在活动页“购物车清空计划”中使用,揭开完整奖励图案时即可获得对应奖励。包含活动插画、贤人福袋等丰厚内容!

※.详细内容见游戏内活动页;
※.与电脑的对局将无法计入任务进度,未完成的每日任务不会保留
※.活动插画可能于将来游戏内插画屋中销售。

◆雀士、装扮&寻觅限时UP◆
1.“樱花烂漫”获取概率UP雀士:
2025年7月23日更新后——7月28日4:59:泽尼娅、九条璃雨

2025年7月28日5:00——8月2日4:59:藤本绮罗、小鸟游雏田

2025年8月2日5:00——8月6日4:59:五十岚阳菜、抚子

2.“竹林深篁”获取概率UP雀士:
2025年7月23日更新后——8月6日4:59:A-37、一之濑空

3.上述所有寻觅新增装扮且获取概率UP:
「立直棒-小鳄霸」、「立直-萌爪狂欢」、「和牌-喵——呜!」、「对局音乐-漂浮霓虹」、「立直音乐-势如破竹」

※.上述装扮将于2025年8月6日4:59概率UP活动结束后下架,下架后将无法获取;
※.雀士及装扮获取概率详见寻觅-查看详情中对于获取概率的说明。

◆校园微风系列服饰登场&无拘乐趣系列服饰再登场◆


1.活动时间:2025年7月23日更新后——8月6日4:59,共计14天;
2.服饰屋限时开放购买校园微风系列限定服饰:
「校园微风-泽尼娅(动态)」、「校园微风-一姬(动态)」、「校园微风-九条璃雨」、「校园微风-藤本绮罗」;
3.服饰屋限时再登场无拘乐趣系列限定服饰:
「无拘乐趣-小鸟游雏田(动态)」、「无拘乐趣-五十岚阳菜」、「无拘乐趣-抚子」;

※.服饰需持有对应雀士后才可以使用
※.购买后的服饰可在仓库-服饰中查看已持有的服饰状态;
※.动态服饰可在寮舍内设置是否开启动态,部分界面中暂不支持动态效果
※.寮舍内点击服饰按钮或寮舍-查看角色-点击角色头像旁服饰按钮可更换服饰。

◆其他更新内容◆
1.新增“后台静音”开关,可在设置-通用中开启(仅限电脑客户端);
2.新增“默认点击特效”相关设置,可在设置-偏好中切换,切换后点击特效将使用默认樱花花瓣特效;
3.优化了牌谱和观战中的“听牌提示”功能,更新后将支持显示听牌的总剩余张数;
4.优化了赛事大厅中赛事的排名方式,“最近N场合计精算分”、“最佳连续N场合计精算分”扩充至可统计2-10场合计精算分;
5.优化了赛事管理后台中“随机坐席(对局开始后生效)”的预约对局表现方式。
Outworld Station - scottg
Attention Station Commanders!

Version 0.1.2.6 [EA] is now available on your Steam Client - please restart Steam to auto-update to this version now!


Changes:
  • New Multi-Select tool: Select up to 50 buildings and make changes to all of them at the same time or create a blueprint from them
  • New Blueprints tool: Create a template from multiple buildings to easily duplicate them around your station
  • Added Multiple Hotbars: Have up to 5 active hotbars and cycle between them using ALT+Mouse-Wheel
  • Added a Calculator (Accessed via the toolbar or with the "U" hotkey)
  • Added Spanish Language
  • Set the max input items Shipyards will take from linked modules
  • Added a Multiplayer Text Chat system (Press ENTER to text chat while in a MP game)
  • Added a "Travel through wormhole" button to the Wormhole Terminus to teleport to the other side of a selected wormhole
  • Can now rotate a building when replacing a current building with it using MMB
  • Railgun Ammo uses more resources to manufacture
  • Can now drag sliders in the Settings menu
  • Can no longer assign both primary and alternate key bindings to the same input
  • Reduced "Ship Reactor Failing" warnings: now will not appear until at a lower level and not in a Fuel Bay being fuelled
  • Fuel Bays now show stored fuel in hovered popup menu
  • Can now replace a connector on the top level of a station with a vertical connector
  • Increased Max Send Rate on Mk 2 Wormholes and Mk 3 Storage and Freighter Docks to bring them up to the speed of the Mk 3 Miner (with upgrades)
  • Player Drone will no longer fly towards the cursor if it is over a UI element
  • When using SORT, items will be placed into slots with filters first
  • The Servitor Bot Station can no longer be damaged

Fixes:
  • Factories use less power when set to a lower Max Efficiency level
  • Can no longer transfer items to/from freighters when they are far away from your Drone
  • Client can no longer pause a multiplayer game
  • Fixed a bug with Mk 2 Wormhole & Mk 3 Freighter Dock not having correct starting name (Alpha/Beta/etc)
  • Fixed a bug when swapping zones using the bottom-right toolbar can cause a black screen
  • Linking a Tug-Source-Module (e.g. Fuel Bay) now shows "too far" correctly whether you are linking to another module or a free space
Not Guilty! - Муравей about 273F
The cell is empty, the door is wide open. 

On the table is a NOT GUILTY sign, thrown down as a challenge to the system.

It seems that someone just left...

Or did you justify him after all?

Add the game to your wishlist on Steam:

https://store.steampowered.com/app/3776810/Not_Guilty/

Jul 23
Fire from the sky: Cagliari 1943 VR - bminteractive13
bugfix
Thriving City: Song - WhiteStarStudio

Dear County Magistrates, here are the details of what’s been fixed or adjusted in version 1.3.7:

1. Stats Added success/failure counters for each delivery order

2. Added visual preview of active commercial clusters when placing connectable buildings during pre-build

3. Fixed the policy of Shoddy Goods production boost malfunction

4. Removed Rotten Goods entry from Annual Ledger

5. Fixed inconsistent display of building buffs between models and UI panels

6. Fixed attack value miscalculation caused by Aggressive Seal

7. Fixed legacy save files not auto-updating building parameters after patch

8. Fixed residential units in old saves not syncing with new parameters post-update

9. Corrected mineral output values in Public Opinion system

10. Slightly adjusted tourist attraction values from building buffs

11. Increased Opera Stageperformance income

12. Saloon worker capacity increased → significantly boosted revenue

13. Optimized million+ value display in warehouse UI (auto font scaling)

14. Fixed rare edge cases where terrain tiles failed to update\\n

15. ptimized performance drops when mass-placing cobblestone roads in pre-build mode\\n

16. Fixed legacy saves not auto-syncing commercial cluster visualization for pre-built structures\\n

17. Prevented resource consumption presets from resetting after loading saves\\n

18. Adjusted unlock prerequisites for maritime structures

We appreciate your continued support and patience — may your county thrive ever more smoothly!

Shields of Loyalty - MajesticBlue

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

🎯 Nostalgia – Strategy Never Dies

Back in the 1990s, turn-based strategy games weren’t just a genre — they were a way of thinking.
Games like Fantasy General (1996), Panzer General (1994), Heroes of Might and Magic II (1996), and X-COM: UFO Defense (1994) taught us that every decision matters, every unit has a story, and patience wins wars.


🧠 Fun fact: Panzer General was so successful it became the first TBS game added to the Smithsonian's video game collection as a cultural icon.

These legendary titles laid the foundation for what we’re building in Shields of Loyalty — a modern love letter to old-school tactics, layered combat, and strategic storytelling.


📢 Don't forget mthat the release is on 12th August. Mark your calenders.

🛡️ Prepare your armies — and your curiosity.

👉 Stay tuned. Stay tactical.

— The Shields of Loyalty Team

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

...