
A year after the last Exchange, "Madam Crow" receives another invitation.

Though the letter raises suspicions, Madam Crow decides to attend the "Final Exchange" with the help of her colleagues...


Your opponents will now be able to use multiple pieces of staff simultaneously. Players can now refer to the information on their bureau files to deduce which staff their opponents are using and win by presenting their guess.

In the second chapter of Dice Eater, players are allowed to make use of the staff in their possession as well. These are merely downgraded copies of the original staff, but they can swing the game in your favor or entice an opponent into using their own staff.

During this Exchange, it's now possible to reason out which staff your opponent is using—a correct guess becoming a new win condition. However, you should be careful how you make use of everything because your opponents may see through your plans.
We've been looking forward to giving the player something pleasant to look at while they use the inventory system in Brigador Killers.

Since a lot of the art assets in this game start off as 3D objects before being turned into sprites, we can use these objects to both make static beauty renders (so you get a good look at the thing you are picking up) and silhouettes for the chosen weapon slots (so you can recognize things at a glance rather than reading a text description). As you might be able to see from the GIF above, each weapon lists what type of weapon it is (e.g. Pistol), the name of the weapon, and then the ammo type that weapon accepts.
So far the small arms ammo boxes have been rendered out, so here's a better look at each one, showing off their in-universe brand name and graphic design. Enjoy.











We are excited to add these renders and several more things to the Itch build soon.

Hello!
Artists are working on their tasks, and both scenes (cowgirl and anal) for snow leopard mommy are getting closer to the final state. Ideally, both will be ready during the week, so stay tuned for updates! Polar fox’s titfuck is in the work too, but the artist had some stuff to take care of before focusing on the art.
Aside from the art packs, there’s nothing big to report at the moment. I’m finishing with the main story logic and playtesting before switching off to optional mini-cutscenes like those you’ve got in the previous update – with werewoof and Catarina. We have some ideas in the draft for bar the fan service feature, but we’ll wait for the poll to finish before aiming for a specific story that will suit the girl you’ll pick. If you didn’t participate in the poll yet, you can do it here.
As part of the animation optimization, I slimmed up texture atlases for some scenes. This should help with loading times and overall smoothness during scene phase transitions on weaker devices.
As always, if you don’t like something about the game – tell me, and if you like it – tell your friends ^^

Dear Revheads,
This summer is hotter than ever! It is high as 40! Luckily, not Celsius but percentage.
During the Summer Sale, Revhead, including all DLCs are available for -40% discounted price!
Play, sweat and have Fun!
I hope the game works. But we are still going to update and add features more or less regularly.
Game Mechanics & Updates
Slowed attribute scaling of high-difficulty enemies.
Selling Support Cards no longer grants Resource Points.
Skill Slot Cap: Normal roles: 3 extra skills | Gold roles: 6 (Unlimited in combat).
Added Glossary System (card/mechanic explanations).
Added deck-editing tutorial prompts.
Rarity Icons added to role cards (Normal/Gold borders).
Optimized role description texts.
New trait: Derivative (Not recycled to pool when sold).
Economy Overhaul
Difficulty Rewards:
Extreme: +300 Points
Nether: +400 Points
Hell: +500 Points
Endless Hell: Fail reward = 40 × Current Floor
New Features:
Card Recruitment (Point-based draws)
Card Exchange (Targeted acquisition)
Removed: Market System
New Hero
Mo Ling: When selling a role card, random ally inherits its stats.
New Achievement
Endless Weeping: Clear Floor 30 of Endless Hell
New Roles
Effects in brackets
Meng You: On Play: All allies +2/2/2 (CP/Armor/SE).
Meng Jie: On ally’s Play skill: All allies +3 CP permanently.
Zhang Xiu: On Derivative death: Absorb its stats ×1.
Yuan Shu: On using Support Card: Derivative allies +2 CP this game.
Guo Zhao: Pre-action: Copy highest-CP ally’s stats.
Qin Lang: On hit: Trigger adjacent allies’ "When hit" skills.
Sun Ba: On attack: Gain CP = adjacent ally’s SE ×1.
Sun Ru: Post-action: Trigger all allies’ "Combat Start" skills.
Tachibana Ginchiyo: Summons gain +50% of her stats.
Kamiizumi Nobutsuna: On summon: Random ally with First Strike gains +5/5/5 permanently and attacks.
Balance & Fixes
Fixed:
Evolution Tree triple-fusion failure
Post-combat return causing unintended Support Card selection
Adjustments:
Lu Su: On Play → Copy target ally to pool, then remove self.
Ling Tong (N): Pre-action: Summon 1 "River Archer"; Overflow → Ally SE+1.
Ling Tong (G): Pre-action: Summon 2 "River Archers"; Overflow → Ally CP/SE+1.
Gan Ning: Combat Start: Summon 1 "River Archer"; Overflow → Self CP+1.
Zhuge Dan: Buff increased to +1/1/1 (CP/Armor/SE).
Zhuge Zhan: Skill trigger → On Attack.
Xiao Qiao: Reverted to shared turn-damage bonus.
Cost Changes:
Shadow Walk: 5 Cost
Gaia Shield: 6 Cost
Katerina: 3 Cost
Effect Changes:
Pre-Combat Arms: Combat Start → All allies +3 CP.
Zhu Ran: SE bonus +2 → +4.
Deng Ai: Removed second skill effect.
Hi all!
The Summer Sale is on, and it is a great time to pick up Reality Break. Since launch, I've released a ton of significant updates: drastically improving performance, obtaining the Steam Deck Verified badge from Valve, adding new content, and implementing many player-requested QoL features - all ensuring a much smoother gaming experience.
Also, some fellow sci-fi game devs and I have joined forces to make some bundles available, featuring Star Valor, Astronomics, and Stand Survivors. All fantastic titles from our friends, available for extra bundle discounts!
If you do grab the game, let me know your thoughts! Also, please leave a review when you get a chance. That’s always appreciated!
~Courtney
https://store.steampowered.com/app/1473060/Reality_Break/
p.s.,, one more thing. Make sure you're ready for the next big update... coming soon ;)