Aftertime - Dazzling Divine
Journey Through the Undead - Dazzling Divine
Jun 13
Squeakross: Home Squeak Home - Alblune

Hello, we hope you're all squeakrossing hard (But remember to take breaks!!)

Here is a tiny patch mainly focused on improving the experience when playing onSteamdeck. We'll be working on a bunch of bugfixes and improvements starting next week!

Fixes:
  • Fix typos

  • "Auto Cross Completed" settings moved to the top of the list

  • Fix an error that would result in Demo progress transfer not working

Improvements:
  • Photo Mode: You can now toggle the UI with a button

  • Improved readability of various interface elements on steam Deck

We also created a centralized page for major known bugs here : https://squeakross.cool/bugs

Thank you!

-Alex

Dachs Hunter - HFBros AZR

Hey guys,

The portals of Dachs Hunter open on June 17th, and we’re excited to welcome you into battle. The game will officially launch into Early Access at (6 PM GMT-3 / 2 PM PDT / 11 PM CEST)!

At launch, Dachs Hunter will be available for $4.99 and will also feature a 10% launch discount for 14 days!

New Characters

In the early access version you will be able to play with new characters totaling six elements (fire, water, ice, electric, earth and poison).

Available Content

  • 6 Maps

  • 12 Bosses

  • 60 Spells (10 of each element)

  • 90+ Achievements

  • 100+ Unique Enemies

  • 6 Arcane Tiers (dificulty levels)

  • 6 Minigames

  • Friend's Leaderboard

  • Meta Progression (upgrades + spells level)

  • Scroll Exchanger

  • and more..

Changes

  • Changed the maximum level of spells from level 4 to 9.

  • Increased the amount of dachs minion spawns from 2 to 4.

  • Reduced the opacity of AOE spell indicators.

  • Offensive, defensive, and utility upgrades are now offered together upon leveling up.

  • Upgrades that appeared when leveling up to 10, 20, 30... are now called arcane traits and are collected by defeating elites and mini bosses.

  • The demo will be available for an additional 14 days after the early access launch.

Sails - DUNC Studios
Weekly Development Update #1

Welcome to our first weekly Sails update! Thank you for all the initial support since launching our Wishlist page. We genuinely appreciate it and hope you will enjoy the ride as we continue to develop this game. This weeks topics include Skull Island, Server code updates, Main Menu changes and other small adjustments.

Skull Island

Our 3D modeler and worldbuilder has been hard at work creating Skull Island. This island is located far from the rest of the world and isolated. Here players will encounter a medium sized island shrouded in smoke from the island's volcano. This entire island is a loot-zone(area in which players can find gear, recipes and resources) which means players will encounter rare enemies and unique loot. There is abandoned towns and also an ominous lighthouse shackled to the island.

Server Code

Our server architect has been working tirelessly on implementing the kinematic player controller to the server. This requires us to create our own custom physics system to allow large worlds with shifting origins. When we started coding Sails we decided to write our own server software which has been no easy task. This makes development times take longer but improves performance and more potential customization down the road.

Main Menu

Our level designer has completely overhauled the main menu. Changed the environment and color grading of the world. The main menu will have a camera that flies around the island similar to early 2000s Xbox games. Let us know what you think of it.

Community Announcements - tuan_zhang2
优化内容

  1. 为烹饪系统新增了设置选项,使玩家可以设置烹饪出的食品是否设置“禁用自动进食”。

  2. 优化了进食面板,将会更明确的展示食物的标签信息

  3. 对游戏内部分城市互动进行了平衡性调整

Putt Down - Icehelm

There's a game breaking bug with one of the obstacles in the Putt Down demo, namely the arm windmill. This obstacle has bad collision box which makes is it almost most impossible to pass.

There's a fix ready to be pushed, but steam is currently having issues with their authentication service.

I will upload a patch once the issue is resolved.

I'm sorry for any inconvenience this might have caused you.

Icehelm out!

Jun 13
Drop Pockets - Skelly
  • Ball base score buttons have been added to the rack selection screen

  • During rack selection, the chosen ball will now follow your mouse

  • The ball info menu now shows on hover instead of on press.

    • A full rework of the ball info menu has begun, so please look forward to that in a future update.

Misc fixes:

  • Fixed the tooltips of multiple pockets

    • Ice fishing hole

    • Soda can

    • Off-road tire

    • Neck pillow

    • Broken window

  • fixed an issue where pocket items would not be consumed

The Ninja Saviors: Return of the Warriors - Taito_*******
A hail of lead is heading to Tokyo!

Taito will be showing Operation Night Strikers and Night Strikers Gear during a live stream at Shooter Fes 2025, an online event focused on shooting games and organised by City Connection and Game Centre Mikado. The event runs over two days; June 14th and 15th with livestreams starting at 12:00 on each day.

The team from Taito will be on stream from 18:00 on Saturday 14th, with producer Yuichi Toyama and Zuntata’s Katsuhisa Ishikawa being joined by guests Naoki Horii and Hibana Yokeru from developers M2. Learn all about the game play and sounds of Operation Night Strikers Night Strikers Gear while seeing the games in action and listening to the music.

The stream will run on Mikado’s YouTube channel and can be viewed live at Red Bull Gaming Sphere Tokyo.

Shooter Fes 2025

Times/dates

Day 1:Jun 14th 2025, 12:00 - 23:00 (JST)

Day 2:Jun 15th 2025, 12:00 - 22:00 (JST)

Location

Red Bull Gaming Sphere Tokyo (Nakano, Tokyo)

*Free entry

Streaming

https://www.youtube.com/watch?v=aG_Zcdqn6bYhttps://www.youtube.com/watch?v=UuvA4VMYZQ0 Channel: https://www.youtube.com/channel/UCPrifqgoJmq7UgmRkZUKTJQ

Participants (in alphabetical order)

Ancient

BEEP

CITY CONNECTION

COMPILE HEART

exA-Arcadia

G-MODE

Granzella

G.rev

Happinet

Happymeal

M2 Shot Triggers

mebius.

MIKADO

MOSS

Neotro

Phoenixx

Pyramid

SUCCESS

SUPERDELUXE GAMES

TAITO

TATSUJIN

Planning & Operation:

CITY CONNECTION

Gesen MIKADO(INH)

Cooperation:

Happinet

Shooters Fes 2025

https://shootersfes.com/

Operation Night Strikers

https://www.taito.co.jp/opstrikers

Nighe Striker GEAR

https://m2stg.com/night-striker-gear/

https://store.steampowered.com/app/3099790/https://store.steampowered.com/app/3290390/GEAR/

War Thunder - Blitzkrieg Wulf


Welcome to the 176th War Thunder Steam Screenshot Competition!

Thank you once again for your incredible submissions! This coming week, we’ll be focusing on the quiet moments before the storm! You’ll be capturing missions set at sunrise, where soft morning light and long shadows set the stage for the battle to come. Any vehicle type is welcome—just be sure it’s ready to roll out under a golden sky. The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 176th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen176. You have time until the 20th of June to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Terms:
  • Your screenshot should be taken in morning light and can include any vehicle.
  • You must add the #WTscreen176 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 175th edition – Tactical Canvas!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3496521333
    https://steamcommunity.com/sharedfiles/filedetails/?id=3494914941
    https://steamcommunity.com/sharedfiles/filedetails/?id=3494789417

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3495061925
    https://steamcommunity.com/sharedfiles/filedetails/?id=3494630490
    https://steamcommunity.com/sharedfiles/filedetails/?id=3495915459

    Each winner will get 300GE! Congratulations and see you next week!
    ...