Steam Deck - toms

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

Accessibility

  • Fixed an issue where the Screen Reader would not read anything when activated for the first time.

  • Fixed unlabelled or incorrectly labelled UI elements in several locations.

Jun 20
AChat - rbskft

New position for male-female and male-shemale couples

EOS RAGNAROK - Calico

Hello, Soulkeepers!

We would like to inform you that the 2025 June update maintenance has been completed as of June 19th, 5:15 (CET).

Thanks for your patience and understanding!

Please click HERE for the full patch notes.

See you in Friggard!

SCP: Secret Laboratory - xEnded
Hello.

Many Russian players have reported issues connecting to our Central Servers because of region blocks. We have released a beta branch that may fix these issues.

There is no new content on this branch. If you are not a Russian player experiencing connection difficulties, there is no reason to switch to the branch.

If you do not have Russian set as your operating system language, add the `-ru` launch argument to the game (this can be done in the Properties tab). If you are reading the English version of this notice, you will need to do so.

You can opt-in to the beta by right-clicking SCP:SL in your Steam Library, and then by selecting the Properties tab.
From there, select the Betas category, and finally, select the tls-beta option from the dropdown menu.


Non-English comments will be permitted in the discussion tab of this thread. Please leave your feedback there.
Jun 20
Toaster Arena - Shadow_Hawk
This patch addresses a few bugs introduced by the previous version

Additions
  • Added Graphics options for pooled objects (This allows players to increase or disable character ragdolls and other other visual elements)
  • Added fallback loading mesh for player characters

Changes

  • Optimized player customization loading(They are now generated once and are fully replicated) ( No longer they get generated per respawns) (This caused huge memory leaks and stutters)
  • Buffed cone launcher against tanks
  • Tweaked soft kill bounds on battlefield

Bug Fixes

  • Fixed vehicle weapons ignoring player shields
  • Fixed Customization issues with hat selection not showing
  • Fixed zombie matriarch healing ability
  • Fixed Prowler locking cannon seats to same team as driver
  • Fixed broken fishing rod
  • Fixed vehicles not being able to run players over
NinjaThea 2 - dreamware.games

This update keeps the game current and running smoothly across all supported platforms:

  • Biggest upgrade is to Cinemachine 3 – Unity’s camera system for dynamic tracking and transitions – for smoother camera movement

  • Updated localization libraries with fixes and improved Korean glyph support

  • Fixed issues with enemies and platforms some times not spawning correctly in levels 5 and 6

Thanks to anyone who's taken the time to play!

Steam Deck - nya

Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

Screen Reader

  • Fixed slider announcements not being interruptible

  • Fixed a case where the screen reader would not work after a reboot

Jun 20
Beyond The Limits - FaithFM
bugfix
WarpedSpace - warped-space

πŸš€ Warped Space - Build: 690 - Patch Notes:

Date Range: May 27 – June 20, 2025

Hey explorers! We've been hard at work improving core systems, expanding survival mechanics, and fixing long-standing issues. This update brings the first pass of the Base Building Tool update, as building is now via the Build Tool. Also improvements such as quality-of-life upgrades, hydration survival mechanics, new hostile lifeforms, and more.


πŸ› οΈ Build System & Base Updates
  • βš’οΈ Build Tool Snap System (Prototype) Added – Early stages of snapping for build tool for more intuitive base construction.

  • 🧱 Fixed base component power distribution – newly placed components now receive power from the base manager

  • 🧰 Base Fabricator Fixes:

    • Now buildable again.

    • No longer duplicates items.

    • UI updated.

  • 🧹 Storage cleanup improvements: deleted items are now removed and storage transfer is smoother (1-at-a-time logic).

  • 🌱 New Modules & Systems:

    • Planter added to Research HAB.

    • Hydro Incubator and Base Refinery are now buildable.

    • Planting cycle introduced; supports multiple item types.

  • βš’οΈ The Forge has been slightly improved and it awaiting playtest feedback


πŸ§ͺ Research & Missions
  • 🧬 Auto Research bugs squashed.

  • 🧾 Default Schematics now behave like normal schematics.

  • πŸ“œ Mission system improvements:

    • Missions can now reward research unlocks.

    • Added one new mission, removed one outdated.

    • Updated and fixed multiple test mission locations.

    • Fixed beacon markers and hostile DPS readouts.

Worm Added to remote asteroid caves πŸ˜‰

New Locations to explore in the works:


πŸ§β€β™‚οΈ Survival Mechanics: Hydration!
  • πŸ’§ Hydration system implemented:

    • Affects movement (walk/run/EVA).

    • Monitor hydration status through new UI badge.

  • 🧴 Craftable Water Bottles:

    • Right-click to drink.

  • πŸ§ͺ Water Purifier module added for testing.

  • πŸ”ˆ Added eating and drinking SFX.

  • πŸ”§ Various fixes to consumption logic and hydration effects.

Water Purifier Added

Craft water bottles and fill them with water purified from ice fragment.


πŸ§‘β€πŸš€ EVA, Tools & Utility Improvements
  • πŸ”¦ Torch brightness can now be adjusted while holstered.

  • πŸ›Έ Ship spotlight brightness can also be adjusted in the same way.

  • πŸ‘¨β€πŸš€ Exit to EVA check, now functions correctly while docked in space dock.

  • πŸ”‹ Updated Space Dock regen chamber position.

  • πŸ› οΈ Updated Tools + Beam Salvaging logic, for a consistent, controlled yield and future gameplay.

  • Scannable items now show was unknown until scanned


πŸ§ͺ Cinematics & UX
  • 🎬 Introduced Work-in-Progress Opening Cinematic:

    • 1st phase now implemented.

    • Now skippable and only plays when starting a new game.

  • πŸ›‘ Removed placeholder comic cinematic & Added loading text to loading screen.


πŸ‘Ύ Notable Bug Fixes & optimizations
  • πŸ‘Ή New hostile creature variant added.

  • 🧬 Updated creature blink behavior.

  • 🧠 Optimized databank entry logic.

  • 🎨 UI & Icon improvements.

  • 🧠 Keybind error checking added.

  • βš™οΈ Numerous bugfixes across gameplay systems.

  • πŸ› οΈ Fixed: Salvage tool not salvaging !

  • βš™οΈImproved Interactions with: Doors, Gravity, Lights etc.

  • βš™οΈMajor Bug Fixed - with streaming in location from disc, with the knock on effect of fixing

    • audio logs to play 3 times

    • 3 x the hostiles spawned and loot

    • and other effects....


Thanks again for playing Warped Space the Feedback is Important.
More content, polish, and surprises are on the way. Stay tuned and keep exploring!

See you in the void,
– WarpedSpaceDev

Erenshor - Burgee
Welcome to Bellwain Isle!

https://www.youtube.com/watch?v=zdDHB3c8SK8&ab

A strange sailor has blown into Port Azure upon the Vithean Sea's Summer winds. He brings with him a tall-tale of a hidden island that may once have been home to the dreaded Pirate Captain Bellwain.Β 

Rumored to have hoarded a massive treasure over 100 years ago before vanishing into retirement with his beloved wife, Captain Bellwain has been the subject of fisherman stories ever since - with mentions of ghost ships and mysterious lights seen late at night over the Vithean waves.

This content is available players of ALL LEVELS and is accessed from the docks at Port Azure.

Can you solve the mystery of Bellwain Isle?

Bug fix: It should be less likely to rain indoors.

If you have any issues, you know where to find me!

...