Ragnarok Online - CM Buwaya

LIMITED PACKAGE FLASH SALE
June 14th, 2025 00:00 PDT - June 15th, 2025, 23:59 PDT

 

Hello, Adventurers!

To further celebrate Ragnarok Online's 22nd Anniversary, We're releasing a Limited Flash Sale containing popular limited packages! from June 14th, 00:00 PDT until June 15th, 2025, 23:59 PDT, all special packages will be available through the cash shop! Don't miss out and grab while it's still available!

Check the details below.

 
Limited Package Offers

Item Name

Description

Price  
Maximum Buy
Per-Account

(Limited) Force Booster
Special Package

(Account Bound)

Account Bound.

Special Package contains these items:

200 Force Booster
30 Kachua Kachua's Secret Key
10 [Kachua] Mileage Coupon
         
Weight : 0
3500 KP
10


(Limited) Speed Booster
Special Package

(Account Bound)
Account Bound.
Special Package contains these items:

200 Speed Booster
30 Kachua Kachua's Secret Key
10 [Kachua] Mileage Coupon

Weight : 0
3500 KP
10



Invent Expand
Coupon 10 Box

(Account Bound)

Account Bound.

A box containing 10 tickets used to expand
the maximum number of types of items held.
  
Weight : 1
700 KP
10

(Limited) Dinner Package
(Account Bound)

Account Bound.
Special Package contains these items:

10 Special Assorted Dishes Box
10 LUK Biscuit Stick
10 DEX Biscuit Stick
10 STR Biscuit Stick
10 VIT Biscuit Stick
10 INT Biscuit Stick
10 AGI Biscuit Stick
7 Kachua's Secret Key
            
 Weight : 1
600 KP
10



(Limited) Resistance Package
(Account Bound)
Account Bound.
Special Package contains these items:
        
30 Elvira Candy
15 Undead Elemental Scroll
30 Shining Def Scroll
5 Kachua's Secret Key

Weight : 1
600 KP
10



(Limited) Survival Package
(Account Bound)
Account Bound.
Special Package contains these items:

150 Superb Sashimi
15 Convex Mirror
25 Guyak Pudding
5 Kachua's Secret Key

Weight : 1
600 KP
10

(Limited) Mana Box
(Account Bound)
Account Bound.

Special Package contains these items:
            
125 Small Mana Potion
11 Kachua's Secret Key

Weight : 1
1400 KP
10



(Limited) Special Potion Package
(Account Bound)
Account Bound.
Special Package contains these items:

50 Small Mana Potion
100 Small Life Potion
100 Medium Life Potion
100 Mysterious Water
13 Kachua's Secret Key
            
Weight : 1
1600 KP
10

(Limited) All Red Package
(Account Bound)
Account Bound.

Special Package contains these items:
    
100 Almighty
125 Red Booster
25 Kachua's Secret Key
5 [Kachua] Mileage Coupon

Weight : 0
3500 KP
10

  

(Limited) Autumn Package
(Account Bound)

Account Bound.

Special Package contains these items:

1 Costume Autumn Fullmoon
3 [10Day] Premium Subscription
40 Guyak Pudding
20 Kachua's Secret Key
Weight : 1
3750 KP
10

 
(Limited) Christmas Package I
(Account Bound

Account Bound.

Special package designed to celebrate Christmas,
The package contains these items:                     

1 Kafra Buff (7 Days)
20 Almighty
 20 Limit Power Booster
20 Infinity Drink
100 Shining Def Scroll
1 Christmas Costume Selection Package
15 Kachua's Secret Key
Weight : 0
2000 KP
10



(Limited) Christmas Package II
(Account Bound)

Account Bound.

Special package designed to celebrate Christmas,
The package contains these items:    
250 Small Mana Potion
1 Costume Night Sky of Lutie
30 Kachua's Secret Key
Weight : 0
3000 KP
10

 

(Limited) Highly Enriched
Elunium (BSB)

(Account Bound)

Account Bound.

Special Package contains these items:
          
30 Limited Highly Enriched Elunium
3 Blacksmith Blessing
          
Weight : 1
250 KP
10



(Limited) HD Bradium
Package

(Account Bound)

Account Bound.

Special Package contains these items:
          
30 (Limited) HD Bradium
3 Blacksmith Blessing
          
Weight : 1
250 KP
10



(Limited) HD Carnium Package
(Account Bound)

Account Bound.

Special Package contains these items:
          
30 (Limited) HD Carnium
3 Blacksmith Blessing
          
Weight : 1
250 KP
10

(Limited) Highly Enriched
Oridecon Package

(Account Bound)

Account Bound.

Special Package contains these items:
          
30 Limited Highly Enriched Oridecon
3 Holgren Shadow Hammer
          
Weight : 1
250 KP
10

(Limited) Highly Enriched
Elunium (Holg)

(Account Bound)

Account Bound.

Special Package contains these items:
          
30 Limited Highly Enriched Elunium
3 Holgren Shadow Hammer
          
Weight : 1
250 KP
10

(Limited) HD Elunium Package
(Account Bound)

Account Bound.

Special Package contains these items:
          
52 HD Elunium
12 Mental Potion
20 Kachua's Secret Key
10 Blacksmith Blessing
          
Weight : 1          
2000 KP
10

(Limited) HD Oridecon Package
(Account Bound)

Account Bound.

Special Package contains these items:

52 HD Oridecon
12 Mental Potion
20 Kachua's Secret Key
10 Blacksmith Blessing
          
Weight : 1
2000 KP
10

 

(Limited) Enriched
Elunium Package

(Account Bound)

 Account Bound.

Special Package contains these items:

200 Enriched Elunium
20 Kachua's Secret Key
10 Blacksmith Blessing
Weight : 1
3500 KP
10

 
            
(Limited) Enriched
Oridecon Package

 (Account Bound)

 Account Bound.

Special Package contains these items:

200 Enriched Oridecon
20 Kachua's Secret Key
10 Blacksmith Blessing
Weight : 1
3500 KP
10

 

(Limited) Rapid Life Potion
Package


Account Bound.

------------------------
A box containing 250 Rapid Life Potion.

A bottle of condensed plant juices with various healing properties, said to be effective for quick wound healing.
When taken, it restores 6% of MHP every 3 seconds for 10 minutes.
The effect does not activate in Frenzy status.
------------------------
If the character becomes incapacitated, the item effect will also disappear.

Once this item is opened, it is not eligible for returns or refunds.
Cannot be used in the Siege of Herosria.

35 pcs of Kachua's Secret Keys and 15 pcs [Kachua] Mileage Coupons are attached!
------------------------
Weight : 1
4000 KP
10

 

22nd Anniversary Package
(Account Bound)

A limited package to celebrate the 22nd anniversary of iRO.
------------------------
Open to receive the following:
------------------------
30 Kachua's Secret Key
200 True Small Mana Potion
200 Force Booster
200 Silvervine Fruit
10 Costume Enchant Stone Box 30
10 Costume Enchant Stone Box 31
------------------------
Account Bound
------------------------
Weight : 1

3500 KP
1

 

            

2025 May Gacha Bundle
(Account Bound)

Account Bound.

------------------------
Discover the exclusive contents of May 2025 Special Package:
10 Overseas Care Package 71
10 Red Fire Costume Egg
10 Kachua's Secret Key
20 OCP Exchange Token
20 [Kachua] Mileage Coupon
20 Costume Mileage Coin
------------------------
Weight : 1
6500 KP
1



2025 June Gacha Bundle
(Account Bound)

A limited bundle featuring all the boxes from June.
Who knows, you might get some bonuses too!
------------------------
Open to receive the following:
------------------------
Costume Resurrection Bow
10 Overseas Care Package 72
10 22nd Anniversary Costume Egg
10 Kachua's Secret Key
20 OCP Exchange Token
20 [Kachua] Mileage Coupon
20 Costume Mileage Coin
------------------------
Account Bound
------------------------
Weight : 1

6500 KP
1
 


Don't forget to check the Limited Item currently in Sale by clicking the highlighted icon!
 



 

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The Local - Tobey
The modded branch is now up to date with the main branch, including today's changes. This means that the level editor is now included.

Workshop Uploads
Modded uploads will have a "[MODDED]" prefix, and will recieve the "Modded' tag. Modded levels will not appear in non-modded clients.

Development Tips
Here are some potential starting points for adding modded assets to the editor:
  1. All assets need a unique ID. These IDs are defined in the AssetID enum, found in the Asset.cs script
  2. Scenes are serialized into a SceneDescription object, that contains lists of SceneAssets. While you can define your own SceneAsset type, I'd recommened just using the SceneModel type. This is used for most assets, including things like launch pads. You should instead add extra properties to the SceneModel type by adding extra components to it. Doing this should prevent any issues with features like undoing, redoing, and duplication
  3. Only certain file extensions are allowed to be uploaded. If you need to extend this, you can modify the CheckValidityOfPublicFiles method in the SceneDescriptionDirectory.cs script

https://store.steampowered.com/app/2560140/The_Local__Supporter_Package/

Doctor Life Simulator - MustafaYaya

v1.05 Changelog

Bug fixes

• Audio option bugs fixed

Gameplay Changes

• Car camera angle changed

• Joker removed

The Local - Tobey
Timed
  • Adjusted the Trophy times on "my_map" to make the Legend Trophy feasibly achievable

Level Editor
  • The level browser can now display more than 50 levels
  • Fixed an issue with the Ocean asset's collider

https://store.steampowered.com/app/2560140/The_Local__Supporter_Package/

SEDAP! A Culinary Adventure - kopiforge

Hello everyone!

Thank you for your support thus far.

On behalf of the team, I'd like to make an important announcement detailing our plans for SEDAP! for the next few months, so that our players have full transparency on what we're currently doing, and what we're planning to do in the future.

Known Issues 💬

The team has been actively reading all your feedback on Discord and Steam!

Here's a list of known issues that we're actively tackling and hope to resolve soon:

  • Online stability -- although we have been making improvements to online multiplayer mode since the game released, some players are still reporting network latency in their games. This is a complicated issue because of multiple factors like geographical location and hardware, so we'll need more time to investigate.

  • Gameplay bugs & issues with the player experience -- we are aware of a few gameplay bugs reported by players -- here are some of them:

    • Some issues with unlocking certain Achievements.

    • Awkward and disruptive camera splits in local multiplayer mode.

    • Ease of using menus can be improved, especially for P2 in online multiplayer mode.

    • Monster-related issues -- inability to pick up Chopped Tomatoes from the Tomatomancer, the Bandito (the monkey that appears in the Mountains) sometimes failing to drop its stolen items when defeated.

    • Lack of clarity regarding Freshness -- indication of a food's Freshness is important for players aiming for pink star runs. We reflect a Fresh food with visual effects like sparkles and steam, but this might not be obvious at one glance.

  • Late-game difficulty curve -- maps in late-game are much bigger and can be confusing to navigate. Together with the existing pressure of the game, this is a huge point of frustration for some players. In addition to having balancing updates to remedy this, we have decided to experiment with a new minimap feature that will help players navigate levels more comfortably (see below).

Upcoming Features 👀

With that, I'd like to share a sneak peek as to what's coming next:

🐗 The Bestiary: the Makanomicon, but for our lovely Monsters.

📻 Merapi's Radio: a radio in the Camp, where Merapi yells game tips at you.

🔄 Swapping Characters in Online Mode: you'll be able to swap characters in online mode without having to swap hosts.

✨ Small QoL updates: to further improve the state of the game, we're continuing to make enhancements to gameplay experience. Players can expect balancing changes, and the availability of some in-game statistics -- whether you're hunting for achievements or simply want to track your best times when clearing levels.

We're aiming to bring these to you in the following 2 ~ 3 months, so please stay tuned!

Experimental Features 🧪

🌏 Minimap: as mentioned above, this will be a feature that support in-game player navigation, especially as the map sizes grow in late-game.

Pressing a button toggles a minimap appearing on the screen, which allows players to see:

(1) their current location in the level

(2) the positions of discovered and undiscovered ingredient sources

(3) visual indicator of their respawn timings

Here's a rough mockup of what it could potentially look like:

We are currently talking to players to see if this feature would help via our Discord channel. We'd like to extend the discussion here and ask for your thoughts on this feature -- do you think it complements the gameplay experience?

Beyond these, the team is also considering the following:

  • Easy mode/Hard mode

  • Clearer indicators for food Freshness

  • Full control of the camera during the flyover before each level begins

Console Release 🎮

As revealed during the Southeast Asian Games Showcase (SEAGS) last weekend, we will be releasing SEDAP! A Culinary Adventure on consoles -- namely Xbox, PS5, and Nintendo Switch in Q4 2025!

What does this mean for you?

As we move towards our console release, we now also have to handle porting the game to the various consoles. Although we prioritise fixing game-breaking bugs in the form of hotfixes, this does means that patches involving gameplay updates, balancing, and QoL updates will happen less frequently.

And since we're further optimising the game for consoles, its possible that some updates can be applied to the Steam version to make the game run even smoother!

Conclusion

Once again, thank you for your patience, understanding and unwavering support in our little dev team.

The development and release of our first game has been rough, but there's no doubt that all of us at kopiforge want to persevere and deliver a much-improved version of the game in the future!

Yours sincerely,

Jay

Facing any bugs or issues with the game?

Submit them on our Steam "Bug Reports" sub forum, or ping us on our Discord channel!

If you're a player based in China, reach out to us via QQ 1016297720.

Fumiko and the Village of Lust - HotBamboo

Hello everyone!

We're excited to announce that Patch v1.3 for Fumiko and the Village of Lust is now live!

🆕 What's New:
🌐 Japanese language support is now available!

You can now play the game in English or Japanese.

A language selection screen will appear when you start the game, allowing you to choose your preferred language.

Minor bug fixes and improvements.

We hope this update makes the game more accessible and enjoyable for players around the world. Thank you for playing and supporting us!

— HotBamboo Studio

Blood Country - Pirate Dog Games

Issues fixed and changes made that were brought to my attention:

  • enemies in the town level were seeing the player through walls, and they would all surround the player at once, causing slowdowns.

  • sometimes enemies would be moving much faster than they should have been, their speeds were fixed

  • the cursor was sometimes hard to see, so I made it bolder and a bit brighter

  • in ultrawide, the UI was off the screen, I fixed that, but I don't have access to an ultrawide monitor to test it

  • I moved the Tutorial button from the Options screen to the Main Menu screen

Talents - Izumi Games

\[Announcement]

We’re excited to share that Talents will be making appearances at two major events this year: Philippine GameDev Expo (PGDX) and Anime Expo!

While our only physical booth will be at PGDX, we’re thrilled to announce that an exclusive trailer will premiere at Anime Expo 2025! If you're attending, we'd love to see photos—please tag us if you spot us there, as we won’t be able to attend in person this time.

Heads up: This will be our final exhibit at PGDX—so make sure to stop by and check out our brand-new merch!

Lastly, we’re in talks for a potential convention appearance somewhere again this year. It’s still unconfirmed, but stay tuned for updates!

Mars First Logistics - shapeshop
  • When loading a save, remove any monorails that go to the same station as another monorail. This should never have been possible, but for a bug in previous versions (which should now be fixed). Apologies if this deletes a monorail you were using, but it was causing issues with trains colliding and it seems some players were under the impression it was supported, when it shouldn't have been allowed in the first place.
  • Make blast site explosives hole even bigger and angle down slightly.
  • Improve robustness of how the inventory keeps track of parts.
Quartet - fmoo

We've pushed an update to the demo containing some important bug fixes and other improvements.

  • Fixed a combat crash for French players. This also fixes laggy sound effect issues for other EU countries.

  • Fixed an issue causing temporarily unresponsive inputs on the title screen.

  • Made some improvements to the opening sequence in Nikolai's chapter.

  • Fixed some issues with enemy attack animation placement.

  • Fixed application of defensive buffs during the prologue chapter.

...