DARKEST DAYS - DD_Manager

In the DARKEST DAYS, Trust No One!

Hello Survivors.

This is the DARKEST DAYS.

To provide a more stable gaming experience, version 0.21.3 of DARKEST DAYS has been released.

We kindly ask all Survivors to update to the latest version.

* Due to delays in the iOS review process, the update will be released first for PC and AOS (Android).

** Once the iOS build is ready, we will post a separate notice information its release.

* The iOS build has been released. Please update to the latest version to ensure a smooth gameplay experience. (Added on 07/24 01:30)

Please check below for more details.

■ Release Schedule

- At approximately 09:40 UTC on 7/23 (Wed)

■ Update Details

- Optimized issues causing unexpected and abnormal game termination

Thank you.

DARKEST DAYS Team

新世界:暗影成双 - ximukey1991

亲爱的特工们,大家好!

序章Demo重新上线啦!衷心感谢每一位体验《新世界:暗影成双》并给予我们宝贵反馈的玩家。你们的期待与建议,是我们前进的最大动力。

此次根据大家集中反馈的BUG和体验问题,我们对序章Demo进行了优化与迭代。一个更完善、更流畅的《新世界:暗影成双》序章Demo版本已准备就绪,我们真诚地邀请各位新老特工再次到来,感受焕然一新的新世界!

PS:此次更新是为了同步参与「鉴赏家新品节」,在有限的时间内,我们主要针对互动体验和播放器进行了调整,关于剧情优化和更多功能,我们将在后续的版本中实现。


【试玩时间】

  • 开放时间:2025年7月23日 17:00 - 2025年8月5日 17:00

  • 预计时长:本次优化后,主线流程时长不变,40分钟左右。

  • Steam商店页:<<<传送门>>>(点击“下载Demo”即可体验!)

  • 官方玩家交流群:\[489179785] (欢迎进群讨论,活捉开发组!)


【本次Demo版本主要优化内容包括】

1、剧情内容优化:

  (1)调整男主角姓名,新增男主代号

  (2)金库内部分剧情调整

  (3)部分人物名牌调整

  (4)优化部分特效

2、增加视频暂停、跳过、倍速功能。(已播放过的指定视频,可以使用跳过、倍速功能。)

3、剧中快速反应互动(QTE)由点击按钮修改为点击屏幕任意位置响应。

4、优化互动显示,使互动操作形式更加直观。

5、在快速反应互动(QTE)前2秒增加动效提醒。

6、双人推屏玩法增加倒计时功能。(若50秒内未区分胜负,则有10秒倒计时)

7、场景探索优化

  (1)扩大目标可点击范围

  (2)增加“结束探索”按钮展示特效

  (3)增加背景音乐

  (4)更新点击错误提示音

8、金库开锁优化

  (1)更新玩法提示信息

  (2)增加背景音乐

9、故事线优化

  (1)在关键剧情分支位置增加提示

  (2)优化故事线展示


我们无比期待您的再次体验和新一轮的反馈。如果喜欢这次的优化,请务必将游戏加入您的 “愿望单”!这对于我们开发团队而言,是至关重要的支持。

感谢!期待在序章中与各位特工重逢!

Legion Playtest - jerome.renaux
Add a button to purchase inventory slots.
Kabuto Park - Doot

Trading cards, profile backgrounds, badges and emojis are now available for Kabuto Park!

You'll get 1 card every 20 min. Crafting badges will earn you items such as profile backgrounds and emojis!

On another note, I posted a dev log in the community discussions about the future of the game, go check it out 💌

D'LIRIUM - PekpyT
We're excited to announce that D'LIRIUM is now available on Google Play!

📱 This is a direct port of the PC version — no exclusive content or changes. The full experience, now on the go.

🔗 Download on Google Play:
https://play.google.com/store/apps/details?id=ua.ihorkoval.delirium&pcampaignid=web_share

If you enjoyed the game on PC, we’d love for you to try it on mobile too.
And as always, reviews and ratings are super appreciated! ❤️

Our Discord server
You can support the development of D'LIRIUM and other projects on our Patreon page:
Community Announcements - TREE OF SAVIOR
안녕하세요, 트리 오브 세이비어입니다.


7월 23일(수) 오후 5시 35분, 게임 수정을 위한 클라이언트 패치가 진행되었습니다.
클라이언트 패치 이전에 게임을 플레이하고 계셨던 구원자님께서는 게임을 재실행하시어 수정된 버전으로 플레이해 주시길 바랍니다.



[h5]【수정 내용】[/h5]
  • 일반 낚시 20회 진행 후 이벤트 미끼로 낚시 진행 시 낚시가 멈추는 현상
  • 고고학 전시대 5레벨 업적이 달성되지 않는 현상


감사합니다.
Multi Turret Academy - Scarlet Academy
0.9.36b
• Fixed a bug where the aiming line would sometimes get stuck.
• Fixed a bug where roof-mounted machine guns on HE turrets couldn't hit targets.
• Bosses can now float on water.
• Fixed a pathfinding issue for enemies with in-place turning.

I will start adding new content after the bugs are fixed!

Project Hunt - projecthunt2022

Dark Grid - 太阳

Everyone, I am currently working hard on developing a demo version, and it is foreseeable that it will be released soon! Perhaps within a week after this announcement is issued.

The demo version will open 2 chapters, and the content duration may reach about 1 hour.

Let me share the monster image from Chapter 2 that I just developed~

The performance effect when monsters attack the Light Tower:

Please look forward to it, if you are interested, you can add a wish list~

Forever Skies - FFH_Greg
Greetings scientists,

We just sent out a hotfix to Ver.1.0.3. Here is what it addresses:

CHANGED:
  • Further optimization - volumetric clouds & Location Radar
  • Sticky Note interaction now bound to hold
FIXED:
  • Charged Bolts are now scannable, which results in completing them in the Discoveries, as well as adding the Charged Bolt study recipe.
  • Fixed a bug where completing the Balloon Core studies in the Research Station wasn’t being marked as completed in the Discoveries Airship Module collections
  • Fixed a bug where the Recycler didn’t consume the item being recycled
  • Fixed a bug because where the item being sold in the Artifact Trade Station was not consumed
  • Fixed a bug where inverted mouse settings were not saved upon restarting the game
KNOWN ISSUES:
  • Sticky Notes trigger area (especially on Hanging Cabinets) has to be adjusted.
  • Some recycle recipes shown in the Recycler’s menu are incorrect. It is only visual, and the items received are the correct ones.
...