Rivals Hover League - Micky

Our team — Goncho, Óscar, and Ana — share the honest (and hilarious) behind-the-scenes of RHL’s development!

They share the full story behind RHL — how it started as a VR project, what changed along the way, and why they went all-in on fast-paced hover vehicular battles instead. 😀

💬 Got questions? Join our Discord and ask away ! we’re always there 🔥

DK Online - kimbobman


Greetings, Adventurers! 😉

Don't miss out on our Monthly Attendance Event!
Log in on the 25th of every month to receive your free rewards!

Check the schedule and join the event! 🔥

1. Hot time Event

Event Period
- June 24, 2025 (Tue) after maintenance - July 29, 2025 (Tue) before maintenance

Event Details
- During specific days and times of the event period, increased premium points, and item acquisition buffs will be applied.

Hot time Event - Premium Point

Day
Weekday (Mon-Fri)
Weekend
Time
00:00 - 06:00 (UTC)
11:00 - 17:00 (UTC)
Effect
SEASON - Premium Point X2
SEASON - Premium Point X2

Hot time Event - Item Acquisition

Server
Standard
Season
Time
Mon, Wed, Fri, Sun
12:00 - 24:00 (UTC)
Fri, Sat, Sun, Mon
12:00 - 24:00 (UTC)
Effect
Item Acquisition X2
Item Acquisition X2
*Obtained items from monster hunting are doubled.
*When equipped with the premium buff set, obtained items increase by four times during the event time.


2. Burning Event

Event Period
- June 24, 2025 (Tue) after maintenance - July 29, 2025 (Tue) before maintenance

Event Details
- Grow with accumulated experience and buffs you can enjoy during the burning event.

Accumulated Time
EXP
Buff
1Hour
EXP + 5%
-
2Hours
EXP + 10%
Defense +2
3Hours
EXP + 15%
Defense +2, All Attacks +2
※ Notice
- During the event period, experience buffs are applied every connection time.
- The burning event resets at 04:00 (UTC) every day.
- The burning event overlaps with the Home Premium Buff.
- This event is subject to change without prior notice.


3. In-Game Attendance Check Event

Event Period
- June 24, 2025 (Tue) after maintenance - July 29, 2025 (Tue) before maintenance

Event Details
- We have prepared special items that promote character growth!
Let’s get all of the reward items from the 1st day to the last one!

How to Participate
1) Launch DK Online
2) Access the character which you want to receive the rewards
3) Click the Attendance icon at the bottom of the window
4) Receive the rewards
*You can receive it once per account

Attendance Rewards

Day
Item
Day 1
Class Buff Scroll Box [1ea]
Day 2
Eos High-Concentration Potion [2ea]
Day 3
Eos Improved High-Potion of Haste [2ea]
Day 4
Eos Enriched High-Healing Potion [100ea]
Day 5
Eos Neutral Magical Catalyst [1000ea]
Day 6
Eos Blessed Transformation Scroll [2ea]
Day 7
Eos Enriched Fine Healing Potion [200ea]
Day 8
Dragon’s Blessing [1ea]
Day 9
Eos Blessed Magical Catalyst [1000ea]
Day 10
EXP Growth Potion 50% [1ea]
Day 11
Class Buff Scroll Box [2ea]
Day 12
Eos Dragon's Blood [300ea]
Day 13
Eos Dragon’s Stick (1 Day)
Day 14
Eos Dragon Knights’ Buff Potion [2ea]
Day 15
Premium Point 500P
Day 16
Eos Blessed Transformation Scroll [4ea]
Day 17
Eos Dragon's Blessing [2ea]
Day 18
Eos High-Concentration Potion (4ea)
Day 19
Crystal Bag [1ea]
Day 20
EXP Growth Potion 100% [1ea]
Day 21
Class Buff Scroll Box [3ea]
Day 22
Jewel Case [2ea]
Day 23
EXP Improve potion [1ea]
Day 24
Premium Point 1000P
Day 25
Eos Recovery Holy Book (100%)
Alchemia Story - Alchemia Story Team

\[6/25 17:00 Update]

This is Alchemia Story Team.

The maintenance we have started at 14:00, was completed at 17:00 (JST)

\


\

This is Alchemia Story Team.

We will perform a maintenace with the details below.

Scheduled date (JST)

2025/6/25 (Wed) 14:00 - 17:00

Maintenance Details
Update

◆Event Update

\[Start]

 ┗Shark Wedding~Part 2~

Fixed issues

◆Some small adjustments and corrections

We apologize for the incovenience caused, and appreciate for your cooperation.

*Please note that items and EXP gained right before the maintenance starts may disappear.

*Please make sure to log out before the maintenance starts.

CounterSide - GM Σigma

Dear CEOs,

The Patch Notes for June 24 is now live!

Please check it out to avoid missing any vital update details!

▼ Maintenance Schedule

▷  June 24, 20:00 - 22:00 (UTC-5)

▼ Shop News

For this week’s update on shop products, please check the announcement below for more information.

Shop Product

\[LINK]

▣ New Mainstream

【 EP. 13 The Law of Creating a World, Part 2 】

1. Mainstream EP. 13 \[The Law of Creating a World] ACT 3 / 4 will be added.

2. Mainstream EP. 13 \[The Law of Creating a World]  Story medal rewards will be added.

▣ New Employee

\[ Space Hound Laika ] 

\[Standing]

\[SD]

\[Live Illustration]

▼ Space Hound Laika’s Banner Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

▣ Danger Close

\[ Tyrant Armor ] 

▼ Danger Close - Tyrant Armor Schedule

▷ June 24, 20:00 - July 1, 2025, 14:00 (UTC-5)

▼ Danger Close - Tyrant Armor Settlement Period

▷ July 1, 14:00 - July 8, 2025, 14:00 (UTC-5)

Battle Condition

\[Easy]

  • \[Counter] unit HP -5%/sec

  • \[Mech, Soldier] unit ATK +50%, HP +20%

\[Normal]

  • \[Counter] unit HP -10%/sec

  • \[Mech, Soldier] unit ATK +50%, HP +20%

\[Hard / Expert]

  • \[Counter] unit HP -15%/sec

  • \[Mech, Soldier] unit ATK +50%, HP +20%

\[Origin]

  • Change

▣ Gauntlet

【 Ranked Battle 】

1) 2025 Devoted Season will end.

▷ End Date: June 29, 2025, 08:00 (UTC-5)

▷ Settlement Date: June 29, 2025, 08:00 - June 29, 2025, 14:00 (UTC-5)

※ 2025 Devoted Season’s exclusive reward is \[Empress of the End World - Replacer Queen].

◆ Empress of the End World - Replacer Queen

2) The 2025 Courageous Season will begin

  •  Points from Diamond 5 League and above will decrease upon losing a match.

  • The acquisition requirement for the Gauntlet-limited skin will be changed to reaching the Diamond 5 League.

  • From Diamond 4 League and above, CEOs will be demoted if their points fall significantly below the threshold for their current league.

◆ 2025 Courageous Season Schedule

- June 29, 2025, 14:00 - September 28, 2025, 08:00 (UTC-5) 

※ 2025 Courageous Season’s exclusive reward is \[Empress of the End World - Replacer Queen].

※ If you already have that gauntlet exclusive skin, you will get \[ Frame : Shrouded Tragedy] instead.

▣ Challenge Stage

【 Harder, Better, Faster, Stronger 】

The \[Harder, Better, Faster, Stronger] challenge stage will start to create exclusive gear for the Canary Squad employees.

 

In this challenge, you can get \[Gauntlet Advertising Posters] which you can use to craft Exclusive Gear. Moreover, there is a slight chance for the full exclusive gear to drop after each successful run.

 

▼ Crafting \[Canary Squad] Mold

To craft with \[Canary Squad] Mold, you need 2,500,000 Credits, 400 Gauntlet Advertising Posters, and 600 Advanced Gear materials.

 

▼ Equipment from the \[Canary Squad] Mold

  

The mold will give a random exclusive gear from these two gears listed above.

 

▼ Challenge Stage - Harder, Better, Faster, Stronger  Schedule

▷ June 24, after the maintenance - July 1, 2025, 20:00 (UTC-5)

▣ Punch-In Event

【 Kim Hana’s Special Bonus 】

▼ Kim Hana’s Special Bonus Punch-in  Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

▣ Substream Event

【 Administration Failure 】

Event currency will drop 5 times more than usual during the event.

▼ \[ Administration Failure ] Currency Drop Event Schedule

▷ June 24, after the maintenance - July 1, 2025, 20:00 (UTC-5)

▣ Returning Awakened Employees

【 Exorcist Lucia Ridge 】

▼ Exorcist Lucia Ridge’s Banner Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

【 Type : Fenrir Yoo Mina 】

▼ Type:Fenrir Yoo Mina’s Banner Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

【 Tenured President Regina MacCready 】

▼ Tenured President Regina MacCready’s Banner Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

▣ Returning Employees

【 Felicette 】

▼ Felicette’s Banner Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

【 Ozymandias 】

▼ Ozymandias’ Banner Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

▣ Returning Operators

【 Yuppie 】

▼ Yuppie’s Banner Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

【 Moneka 】

▼ Moneka’s Banner Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

【 Malena Skinner 】

▼ Malena Skinner’s Banner Schedule

▷ June 24, after the maintenance - July 8, 2025, 20:00 (UTC-5)

▣ Improvements & Changes

1. Some of the Awakened Exclusive Gear Sets’ stats will be buffed.

※ Existing Awakened Exclusive Gear will update its stats automatically following the updated value below. 

  • Gha'agsheblah Eve Meitner (Basic Skill DMG AMP)

    • Before MIN
      Weapon / Armor: 0.80%
      Accessory: 0.88%

    • After MIN
      Weapon / Armor: 1.70%
      Accessory: 1.80%

    • Before MAX
      Weapon / Armor: 2.80%
      Accessory: 3.20%

    • After MAX
      Weapon / Armor: 4.70%
      Accessory: 5.30%

  • Sprouting Star Solovey (Basic Skill DMG AMP)

    • Before MIN
      Weapon / Armor: 0.80%
      Accessory: 0.88%

    • After MIN
      Weapon / Armor: 1.90%
      Accessory: 2.10%

    • Before MAX
      Weapon / Armor: 3.80%
      Accessory: 4.20%

    • After MAX
      Weapon / Armor: 5.70%
      Accessory: 6.30%

Tower of Fantasy - PWM Game Manager

Dear Authorizers,

Thank you for supporting Tower of Fantasy! We will be carrying out a maintenance update to bring you a better gaming experience. After the update, version 5.1 "Scarlet Starfire" will be released.

◤Update Time◢

June 24, 06:00–10:00(UTC+0)

(Server opening time may be delayed or brought forward based on maintenance situation.)

◤How to Update◢

Resource Update: Once the server goes offline, you can update the game in advance and play the new version as soon as it reopens. We recommend using Wi-Fi for updates on mobile devices.

How to Update

PC:

1. After the server shuts down, manually exit the client and restart it to begin the update.

2. Once the resource update starts downloading, you can minimize the window, and it will continue in the background.

Note: The PC login system has been upgraded. If you experience a login error after updating, restart the client and log out before logging back in. If the issue persists, contact customer support."

Android & iOS:

1. After the server shuts down, download the new version from your app store.

2. Launch the game to start the resource update, which will continue in the background."

Server Shutdown Notice: We recommend exiting the game at least 15 minutes before the update. To prevent issues, avoid making purchases within 5 minutes before the server shuts down, as this may affect gameplay or cause account asset loss.

◤Compensation◢

Dark Crystal * 400

Compensation eligibility: players who have reached level 6 before the update.

We will send the above compensation to your mailbox within 2 hours after the maintenance update is complete. Please check your mailbox.

◤New Content◢

1. A new Simulacrum is now available

Limited Simulacrum "Aster" & Limited Weapon "Twin Stars" Coming Soon

2. The OreZero Zone - Driftstar Haven in Kailo is now available, along with two new modes: Crystal Core Expedition and Turbulence Tracking.

3. New Simulacrum Story "Driftstar Corner - Past & Future"

To repair the ""Homecoming,"" you head to Ravenport, where you unexpectedly discover a hidden side of the Nexus Chief Secretary, Aster...

Meanwhile, at Driftstar Haven near Kailo's OreZero, a tense negotiation initiated by Ravenport is underway...

When the long-standing Pixie legend of Driftstar Haven is finally unveiled, faced with duty and crisis, what decision will you make?

An interstellar adventure that traverses past and present, protection and salvation!"

4. Lyncis's Simulacrum Dorm scenario mode unlocked.

5. New awakened avatars for the Simulacrums: Cocoritter, Zero, Tsubasa, Huma, Samir, and Frigg.

6. Added Raid - Traffic Control to the weekly random instance pool.

7. Added an Aster Simulacrum instance to Multiverse Hunt and the Leaderboard.

8. A new season of Void Abyss is about to begin.

9. A new season of Evolution Frontier is about to begin. Added new enemies and mechanisms.

10. A new season of Sequential Phantasm is about to begin.

11. Added new levels to Bygone Phantasm: Boundless Realm.

12. Evolution Vanguard mode: Level 100 Boss - Singer is now available.

13. Added Stage 27 - Ground Controller to the Boundless Realm.

14. A new Simulacrum Log shortcut has been added to the Simulacrum page.

15. The jump key can now be held to quickly ascend in Mecha.

◤Version Optimization and Bug Fixes◢

1. Optimized the mecha scouting rules, with individually tailored scouting parameters for different devices.

2. A Hunger alert has been added to the aquarium in the fishing mode (a red dot will now appear when their Hunger drops below a certain threshold).

3. Crew Missions can now be auto-submitted upon completion.

4. The Backpack page's background has been improved.

5. Map usability adjustments have been made.

6. Optimized the acceptance of Bounty Missions.

7. Optimized the Simulacrum page.

8. Optimized the Mecha page.

9. Optimized the Mecha controls.

10. Fixed an issue where female characters with Height II experienced clipping in the thigh area while walking in the Rose Gift outfit.

11. Fixed a rare issue where logging back in after logging out while piloting a Mecha could cause an abnormal Mecha state, resulting in the character falling to their death.

12. Fixed a bunch of other issues previously reported.

13. Adjusted/optimized some other in-game features.

14. Fixed an issue where unlocked accessories appeared as reset after unlocking them.

15. Optimized data handling for account transfer, including improvements to the Appearance Hall, cleaning up Crew-related data issues and managing mentor-apprentice relationships.

Dream Night - Zonely
1. Optimized the highway and outdoor checkpoints
2. Optimized the lighting, now there is also a better experience in medium and low image quality
3. Reset the jumping music level, now you can pass the level better, and you can also use the safety exit to enter the next level
4. Some fixes and optimizations
Return to campus - 你奶妈我艾希

Hey, guys! I'm Nie Yuxing.
Thank you all for your support along the way! Campus Fantasy (the Full Version of Return to campus) is finally finished! It will be officially released on July 12th. The initial release price is $11.99. Bro who you have purchased the Bro Support Pack will get an additional discount. After the discount, it will cost about $8.3 (about $3.6 cheaper). I hope you'll all come and support it when the time comes!
In Campus Fantasy, apart from the complete storyline (rich kids + poor kids), there are also brand - new gameplay elements such as a dating system. I hope you'll like it.

https://store.steampowered.com/app/3380110/_/

https://store.steampowered.com/app/3458590/_/

Lastly, thank you all again for your support!

Fragrance Point - Halber Ball

The big one: More normal camera controls

  • The camera now handles mouse input differently and is a lot less reliant on your dpi.

Small changes:

  • Cyberspace loads your camera speed instead of using the default one

  • Fixed a bug in cyberspace that lead to a logic loop of the final boss

  • Minor improvements to the gate and the elevator in the station entrance

  • Fixed a bug that caused the baby pickup to spawn twice in the sewers

  • Made the robot at the top of the generator a bit more responsive (just a bit)

  • Made the office elevator more legible

  • Tweaked some sounds

  • Added a little friend somewhere that I've been thinking about

Please note: For now, this update unfortunately only affects the PC version as I can not produce a Mac build from my computer.

Lost Twins 2 - Playdew

In Lost Twins 2, we wanted players to dive straight into the world, no reading required. That led us to one of our most challenging (and rewarding) design experiments yet: a completely textless UI.

No labels, no instructions, no language barriers. Just icons. Here’s why we did it, what nearly broke us, and why we might just do it again. The decision to go completely icon-based in Lost Twins 2 wasn’t just a visual experiment. It was a deliberate design philosophy driven by a mix of accessibility, immersion, and practicality.

Why We Did It?

The idea came from two main goals:

  • Language Independence – One of our core goals was to make Lost Twins 2 truly universal. A game that anyone, anywhere could pick up and play without language being a barrier. Whether you’re a kid in Japan, a parent in Brazil, or a teen in Germany, the experience should feel native to you. By relying solely on icons and visual cues, we skipped the need for translations and localization entirely. No lengthy localization pipelines. No concerns about mistranslations or awkward phrasing. No walls between players and the game. Icons, when done well, speak a language that crosses borders. And in a global gaming landscape, that’s powerful.

  • Clean, Immersive Design – Lost Twins 2 is crafted to feel like a dreamy, storybook world. Every screen, every moment is carefully illustrated and designed to pull players in. Text, no matter how well written, can sometimes pull players out.

  • And Honestly… Sanity

Let’s not pretend we didn’t have selfish reasons too.

If you’ve ever had to QA a game in eight languages while checking for font issues, line breaks, or missing context… you know the pain.

Every new language brings its own technical and cultural quirks, not to mention the cost and overhead of managing updates across them all. By removing that layer entirely, we freed up time and energy to focus on polishing the core experience .

Challenges We Faced

1. Making icons that actually make sense A heart for "life" is easy. But how do you communicate “Save Game” or “Control Scheme” visually? Some icons went through 10+ iterations before we landed on ones that clicked.

2. Player understanding Our first playtesters? Confused. Some icons missed the mark entirely. We had to refine onboarding to teach through action, not explanation. It was all about learn-by-doing.

3. No fallback With no text, there was nowhere to hide. No hover-to-explain, no in-game glossary. If it wasn’t intuitive, it didn’t work. We had to rethink our UX from the ground up.

What Worked

Once it clicked, testers LOVED it. The interface feels slick and universal. Some said it reminded them of early Nintendo-era games that relied on intuition over instruction.

Works great across languages and age groups. We had kids and non-English speakers play it with no problem once they got used to the icon logic.

It made us more creative as designers. No crutches. Everything had to be shown, not told.

What’s Next

Still fine-tuning a few icons that aren’t as clear as we’d like. We’re also considering a super minimal tutorial area where players can “play-learn” the meaning of core icons without breaking the vibe.

Going icon-only isn’t easy.  But it pushed us to design better, think globally, and build a game that speaks in visuals, not words. If you’re building a game where mood and accessibility matter, we can’t recommend this approach enough. Just be ready to test, test, and test again.

Best,
Playdew Team

https://store.steampowered.com/app/1752540/Lost_Twins_2/

Food Park Manager - Drix Dev

Hey everyone!

First off, I want to thank you for your support and patience. I know it's been quiet on this page but I’m excited to finally share some good news. Food Park Manager is getting a major update!

I want to quickly acknowledge the silence. After launch, the game didn’t quite do as great as I hoped, so I had to take on other work to pay the bills. That said, I’ve still been thinking about the game and working on improvements behind the scenes.

This upcoming update will bring some fresh content and quality-of-life improvements to your parks, including:

  • A new beach side map!

  • Tropical and summer themed decorations.

  • New food items and stalls.

  • Difficulty slider for those who want a challenge (not relaxing!)

  • Some quality-of-life features.

  • Bug fixes and other small improvements.

These updates will all be coming in a few weeks. So please stay tuned!

Thank you for sticking around, for your feedback, and for playing. It means a lot, and I’m looking forward to bringing more fun your way soon!

...