Jul 11
Monarch : Medieval Remastered - StPapi

Bilibili Video :A Confession from a Captured Assassin

The above is a video explanation of the latest features, which tells the story of an assassin from infiltration to capture, torture with instruments of punishment, and finally revealing the mastermind behind the scenes.

B2025.7.12
  • OK1 - Increased replenishment rate of mercenary legions.

  • OK2 - The top five swordsmen every 10 years will receive certain rewards.

  • OK3 - Red text caused by multiple contracts during inheritance.

  • OK4 - Added a button to view followed characters.

  • OK5 - Some tips.

  • OK6 - Fixed the calculation error of replenishment sources for standing serf soldiers.

  • OK7 - Adjusted swordsmanship skills and swordsmanship modifiers; when there is a large gap in swordsmanship levels, the difference between strong and weak becomes more obvious.

  • OK8 - Fixed the issue where individual fiefs on the large map could not be clicked for interaction.

  • OK9 - Completeness of criminal evidence information.

  • OK10 - In prisons, whips can increase the probability of prisoners confessing evidence, and the influence related to traits has also been implemented simultaneously.

  • OK11 - Domestication; interacting with characters domesticated by oneself will make them unconditionally obey oneself.

  • OK12 - Fixed the issue where military attributes and swordsmanship attributes could exceed 10 without bloodline bonuses.

  • OK13 - Added a few sound effects.

  • OK14 - Tavern functions are implemented, along with related news and crimes.

  • OK15 - Adjusted functions related to torturing prisoners in prisons.

  • OK16 - Except for friendly relations, when a superior lord asks the player for support, they will no longer mindlessly take standing troops to participate in the battle.

  • OK17 - When recruiting AI mercenary legions, half of the advance payment will be paid first, and the other half will be paid after arriving at the battlefield. For players as mercenaries, it remains unchanged; the AI will still pay the money after the player arrives at the battlefield.

  • OK18 - Increased the AP points required for supporting conference votes in interactions from 2 to 4.

  • OK19 - Reduced the defense efficiency, attack efficiency, and shield defense efficiency of all battalions.

  • OK20 - Stewards will increase the upper limit of private real estate.

SHADOW DETECTIVE - LOOIFEND GAMES
●Update contents
-Some notation corrections
-Achievement-related bug fixes
-Other bug fixes
Astroloot - casid

Bugfixes and Improvements
  • Upload minion is now always rendered on top of enemies

  • Upload minion now has a thrust indicator like the player ship

  • Upload minion can now pick up power-ups

  • Minion corpses no longer prevent the mission victory condition from triggering

Jul 11
Walking In - reeeeeee
1.Fixed an issue where the sky was not displayed properly
2.Fixed an issue where players would jump out of the map while on the pool railing
Unreal Wukong - JetGame001
  • Add horizontal and vertical view reversal control to the 'Game Settings';
  • Add view movement speed control to 'game settings';
Campus Fantasy - 你奶妈我艾希
Hello everyone, I have urgently updated a version. Except for the love system, everything else is available. The complete process is not affected. I will update the love version again after fixing the crash bug. Thank you for your support.

Nie Yuxing
Queen Of The Hill Playtest - VEEBS
Fixes some stubborn UI scaling issues, and adds some contextual environmental storytelling!
new art, more intrigue, better screenshots for the store page, everybody wins!
Endeavor: Rite of Passage - Natmos20

- Fix: Enabled Endeavor Vulcan turret visual and sound FX.

- Fix: Survival map #7 map boundaries are now expanded to the intended dimensions.

- Fix: Cleaned up Yari unit control code to make unit behavior more consistent.

- Minor adjustments to menu UI visuals

- Adjustments to terrain textures

- New: Praesidium Tactical Ability - Spy Tower - Deploy anywhere on the map to reveal fog of war.

- New: Praesidium Tactical Ability - Turret Boost - Permanently boost the range of a defensive turret.

- New: Praesidium Tactical Ability - Smoke Cover - Deploy smoke on the battlefield to temporarily hide your units and structures.

- New: Praesidium Tactical Ability - Lightning Turret - Deploy a temporary lightning turret that is strong against ground units.

- New: Praesidium Tactical Ability - Over Shield - A remote re-charge of armored unit shields.

- New: Praesidium Tactical Ability - Artillery Strike - Call in an artillery strike from a nearby fire base, raining fiery destruction from above.

- New: Praesidium Tactical Ability - Tank Drop - Airdrop veteran medium tanks anywhere on the battlefield.

- New: Praesidium Tactical Ability - Wreckoner Turret - A large and powerful cryo-powered defensive turret. Must be deployed close to your control center.

- New: Praesidium Tactical Ability - Cryo Blast - Super cool the atmosphere in a small area to disable enemy armor and eliminate enemy infantry caught in the frigid blast.

- New: Praesidium Tactical Ability - Oil Slick - Cover a small area with flammable oil to slow enemy movement.

- New: Praesidium Tactical Ability - Solar Reflector - Use a orbital mirror to re-direct and amplify sun rays. Super heating a small area doing damage to enemies and igniting flammable oil.

- New: Praesidium Tactical Ability - Ice Rain - Super cool the atmosphere to form large chunks of ice that rain down onto the battlefield. Causes heavy damage in a large area.

- New: Yari Tactical Ability - Recon Flyover - Send a recon craft over a target location to reveal fog of war.

- New: Yari Tactical Ability - Crystal Field - Summons a crystal spire to pull more crystal resources to the surface for harvesting.

- New: Yari Tactical Ability - Aerial Decontamination - Aircraft equipped with cleaner tech to remove fire and radiation from the battlefield.

- New: Yari Tactical Ability - Repair Swarm - An experimental swarm that heals armored units.

- New: Yari Tactical Ability - HIVE Cloud - A remotely deployed HIVE cloud that attacks enemies for a short time.

- New: Yari Tactical Ability - Anti-Air Strike - Send a fighter formation to clear the air of enemy aircraft.

- New: Yari Tactical Ability - Ground Strike - Send a skirmisher formation to clear enemy ground units.

- New: Yari Tactical Ability - Command Ship Strike - Send a command ship over a target location to inflict major damage to units and structures.

- New: Yari Tactical Ability - Abduction - Abduct an enemy unit and receive 1000 Intel.

- New: Yari Tactical Ability - Gravity Trap - Deploy a gravity trap with 100k health that will pull enemy units into a it's gravity well until destroyed.

- New: Yari Tactical Ability - Radiation Bomb - Deploy charges to the battlefield that leave a toxic radiation effect for two minutes.

- New: Yari Tactical Ability - Reprogram - Take control of an enemy base constructor.

- Endeavor: Reduced cost and damage of MG soldier.

- Endeavor: Reduced movement speed and fire rate of rocket soldier.

- Endeavor: Removed research requirement and reduced cost for Sniper.

- Endeavor: Increased cost of Crystal Trooper

- Endeavor: Lowered cost of TOW upgrade for scout buggy

- Endeavor: Lowered cost and build time of Stinger AA buggy

- Endeavor: Increase cost and build time of Vulcan Tank

- Endeavor: Increased build time of Goliath

- Endeavor: Goliath upgrades now cost Intel instead of Credits

- Endeavor: Added research requirement and increased build time for Repair Vehicle

- Endeavor: Troop Transport bunkering now occurs when unit is under 20% health instead of 50%

- Endeavor: Slightly increased the health of the scout drone

- Endeavor: Artillery now stops moving to fire weapon

- Endeavor: Increased cost and build time of Virtus Transport

- Endeavor: Air Factory now requires Radar to be built first

- Endeavor: Increased build time of Orbital Cannon

- Praesidium: Scorpius now stops moving to fire weapon

- Praesidium: Increased range of MG Soldier

- Praesidium: Increased range and reduce speed of Plasma Trooper

- Praesidium: Soldier PPD now costs Intel instead of Credits

- Praesidium: Adjusted power output of power plants to compensate for additional tesla bonus

- Praesidium: Radar scan now cost Intel instead of Credits

- Praesidium: Reduced range and increased fire rate of Aeries tank

- Praesidium: Increased detonation damage of Nova tank

- Praesidium: Reduced power requirements of turrets

- Praesidium: Reduced tesla bonus for Supply Station unload rate

- Modified movement and targeting logic for support units to prevent them from driving straight into the enemy when moving with attacking units.

Signal Intentions - play
Summary
  • Menu UI updates

  • Steam Cloud integration for save data

  • Bug fixes

    • multiple scene loading issue

    • lighting data not loaded

Queen Of The Hill - VEEBS

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