Spooky Express - Mairi Spaceship
Hey everyone!

With Spooky Express creeping ever closer to release, we've got something special to share.

The Draknek & Friends merch store has been updated with a brand new collection of official Spooky Express merchandise, including:

โ˜• Wrap-Around Mug
๐Ÿ–ผ๏ธ Framed Prints
๐Ÿ–ฑ๏ธ Large Desk Mat
๐Ÿ‘• Branded T-Shirt



Sink your fangs into the merch here, or check out the entire Draknek & Friends collection featuring all of our thinky puzzle games and more.

Additionally, this Sunday keep an eye on the PC Gaming Show at 8pm GMT where you might just spot something spooky in the lineup. ๐Ÿ‘‡



We're looking forward to sharing more about Spooky Express very soon.

Until then, stay spooky! ๐ŸŽƒ
Global Magnates: Shipping Tycoon - Sherry
Hello Magnates!

Weโ€™re excited to announce that Global Magnates: Shipping Tycoon will be participating in the June edition of Steam Next Fest!

To let you experience the thrill of global shipping management ahead of time, our brand new playable demo is now live โ€“ download it now and start building your shipping empire:
https://store.steampowered.com/app/3003710/_Demo/

Since the first public demo release, weโ€™ve received tons of valuable feedback from the community. (A heartfelt thank you to every player who played the game, shared your suggestions, and encouraged us along the way!)

Based on your feedback, weโ€™ve fixed some common issues and further polished the overall experience. Weโ€™re thrilled to bring you this updated and improved demo version.

Whatโ€™s New in This Demo Update
Bug Fixes
- Fixed incorrect task descriptions in the English version
- Fixed in-game time errors when switching between English and Chinese
- Fixed save file sorting issues when switching languages
- Fixed broken shortcut links in certain tasks
- Fixed various game crash bugs
- Fixed cross-language save file compatibility issues
- Fixed news display errors when loading saves
- Fixed an issue where loading certain saves prevented the game from starting
Improvements
- Loan limits now increase with the company's reputation level
- Upgrading the Technology Department now increases your tech point cap
- Added the ability to delete save files

Global Magnates: Shipping Tycoon is still in active development, and weโ€™re looking forward to connecting with more players during Steam Next Fest.
If you enjoy this global shipping simulation from our small indie team, we invite you to try the demo and add the game to your wishlist โ€” your support means the world to us and keeps us moving forward!

Thank you again for all the support and constructive feedback โ€” weโ€™ll continue improving the game to deliver a better experience.
Feel free to share your thoughts in the community discussions and let us know what youโ€™d like to see next!

๐Ÿ“ Demo Feedback Survey (Impressions and suggestions)
https://aquilainteractive.feishu.cn/share/base/form/shrcnLG9fiSp7NLjS6wBW5dhvWg
๐Ÿž Bug Submission Form (Issues and errors)
https://aquilainteractive.feishu.cn/share/base/form/shrcn0i0KMdELvAAOUleP7u2aJg

๐ŸŽฎ Join our Player Community to connect and share your experience:
๐Ÿ”ธ Steam Community Discussion Forum
๐Ÿ”ธ Official Discord: https://discord.gg/sQ7r7p7SFJ

โ€”โ€”"Global Magnates" Development Team
Steel Judgment - Worst Driller (World)

Hello again!

We're back with another pretty substantial patch to the game's demo with the addition of a new weapon, a pretty big relic overhaul (as well as some new ones), and the new Soul Orb mechanic. Please let us know what you think through the community hub or on Discord!

What's New?

  • Excalibur, the Trenchant Minigun has been added to the arsenal.
  • Many existing relics have been revamped together with the addition of the Infernal Engine, Ethereal Magnet and Soul Furnace. More detailed info can be found below.
  • Enemies will now drop Soul Orbs on death that can be destroyed to steal their essence (which was previously only accessible by countering enemies).
  • A random vendor (relic trader, relic upgrader, gun muncher or refuel station) now appears at the end of each floor.
  • 2 large rooms have been redesigned to feel less awkward to play in.
  • Various balance adjustments (mostly buffs) to some existing weapons have been made.
  • Various bug fixes and QoL improvements have been made.
Weapons
General
  • The Combat Data cost to unlock weapons now decreases with the amount you earn while using them during a run. This means the more you use a weapon, the less it will cost to unlock (it will eventually become free).
  • You can now view tips on how to use every weapon in the details section of the loadout station.
  • All weapons with alt-fires that recharge over time will play a sound when becoming fully charged.
Excalibur (New!)
  • Fires a volley of swords while primary fire is held down.
  • Alt-fire summons swords to juggle enemies around you and can be redirected towards enemies as well.
Vajra
  • Projectiles from other sources can now also trigger alt-fireโ€™s absorption effect.
Gungnir
  • Increased projectile speed to make the gun more effective at longer ranges.
Faust
  • Added a Meteor to alt-fireโ€™s item pool that rains down on nearby enemies, damaging and igniting them.
  • Faustโ€™s display now shows which item alt-fire will fish out so you know whatโ€™s coming beforehand.
Muramasa
  • The overheat bar now goes down instead of up to hopefully avoid confusion with alt-fireโ€™s charge display.
  • Overheat threshold has been slightly increased (meaning you can fire the gun for longer before it overheats).
Relics
General
  • Added more visual and sound effects to relic effects for better clarity and feedback.
  • Updated relic descriptions to hopefully be clearer.
  • Examining a relic in the tab menu now tells you what collecting more stacks of it does.
  • Hephaestusโ€™ unlock store now tells you what the unlockable item does so you can make a more informed purchase/reservation.
Infernal Engine (New!)
  • Grants a small chance to ignite enemies on hit. Hitting an ignited enemy grants you a small bonus to fire rate.
Ethereal Magnet (New!)
  • Increases your pickup range for health packs.
Soul Furnace (New!)
  • Hitting an ignited enemy has a chance to spawn its soul orb.
Lightning In A Bottle
  • Chain Lightning has been replaced with a Shock debuff that zaps another nearby enemy whenever the shocked enemy is hit.
Dodge Cape โ‡’ Afterburner Cape
  • Now ignites the next enemy you hit after dodging through an attack instead of doing bonus damage. The number of hits the buff lasts for increases with stacks.
MP3 Player
  • Now provides a small heal and is triggered everytime you earn a certain amount of style points.
256 Volt Battery
  • Improved visibility of the battery and made it automatically fly towards the player like a regular health pack.
Steel Jetpack โ‡’ Propulsion Jetpack
  • Stack effect changed from lower charge threshold to extra stackable charges of the air jump.
Seismic Soda
  • Now has a chance to spawn cluster bombs on explosions instead of a critical explosion.
Unstable Matter
  • Now triggers an explosion around you after gaining an essence from any source, not just countering.
Sadism
  • Now grants a burst of movement and attack speed after killing an enemy. The buff lasts longer with more stacks.
PGโ€™s Fidget Spinner โ‡’ Beanoโ€™s Spinner
  • Is now a rare relic because itโ€™s pretty strong.
Shattering Mallet
  • Is now a rare relic and lets you do bonus damage to enemies for as long as the debuffโ€™s duration, which scales with stack count.
Miscellaneous
  • Enemies now have an extra visual effect when they are defeated.
  • All stun effects on normal enemies have had their duration increased from 1s to 1.5s.
  • Reduced the Relic Constructorโ€™s relic cost from 5 to 4.
  • The Immolatorโ€™s fireball attack now has a sound cue while itโ€™s charging up.
  • The gameโ€™s music now loops seamlessly (at least I hope it does).
  • All essence-related style actions now reward more style points than before.
  • The tutorial now has a short portion near the end to teach the player about Essences and Soul Orbs.
  • The gameโ€™s intro scene now has background art.
  • Improved the model used for weapon pickups.
  • Core Augment pickups now remember how much charge you had if you dropped one from swapping it.
  • Orpheusโ€™ melee hitboxes now come out immediately and linger for a short grace period to make them feel more lenient.
  • Added equip sounds for more weapons.
  • The first reward choice of 2 weapons at the end of Floor 1 now always tries to give at least 1 locked weapon if possible (so you can use it and make it cheaper to unlock).
  • Adjusted the short descriptions for every weapon.
  • Various minor fixes and changes that I can't remember anymore and you probably donโ€™t care about.
What's Next?

Moving forward, we'll be releasing one more patch of demo content for Yggdrasil before we shift our focus fully towards the gameโ€™s second zone, Yomi (which will only be featured in Early Access).

We plan to add another zone boss that may appear instead of Tiamat and make adjustments to some of the enemies in the game. We also want to continue tackling the gameโ€™s general lack of information which players have feedbacked to us about, and thereโ€™ll most likely be some kind of codex to read up about enemies and items in the hub world on the table that currently says โ€œWork in Progressโ€.

Thanks again for playing!
Code ZIN: Esper Arena - Giiku Games
Lyric Video by Artist Planetboom! Enjoy the song!
So far, we have released four of his songs, and a fifth is coming with our next mode (Chaser variant)!

Shattered Divinities - ๆขฆ้ญ‚ๆ˜Ÿ่€€
To correct the errors, a new version of the game has been released.
Please update the game to the latest version before playing.



Main Update Content:
Optimization of Controller Experience
UI interface has added a fixed confirmation/cancel action using A/B buttons, and a page-turning function using the shoulder buttons.
The UI interface now supports operation with the D-pad.Optimized default controller mapping.

Game Content Optimization
Improved feel of wall jump operation, supports front wall jump.
Reduced the material quantity requirement for the side quest [Damaged Whistle].
When talking to NPCs, the player character will be in invincible state.
Optimized display of certain icons.Reduced difficulty of some jump-and-run challenges.
Improved enemy hit detection while in the air.

Bug Fixes
Fixed a bug where mouse cannot be used as a key during keyboard and mouse operation.
Fixed a bug where key hints change to controller buttons when clicking with the mouse.
Fixed some map clipping issues.
Fixed a bug where [Guardian Knight] and [Shield of Resistance] would not move.
Fixed possible clipping issues during map transitions.
Fixed a bug causing abnormal key conflicts during key remapping.
Fixed a bug where [Assault - Sword Qi] would deal dual damage at close range.

One More Night - Wtf Miki
Chior Chapter 1: Hall Of Pillars - Steel Rain Studios
Hey all! Brand new update for the game! this is a sneak peek, leading up to the 2nd chapter of the game!

This is the new stuff:

-Brand new portraits for the characters

-New sfx for when an enemy is nearby

-Somewhat revamped tutorial

-new secrets added

-phones will now have something strange on the other line

-added something that I forgot about.....

-uhhhhh

-yeah i dont remember, sorry.

-removed Decav

!!BONUS!!

The entire Chior Ost (well, only chapter 1 and the starting area) has been uploaded on youtube! Give it a listen when you feel like it!

https://youtube.com/playlist?list=PLov-gCcaiG_vrAFocg-WPo5jQUkYo2-ps&si=CSNIQBcknpj3x-wI

Cover art by Mir: https://www.youtube.com/@miroculist8049

and F.E. https://www.youtube.com/channel/UC61sI1LzZGGUGdDW_xhdMoA

Huge thanks to all folks who have been supporting us

!

Arma Reforger - =OV=


Attention Soldiers,

We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.

Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.


Stability and Performance
  • Fixed: Crash related to blocked players
  • Fixed: Possible fix for crash related to music
  • Fixed: PlayStation 5 crash caused by GPU barrier
Workshop
  • Fixed: Start of addon download could get stuck on infinite loading screen
  • Fixed: UI didn't show mod size on download resume after game restart
  • Fixed: Unfinished downloads on game shutdown could not be resumed after game restart
  • Fixed: Failed resumed download would not properly show error in UI
  • Fixed: Addons could constantly show 100% progress during update
Community Announcements - maki_takizawa
Players will get to fight epic battles in SUPER ROBOT WARS Y, slated to release on 28 of August 2025. Part of the SUPER ROBOT WARS series, the title will bring this grid-based tactical JRPG to PC via Steam. Also, digital pre-orders are now opened for PC via Steam.



In SUPER ROBOT WARS Y, players will compete in turn-based tactical combat on grid-based maps while controlling a team of pilots with various abilities. They will get to enjoy fan-favourite units from past games, as well brand-new ones to the franchise, including some appearing on console for the very first time.

Here is the complete list:

โ€ข COMBATTLER V,
โ€ข Aura Battler Dunbine,
โ€ข New Story of AURA BATTLER Dunbine,
โ€ข Heavy Metal L-Gaim,
โ€ข Mobile Suit Z Gundam,
โ€ข Mobile Suit Gundam Char's Counterattack,
โ€ข M-MSV,
โ€ข Mobile Fighter G Gundam,
โ€ข Mobile Suit Gundam Wing: Endless Waltz,
โ€ข Mobile Suit Gundam SEED Destiny,
โ€ข Mobile Suit Gundam the Witch from Mercury Season 1,
โ€ข Mazinkaiser VS the Great General of Darkness,
โ€ข Getter Robo Arc,
โ€ข Majestic Prince,
โ€ข Macross Delta,
โ€ข Macross Delta: Passionate Walkรผre,
โ€ข Code Geass: Lelouch of the Rebellion III Glorification,
โ€ข Code Geass Lelouch of the Re;surrection,
โ€ข Godzilla Singular Point,
โ€ข and SSSS.DYNAZENON.

https://store.steampowered.com/app/1909950/Y/
Dragonheir: Silent Gods - transjoingdragon
๐Ÿ”ฅ ๐๐ซ๐ž-๐’๐ฎ๐ฆ๐ฆ๐จ๐ง ๐„๐ฏ๐ž๐ง๐ญ ๐๐ซ๐ž๐ฏ๐ข๐ž๐ฐ
๐’๐ญ๐š๐ซ๐ญ ๐ฒ๐จ๐ฎ๐ซ ๐ฅ๐ž๐ ๐ž๐ง๐ ๐›๐ž๐Ÿ๐จ๐ซ๐ž ๐ญ๐ก๐ž ๐ซ๐ž๐›๐จ๐จ๐ญ ๐›๐ž๐ ๐ข๐ง๐ฌ.

The world of Dragonheir is preparing to awakenโ€”and with it comes one of the most exciting events of the reboot version: the ๐๐ซ๐ž-๐’๐ฎ๐ฆ๐ฆ๐จ๐ง ๐„๐ฏ๐ž๐ง๐ญ!
This is your chance to summon heroes ๐›๐ž๐Ÿ๐จ๐ซ๐ž ๐ฅ๐š๐ฎ๐ง๐œ๐ก, lock in your best results, and carry them into the new era with a ๐๐ซ๐จ๐ฉ๐ก๐ž๐œ๐ฒ ๐‚๐จ๐๐ž.

๐Ÿงญ ๐‡๐ž๐ซ๐žโ€™๐ฌ ๐ฐ๐ก๐š๐ญ ๐š๐ฐ๐š๐ข๐ญ๐ฌ:
-๐”๐ฉ ๐ญ๐จ ๐Ÿ๐Ÿ“๐ŸŽ ๐Ÿ๐ซ๐ž๐ž ๐ฌ๐ฎ๐ฆ๐ฆ๐จ๐ง ๐๐ซ๐š๐ฐ๐ฌ by completing event missions
-๐€๐ญ ๐ฅ๐ž๐š๐ฌ๐ญ ๐Ÿ‘ ๐ ๐ฎ๐š๐ซ๐š๐ง๐ญ๐ž๐ž๐ ๐‹๐ž๐ ๐ž๐ง๐๐š๐ซ๐ฒ ๐ก๐ž๐ซ๐จ๐ž๐ฌ!!!

๐Ÿ‘‰ ๐˜›๐˜ฉ๐˜ช๐˜ด ๐˜ช๐˜ด ๐˜บ๐˜ฐ๐˜ถ๐˜ณ ๐˜จ๐˜ฐ๐˜ญ๐˜ฅ๐˜ฆ๐˜ฏ ๐˜ค๐˜ฉ๐˜ข๐˜ฏ๐˜ค๐˜ฆ ๐˜ต๐˜ฐ ๐˜ฃ๐˜ถ๐˜ช๐˜ญ๐˜ฅ ๐˜บ๐˜ฐ๐˜ถ๐˜ณ ๐˜ฅ๐˜ณ๐˜ฆ๐˜ข๐˜ฎ ๐˜ต๐˜ฆ๐˜ข๐˜ฎ ๐˜ฐ๐˜ง ๐˜ฑ๐˜ฐ๐˜ธ๐˜ฆ๐˜ณ๐˜ง๐˜ถ๐˜ญ ๐˜ฉ๐˜ฆ๐˜ณ๐˜ฐ๐˜ฆ๐˜ด ๐˜ฃ๐˜ฆ๐˜ง๐˜ฐ๐˜ณ๐˜ฆ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ณ๐˜ฆ๐˜ฃ๐˜ฐ๐˜ฐ๐˜ต!
-A ๐๐ซ๐จ๐ฉ๐ก๐ž๐œ๐ฒ ๐‚๐จ๐๐ž to save your favorite results and claim them after launch

This isnโ€™t just another eventโ€”๐ข๐ญโ€™๐ฌ ๐ฒ๐จ๐ฎ๐ซ ๐Ÿ๐ข๐ซ๐ฌ๐ญ ๐ฌ๐ญ๐ž๐ฉ ๐ข๐ง๐ญ๐จ ๐ญ๐ก๐ž ๐ซ๐ž๐›๐จ๐ซ๐ง ๐ฐ๐จ๐ซ๐ฅ๐ ๐จ๐Ÿ ๐ƒ๐ซ๐š๐ ๐จ๐ง๐ก๐ž๐ข๐ซ.
Donโ€™t miss the moment to pre-draw your power and return stronger than ever.

๐Ÿ“ฒ ๐‘๐ž๐ ๐ข๐ฌ๐ญ๐ž๐ซ ๐๐Ž๐–:
๐Ÿ‘‰ https://dragonheir.sgrastudio.com/act/a20250411reserve
#Dragonheir #PreRegister

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