Forever World Cup Simulator - laukaichung
Added a new feature about Iceland (2016-2018).

https://simcups.com/team-ratings/features?page=1

May 31
Tenebris: Terra Incognita - TenebrisGame
Raid
  • Fix: Incorrect transpositions of words of heroes' lines.
  • Fix: Too small text for rewards in the distance.

Combat
  • Fix: Battles that didn't start!
  • Fix: Goliath was able to apply the “ Unbreakable Wall” effect on himself.
  • Fix: The following skills did not accumulate: Firebrand, Executioner, Hacker (Libritor), Not So Fast, Kill Shots, Sniping, Preparing for the Olympics.
  • Fix: The “Wait” button was active during an attack animation, and was abusable.
  • Fix: The damage text did not match the actual damage when the armor was less than the damage dealt.
  • Fix: Crystalloid “Custodia” did not lose its hatch after death.
  • Fix: The skill “Ammo Reserve” reset its cooldown.
  • Fix: Libritor could accumulate “Droning” effect.
  • Fix: Scutigeromorpha's “Gluttony” skill removed all positive effects from the target on a miss.
  • Fix: When fighting Vermutoidus and Sonicus, if a skill that does not end the turn was used to finish it off, the fight did not end.
  • Fix: The effect “Combat Readiness” increased initiative only 1 time when applied.

Ui
  • Edit: Expanded the effect name panel in the tooltip to two lines.

Balance
  • Flamethrower weapons now have a bonus to burn.
  • Bleed bonus effect has been removed from the combat drone.
  • Rebalanced Implants. Added bonuses to positive effects such as: “Panacea”, ‘Bionanobots’, ‘Technanobots’. Added bonuses to negative effects such as: “Burning”, ‘Bleeding’, ‘Shock’, ‘Burn’, and ‘Acid’.
  • Increased bonus amount on - damage against targets in control.

Bosses
  • Weakened Scutigeromorpha boss.
  • Strengthened Vermutoidus boss.
  • Strengthened Androctonus boss.
  • Reinforced Sonicus boss.

Other
  • Fix: Texts, localizations.

May 31
Status Entropos - Ульман
Wrapping up May: let's talk about new animations, accelerated transition to dedicated servers and a lot of technical work.
Thank you for your support — more is ahead!

Umigame - NimbleGamesStudio
Get ready!

The Umigame demo will be live on Monday, June 2nd at 3:00 PM GMT.
Mark your calendars, wishlist the game, and prepare to dive into the dark, whimsical world we've been building with love since april 2024.

We can’t wait to hear your thoughts, so hop in and let us know what you think!

See you in the swamp. 🌿
小小侠客模拟器 - 大猫
大家好,

为进一步丰富计略选择、提升整体游戏体验,尽可能让更多的计略有出场的机会,我们已对现有计略数值体系进行了大幅度调整。

  1. 39个计略得到了增强,以提升其实战表现和使用价值
  2. 2个计略进行了削弱或效果调整,以适配新的计略池
  3. 1个招式进行了削弱,以适配新的计略池
  4. 增加了每年商店的刷新次数
  5. 修复了部分敌人计略掉落异常的错误

我们意识到,由于玩家的游戏水平存在一定差异,大家在挑战过程中对难度的感受也各不相同。有人希望更具挑战性,有人则希望节奏更轻松。对此,我们一直在努力寻找一个“最大公约数”,在保证游戏乐趣和挑战性的同时,尽可能避免让大家有“坐牢”般的游戏体验。

我们会持续对各类数据进行分析,结合玩家建议,对游戏内容进行合理优化和调整,让更多玩家都能享受到游戏的魅力。

同时,我们也诚挚欢迎大家加入我们的玩家交流群,在群内积极交流、反馈问题与建议。您的每一条声音,我们都会认真倾听。

感谢您的理解与支持,让我们一起把游戏变得更好!



感谢您的支持,祝游戏愉快!
Gym Nights - T i a D
This small update includes:

A new Story difficulty level.
Perfect for players who just want to experience the narrative. On this setting, the AI is less aggressive and moves more slowly.

Optimization improvements for smoother performance.

Removal of certain blur-like effects that were affecting visual clarity.

Temporary change: the game now supports only two languages. Full language support may return in the future.

Thank you for your support!
Clean It Up! - itayron10
The Los Palmus Update Just Launched!
The biggest update since the game's release is now available!

Here's what's new:

  • 10 additional days of main story content

  • New characters and stories

  • A brand new cleaning store

  • Dozens of new items to clean

  • An all-new Sandbox Mode — clean any item in the game with no restrictions

  • Various bug fixes and quality-of-life improvements

Try it now for free!
May 31
刷啊刷 - woailuo5241
0.极大的优化了战斗的卡顿
1.删除天书:势无不破、一击爆裂、烧杀抢夺、瞬乱打击
2.新增4个点修NPC,分别在2层、7层、12层、17层的副本,通过他们可以强化你的物品掉落、马内掉落、爆伤、终伤
3.修改了部分角色的被动、法宝
4.修改了部分的小bug
5.其他忘记了

Kitsu's Destiny - Nexxus Drako
I'm excited to announce the open source release of Kitsu’s Destiny v1.4.0 under the Mozilla Public License 2.0!

This version is not the current release build, but it provides a solid foundation for modders, developers, and curious minds to build upon. All third-party assets—such as art, music, and plugins we don’t own or have redistribution rights for—have been stripped out to comply with licensing rules.

That said, most of the removed assets are:
• Available via the Dependency Sources linked in the repo
• Included in the default RPG Maker asset library

Why Now?

Simple: I found an old ZIP of 1.4.0 and decided it was time.

There’s a chance a cleaned-up 1.4.1 build (tentatively called 1.4.2) could be re-released with updated branding (Drakonian Nexus instead of KitsuNet), and possibly some tweaks to the pricing or metadata.

What’s Next?

Open-sourcing Kitsu’s Destiny was always part of the long-term plan—especially once the game became less financially viable to keep as a paid product.

Down the line, the base game itself may go free entirely, with paid DLC remaining available to support ongoing development and content.
Vietnam War - thoriumgamelab
* Controls for aircraft yaw and roll can now be switched in settings; so yaw is mouse X axis, and roll is A and D.

* Invert flight Y axis now actually works (sorry guys), and option now added to ingame settings menu.

* Hardcore mode setting should now display correctly on startup what was last selected.
...