Alpha Net 7.3.7
1 Fixed the error of leg animation speed of melee and ranged attacks
2 Reworked the animation synchronization of melee attack state
3 Reworked the animation synchronization of jumping state
4 Reworked the animation synchronization of ranged attack state
5 Reworked the animation synchronization of using consumables
6 Reworked the animation synchronization of using construction
7 Reworked the animation synchronization of holding torches
8 Fixed the bug of rotating the client holding torches
9 Fixed the bug of not destroying the state of the torches when switching between states
10 Reworked the animation synchronization of placing torches
11 Reworked the animation synchronization of planting
12 Reworked the animation synchronization of fishing
13 Reworked the animation synchronization of pulling handles
Alpha Net 7.3.6
1 Reduce the network packet size of terrain tilemap
2 Reduce the network packet size of foreground buildings
3 Reduce the network packet size of mid-ground furniture
4 Reduce the network packet size of background walls
5 Reduce the network packet size of the background wall painting
6 Reduce the network packet size of the fog of war
7 Adjust the archive structure of ordinary trees
8 Fix the bug that the client trees are not displayed
9 Fix the bug that the server places items in the treasure chest incorrectly
10 Fix the bug that the client treasure chest cannot be opened
11 Synchronize the contents of the treasure chest
12 Fix the bug that the backpack and the treasure chest are stacked
Alpha Net 7.3.5
1 The font needs to be longer
2 The steam room created by yourself is no longer displayed
3 The bug of the wooden door registration error
4 Fix the bug that the client minimap displays incorrectly
5 Fix the bug that the player archive cannot be loaded and saved
6 Fix the bug that the player cannot die
7 Fix the bug that the client does not hide after the player dies
đ Bot and Tic is now available in Early Access! đ¤
Jump into the adventure today and explore the unique world of Bot and Tic! Help shape the game by sharing your feedback. This is just the beginning â plenty of updates are on the way!
đ Download it, play it, and help us make it even better!
Based on feedback and comments, we balanced the game, fixed some bugs and hope this patch eases the access of the Demo for people!
More explicit illustrations are now animated!
More animated Backgrounds
Quest descriptions in the quest log
Skill checks can now be rolled on the 'Spacebar' button! You still need to make the choices via mouse click, but we're working on that too.
Opponents have been rebalanced slightly.
Opponents now provide more Essence. Juicy!
Towers scale more noticeable with Marty's attributes.
Two currencies: one for building, one for keeping
This means that you'll keep all the earned money, but will not carry the starting essence to the shop.
You'll have to arouse your enemies to get that sweet nectar!
Global buildings like the Cauldron of Climax and Grand Arcane Orgium can now be build a specific number of times during the TD Mini-game for further optimisation.
Players can now see how much Essence they will carry over to the shop! A visual indicator is present!
Death animations are now played for every opponent who is slain!
Certain bugs that impacted the gameplay have been fixed!
All Character SFX are now influenced by the settings slider.
Music sliders in the options now work as intended and carry over from scene to scene!
Dick Gobbler's shop visual bugs are fixed! You can now bask in all her glory!
Music transitions between scenes are now fixed.
We're actively discussing and sharing new stuff
New channels, improvements
Sharing the art and love
Consider joining
Thank you all for playing our Demo and on your feedback!
Stay hard and keep it cumming, Defenders!
-devs
xxx
Hello everyone, we are the development team of Halcyon Days at Taoyuan.
First and foremost, thank you all for playing and sharing your feedbackâit has been incredibly helpful!
Based on your suggestions, weâve made several minor optimizations to enhance your gaming experience.
Below are all the updates in this patch:
⢠Added a single-use item, \[Huicheng], allowing quick teleportation from inside the cave to its entrance.
⢠Reduced the number of chambers leading to the caveâs boss room.
⢠Added a feed station in Le Hongdiâs courtyardâplayers can now borrow feed for free.
⢠Fixed a bug where story dialogues could get stuck.
⢠Optimized the issue where wall decorations couldnât be picked up after removal; they are now automatically added to your backpack.
If you have suggestions or feedback, feel free to join our QQ group (205068596) or reach out through other channels.
We will carefully consider every piece of feedback you share!
First of all, I apologize to the players who follow "KillHer", after more than a month of review, the game has finally passed the review and can be officially released, and we will see you on July 3rd