Salty Hounds - Topping Palette
Dear Players,

We sincerely apologize for the concern caused by the recent lack of updates.
The lead director spearheading the project was hospitalized due to fainting and a concussion, resulting from accumulated fatigue and stress.

Fortunately, after a period of recovery, the lead director has resumed work with full dedication to the development of the game. Please rest assured regarding future game updates and the completion of Salty Hounds.

Seha's Story Update
  • Starting today, Seha's story content will be updated sequentially.
    We considered delaying the update further to release all content, including the endings, at once. However, to avoid prolonging your wait, we've decided to release content sequentially in short intervals as each part passes its bug checks.



    New Major Feature - Character Location Tracking via Mini-Map

  • You can now see the real-time location of each main character on the mini-map. This mini-map will also display the location of scheduled dates (Sundays only).



    New Date Location Added: Bar

  • Along with the currently updated Seha's Affection Level 3 story, you can now also enjoy date content at the Bar.



    Quality of Life (QOL) Improvements

  • The 'Confirm' button can now also be activated using the Spacebar and Enter keys.
  • Setting the text display speed to its maximum (100) will now display text instantly without delay, allowing for a smoother gameplay experience.

    Streaming Guidelines
  • For game streaming, please refer to the guidelines on our Steam page.

    Other Update Details:
    • [Story] The deadline for triggering the bad ending has been extended from 30 weeks to 50 weeks.

    • [QOL] The 'Confirm' button can now also be activated using the Spacebar and Enter keys.
    • [QOL] Setting the text display speed to its maximum (100) will now display text instantly without delay.

    • [Event] New Date Location: Bar - Dates at the Bar are now available from Seha's Affection Level 3.
    • [Event] Added a Bar date with Seha featuring a mini-game. (Dates for other characters will be added sequentially.)
    • [Event] Added new conversation events at the Haeryang Securities building.
    • [Event] Increased the probability of special events occurring from the Haeryang Securities magazine.

    • [Balance] Bar opening hours changed: 6 PM -> 4 PM.
    • [Optimization] Game Optimization: Performed game optimization to reduce file size and shorten loading times.

    • [FIX] Fixed a bug where the phone call event in week 7, where Seha asks about your preferred bar, would end abruptly.
    • [FIX] Fixed an issue where the game would freeze if a phone call was answered after 11 PM.
    • [FIX] Fixed an error where the '(!)' indicator remained in front of the Shooting Range even after the event had been viewed.
    • [FIX] Entrance Cursor Bug: Fixed a bug where multiple entrance cursors were displayed simultaneously at locations such as intersections.

    If you encounter any bugs or issues while playing, please let us know through this Google form.
    Thank you for your support.
May 30
Crystal Caverns - Wishlist Crystal Caverns
Added "Declasse" Intro
Final Knight - darkmiaknight


The massive v0.4 update for Final Knight is now live!

Each class now gains a third advanced subclass,
and the basic attack system has been overhauled to allow for deeper and more tactical combat.

To mark this major milestone,
Final Knight is now available at 40% OFF for the next 2 weeks.

Experience new strategic combinations, revamped mechanics,
and enhanced action firsthand!

Don’t miss out – there’s never been a better time to begin your adventure in Final Knight.

✨ [Event Bonus] 📈 All players earn +50% EXP

📅 Discount Period: Available for 2 weeks starting now
🛡️ May Update – New Advanced Classes & Enhanced Basic Attacks
🛡️ April Update – Summary of Class Upgrades and Features


Thank you for your continued support!

奇妙大富翁(Wonderful Richman) - 海堂果工作室
修复多种原因导致匹配不到对局的问题
Final Knight - darkmiaknight


🧬 New Advanced Class Update


Previously, you would gain your base class’s special ability at level 5, and unlock an advanced class at level 10.
However, reaching level 10 took quite a bit of playtime.
So we’ve added a new mid-tier advanced class unlocked at level 7 to bridge the gap.

✨ Advanced Class Update 🎉 Enjoy +50% EXP 📈 for 2 weeks starting today!

🎯 Gladiator - Fighter
The Gladiator’s attacks have +15% critical hit chance when striking enemies targeting them.
If the enemy has 15% or less HP remaining, critical damage increases by up to 25%.
When attacked, the Gladiator stuns the attacker for 2 seconds and reflects physical damage equal to Max HP × 5.

🛡️ Crusader - Paladin
If the Crusader has at least 30% HP, whenever an ally takes damage, the Crusader reduces it by 3, but loses 1 HP themselves.

🪨 Stone Shaman - Hammerer
All magic damage dealt is increased by 15%.
After using 3 skills, the next one creates a magic zone for 8 seconds that deals damage every second equal to HP × 1.1 to enemies within 5M.
This magic deals double damage to stunned enemies.


🔪 Painbringer - Black Guard
Enemies targeting the Painbringer take 15% more damage.
Every 4 seconds, the Painbringer inflicts 1 Wound stack to enemies within 5M.

☠️ Venom Strider - Ranger
15% of the Venom Strider’s skill damage is converted into poison damage over 5 seconds and stacks.
Poisoned enemies take an additional 25% damage.

🔥 High Arbiter - Wizard
Ultimate skill damage increases by 35%.
Each basic attack hit reduces the ultimate’s cooldown by 8%.

💀 Chaos Lord - Barbarian
Each Wound stack on an enemy increases damage dealt by 3%.
If the Chaos Lord has 100+ Stamina, this bonus doubles.
With 5 or more Wound stacks, an extra 15% bonus damage is applied.

🙏 Ascetic - Cleric
The lower the Ascetic’s HP, the higher their attack power.
At 30% HP or less, attack speed and physical damage increase by up to 50%.
Cannot be knocked down when damaged.

💃 Cruel Dancer - Rogue
When Cruel Dancer attacks an enemy’s arms or legs, 25% of the damage becomes poison damage over 5 seconds.
This poison damage increases by 5% per Wound stack on the enemy.

⚠️ Advanced classes are not always stronger — they are more like alternate combat styles.
You can check all details in the in-game Codex.

📏 Advanced Class Stat Adjustments
Based on new class usage data, stat balances and special traits for advanced classes have been adjusted.

🗡️ Basic Attack Enhancements


Basic attacks now come with unique effects.
Especially, the final hits often grant bonus damage or survival benefits.

⚔️ Fighter Tree
The Fighter slashes 4 times, dealing physical damage.
The fourth attack deals 50% more damage to downed enemies.
If it hits, the Fighter gains 25 Stamina.

🛡️ Paladin Tree
The Paladin swings a greatsword 3 times to deal physical damage.
The third strike gains an additional 15% critical hit chance.

🔨 Hammerer Tree
The Hammerer strikes twice for physical damage.
The third strike slams the hammer down for magic damage and stuns nearby enemies.
It deals 50% bonus damage to enemies already stunned.

⚔️ Black Guard Tree
The Black Guard strikes forward three times for physical damage.
The third hit deals double damage. Enemies hit at the tip of the spear take an extra 50% damage.

🏹 Ranger Tree
The Ranger fires three arrows forward, dealing magic damage.
If the third arrow hits the first party member it touches, they recover 1 HP.

🔥 Wizard Tree
The Wizard fires random fireballs to deal magic damage.
Each time a basic attack is used, gain 1 shield for 3 seconds.


💪 Barbarian Tree
The Barbarian slashes 3 times, dealing physical damage.
The third strike deals additional damage equal to current Stamina.

🕊️ Cleric Tree
The Cleric swings a hammer four times for physical damage.
If the fourth attack hits, it reduces the cooldown of the ultimate by 0.5 seconds.

🗡️ Rogue Tree
The Rogue deals a series of physical strikes.
The second attack stuns for 5 seconds.
The fourth attack launches enemies into the air.
The fourth attack also deals 5% bonus damage per Wound stack on the enemy.

🔧 Miscellaneous Balance Changes

Damage-over-time and Taunt status effects are now clearly visible.
Damage ratios are displayed accurately.

🎮 UI Adjustments
Interaction is now performed using the Attack1 key or Gamepad A button.

You now pick up items or interact with the UI differently.
This change helps prevent accidental use of the second skill due to interaction glitches.

🐛 Bug Fixes

Fixed a freeze when selecting Black Dragon in the Monster Codex.

Fixed an issue where gems weren’t awarded when upgrading Class Mastery.

Fixed an issue where mastery progression for advanced classes didn’t apply properly.

Fixed NPC reward bug.

Fixed issue where reaching max Bond value would halt progression.

https://store.steampowered.com/app/2072980/

Thank you always for your support!
Uncle Chuck Incorporated - RedRockGS
Quick first hour patch Final 0.3
Divine Sin - Leavesand
🔰 Tutorial Improvements
  • The initial tutorial battle has been changed from a random encounter to a fixed sequence for better onboarding.

🎫 UI Enhancement
  • Buff effects and enemy intents are now displayed when hovering the mouse over characters.

🐞 Bug Fix
  • Fixed an issue where using Destiny Preview would cause the game to freeze if the draw pile was empty.
Nevergrind Online - Nevergrind Online
738: Release Version 1.3.1
March 31, 2025 12:15 AM EST
• I believe I resolved a long-standing mysterious bug that made it impossible to login to town from some networks.
绯红编年史 ~ Chronicle of Scarlet ~ - 强势 一反常态 才羽ミドリ
【更新进度】


第七章正在开发中。此外,由于后面的截图涉及严重剧透,在此次月报后我们将屏蔽对展示内容的说明(同时对可能涉及剧透的内容做了处理)
【未来进度计划】

她们在夜空中歌唱……直到命运的尽头。
绯红编年史主题曲《Chronicle and Scarlet》制作中,将于游戏发布前与大家见面,敬请期待!
此外,欢迎您加入官方交流群(群号见下),获取更多资讯和信息。
【联系方式】
官方交流群:702326712
B站官号:冲小猪工作室
小黑盒官号:冲小猪工作室
联系邮箱:ChargePiggy@outlook.com
May 30
Dig Night - INUSHIT
Fixed an issue where players could encounter enemies after defeating the boss on Day 2.

Corrected minor text.

Fixed an issue where the MH Crowbar would not display at the pawn shop on Day 2.
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