New configuration management function has been added for photo organization. Now you can save all organization options as custom configurations for the next one click call. You can also set a default configuration that will automatically load when the program starts.
I believe users who frequently organize images will love this feature!! For example, I often need to transfer videos taken by DJI Pocket3 to NAS, so I don't have to set them up for half a day every time in the future.
This week I made a shootable switch. This switch, once activated, contacts the Global Signal Bus, emitting a signal that opens a nearby door. With a tiny bit of additional code, this switch can be used to signal the activation or opening of anything we wish.
Then I made the door, and connected the signal that the switch sends, to a local function in the door script, which actually opens the door, changes the sprite, and removes the hitbox collision. Just as with the switch, this door is ready to be updated for more functionality, and is able to be opened by any source we want via the Global Signal Bus. Improved door graphics and animation coming soon!
This week I also made some new item pickup graphics. Each area in Star Child will contain a number of secret keys that can be used to access secret bosses, secret upgrades, and all the other cool things you definitely want to find!
Hey Commanders! This update brings huge new features, bug fixes, and performance boosts to take your cube-blasting experience to the next level!
🎯 New Campaign Mode Ready for a real challenge? We’ve added a brand-new Campaign Mode, featuring 6 handcrafted missions with increasing difficulty. Between each mission, upgrade your defenses and prepare for what’s next. Can you beat them all?
🛸 Pilot Your Own Ship! Introducing a game-changing feature: spaceship control! Take direct control of your own assault ship and wreak havoc among enemy cubes!
Unlock and upgrade 3 powerful weapons: Auto-Cannon – Automatically targets enemies near your pointer. Rocket Launcher – Devastating area damage with style. Mega Bomb – Drop it like it’s hot and flatten enemies beneath you.
🐛 Bug Fixes Fixed a bug affecting Blitz mode. Fixed an issue with enemy unit spawning. Fixed a bug where XP gain wasn’t properly counted.
⚙️ Performance Improvements Optimized enemy cube movement for smoother gameplay.
Check out this week's special deals related to Operators.
Juggernaut
A living war machine. Pushes through the frontlines without hesitation, withstands heavy fire, and doesn't stop until the objective is reached.
Metro Militia
The streets are safe thanks to him. Even the most dangerous terrorists can’t escape his grasp.
ROK Flotilla
An elite WARFLOT operative. Light, precise, and always one step ahead of the enemy.
S.O.G.
An elite operative from the rapid response unit. Trained for the toughest missions in any conditions. Acts fast, decisively, and silently.
Red Devil Pack
Red beret - a sign of an elite soldier. Tactical gloves - stand out in any situation. Cool glasses show who's the boss. Beryl in unique camouflage - the devil's own scythe.
The demo version has been updated. Please refer to the previous post for detailed patch notes.
This game realistically isn't generating much income yet, and I'm continuing development by investing my own time and money. I kindly ask that you refrain from analyzing or tampering with the game client.