MabelDOS - MabelisYT
MabelDOS Is Now Available To Purchase!

Thanks To Everyone That's Wishlisted The Game.
Fable Hospital - megalevel.studio
The day has come! Fable Hospital is now officially open to the public. Get ready to manage the most fantastical hospital in the kingdom, where sniffling dragons, insomniac fairies, and trolls with back pain need your help.

https://store.steampowered.com/app/2726060/Fable_Hospital/

In Fable Hospital, you're the director: build rooms, hire magical staff, research unique cures, and keep rogue spells under control—all while balancing chaos with efficiency. Can you turn your hospital into a living legend?

đŸ§Ș Key Features:
  • Patients inspired by fairy tale creatures and myths
  • Deep management and simulation mechanics with a whimsical twist
  • Random events, magical upgrades, and unique challenges
  • Charming and detailed art style

🎉 Available now with a 10% launch discount for a limited time!

Don’t wait—grab your lab coat (or your cape) and prove that even unicorns deserve proper healthcare.

https://steamcommunity.com/games/2726060/announcements/detail/528721513576136864
https://steamcommunity.com/games/2726060/announcements/detail/512958375408959570
https://steamcommunity.com/games/2726060/announcements/detail/528720244719486264
https://steamcommunity.com/games/2726060/announcements/detail/528719610896187600
https://steamcommunity.com/games/2726060/announcements/detail/528718979655532682
https://steamcommunity.com/games/2726060/announcements/detail/528718342276513879
https://steamcommunity.com/games/2726060/announcements/detail/512955189680931370
https://steamcommunity.com/games/2726060/announcements/detail/528717074312200583
Coin Push RPG - æŽ»ç€äžć„œäčˆ
Dear "Coin Masters":

Time flies—it’s already been a week since release! We’ve encountered various issues since launch, and we sincerely appreciate all players for your patience, understanding, and valuable feedback, which has helped us continuously improve the game.

This update introduces highly requested features like auto-save, character appearance refresh, and equipment attribute filtering, along with several bug fixes. Details are as follows:

New Features
New 1、Character Appearance Refresh
New 2、Equipment Attribute Filtering
New 3、Auto-save every 5 minutes in the Village interface and Pure Coin Push Mode

Optimizations
Optimization 1、Adjusted the drop rate of Flame Dragon Scales
Optimization 2、Added "Final Damage" to equipment sorting
Optimization 3、Improved save file handling to reduce corruption risks when force-closing the game during saving

Bug Fixes
Bug 1、Fixed an issue where the "Blood Fury Strike" talent’s lifesteal effect did not trigger
Bug 2、Fixed an issue where the "Relaxed Push Mode" save file did not record current coin count
Bug 3、Fixed an issue where the "Mind Sublimation" talent did not take effect
Bug 4、Corrected description errors for "Light Constitution" and its corresponding "Sacred Seal"
Bug 5、Fixed an issue where the Pure Coin Push Challenge Mode incorrectly loaded high-score rewards upon completion
Bug 6、Fixed an issue where some heroes’ avatars remained visible after refreshing the Tavern

Thank you for your love and support! Feel free to share any feedback—we’ll respond promptly.
Duel Corp. - DREAMEFFECT ENTERTAINMENT
TO-DO-LIST for Final Playtest

Quality Assurance / Testing
▰▰▰▰▰▰▰▰▰▱ 90%
▻ Added name of character (player only) for leaderboard
▻ Added new leaderboard for achievement points
▻ Added pre calculation of ranks for inspecting other players to reduce stuttering
▻ Added marker to ai companions
▻ Reworked ai (WIP)

Ensuring Smooth Networking
▰▰▰▰▰▱▱▱▱▱ 50%

Polish / Bug fixes / Optimization
▰▰▰▰▰▰▰▰▰▱ 97%
▻ Fixed reviving ai companion with left mouse click
▻ Fixed chests / gatherables not spawning items when opened / destroyed
▻ Fixed revive not working correctly if having a different target during revive
▻ Fixed villagers having skills initially
▻ Fixed not loading state of chests correctly
▻ Fixed npc joining party after telling player that he's not interested
▻ Fixed noble being dead if was defeated after loading game
▻ Fixed not updating skill cooldowns correctly

Gray Zone Warfare - [MFG] wery
Hey, GZW Community,

Patch 0.3.1.0 is now live on the public branch. Download the update and dive in.

This patch includes over a hundred improvements and fixes based on the early feedback we have received. Notable changes include tweaks to the NVGs, the Operator VO volume, or VRAM leak reductions.

We’re truly grateful for your feedback from the Experimental Testing, which has confirmed that the fixes are working as intended. Of course, we’re not stopping here. We’ll be addressing additional issues in upcoming hotfixes and patches.

Changelog:
AI
  • Fixed an issue where the AI navigation failed around specific doors in the starter towns' Town halls
  • Fixed a rare issue where the AI NPCs might glitch through closed doors
  • Fixed an issue where AI NPCs were twitching and sliding when walking over uneven terrain
User Interface
  • Fixed an issue where mortar hits incorrectly spawned new Conflict Zones
  • Fixed an issue where the death screen might display incorrect info under specific circumstances
[/b]
  • Fixed an issue where the weapon stats were not updated in real time when a player has the weapon detail window opened and gets shot
  • Fixed an intermittent issue where the minimap stayed open after respawning
  • Improved the messenger UI for better clarity
  • Adjusted the scale of some items in the details window
  • Fixed the maintenance notification message that incorrectly stated that the client was incompatible
  • Fixed the maintenance screen to be displayed to players in the game menu when the maintenance starts
  • Fixed a rare issue where the night was extremely dark under specific circumstances
  • Fixed excessive image noise when using NVGs with Global Illumination set to low
  • Fixed the incorrect text on the .300 AAC Blackout ammunition
  • Fixed the visibility of waypoints placed in a conflict zone
  • [/list]
    Weapons, gear & weapon parts
    • Fixed the incorrect inventory size of the M9A1 9X19MM 30-Round Magazine
    • Fixed an issue that prevented attaching tactical devices to the BM-1 AKM Accessory mount
    • Weapon modifiers that have no impact on the weapon stats are now hidden
    • Fixed the rear iron sight from clipping with NVGs
    • Fixed an incorrect short name on the .300 blackout ammo
    • Fixed missing water protection on the Exfil and LSHZ 1+ (multicam) helmets
    • Fixed an issue where the iron sights were not updating properly when changing the iron sights' state
    • Adjusted NVGs to have less visual noise and a brighter image; decreased the zoom level
    [/b]
  • Scoping with NVGs will now force canting when selected scopes are attached to a rifle
  • Fixed an issue where raindrops outside of the NVG view were also highlighted
  • Fixed a missing string on the SVD Chassis MK1 handguard bottom rear keymod slot
  • [/list]
    Localization
    • Fixed an issue where an incorrect language was displayed in the language selector under specific circumstances
    • Fixed missing localization on the seasonal wipe screen
    • Fixed missing localization of some parts of the custom server menu
    • Fixed multiple minor localization issues
    • Fixed multiple instances of missing localization in game settings
    • Fixed the incorrect localization of specific server names for the Spanish language
    • Fixed an issue where the option to unlock doors with a key was missing when the game language was set to Italian
    World
    • Fixed a misplaced invisible collision in Fort Narith
    • Fixed an incorrect collision of a clothline in Tiget Bay
    • Fixed several minor incorrect collisions in the starter towns
    • Fixed the position of several spawn points that were placed too close to COPs
    • Fixed misplaced black trash containers around the world
    • Fixed a spot in the FOB where players could get stuck between a wall and a lamp
    • Fixed various spots in a warehouse at Tiger Bay where players might get stuck
    • Fixed a spot near the Spielberk COP where players could get stuck
    • Fixed a spot in Sunset Chalet where players could get stuck
    • Fixed a spot behind a box in Tiger Bay near UNLRA Refugee Camp where players could get stuck
    • Fixed a rare issue where the skybox light changed suddenly
    • Fixed the lounger seats on top of the main FOB building, which reacted to the wind
    • Adjusted the collisions of stones on a road, which caused rough movement
    • Fixed a tree that was clipping with the flag in the Atlas COP, making it hard to distinguish which faction held the COP
    • Fixed an issue where the COP flag color was only visible to enemy faction players within 100 meters of it
    • Fixed impenetrable glass on the Fort Narith HQ building
    • Adjusted the November 1, Julia 2, and Delta 1 LZs to provide more cover
    • Fixed indoor flags incorrectly reacting to wind
    • Fixed missing glass on a van's rear lights
    • Fixed stretched textures on static dead bodies near the Sawmill
    • Fixed an impenetrable cloth hanging at an employee’s house in Midnight Sapphire
    • Fixed an issue where gazeebo lamps in the FOB were not destroyed completely when shot
    • Fixed missing reflections on the water surface when wading through a lake
    • Fixed the campfire visual effect
    Health system & health screen
    • Fixed an issue where dragging other players and kicking doors didn't drain stamina
    • Fixed an issue that caused energy and hydration to be drained in captured COPs
    • Fixed an issue where a fatal wound was displayed incorrectly if a player first went into a coma and then was killed
    • Fixed an issue where wounds on body parts not protected with armor were displaying as stopped by armor
    Animations
    • Fixed unintended bolt movement during load animations of Type 51 and Glock
    • Fixed a finger clipping through the weapon during the MP7 weapon check animation when the magazine is not attached
    • Fixed an unnatural bend of the left index finger during the Beretta animations
    • Fixed an unnatural shake during the Mossberg 590 during the empty reload animation in prone
    • Fixed an issue where performing an animation didn't interrupt the COP capture progression bar
    • Fixed an issue where pressing the right mouse button while sprinting could blur the screen and slow down the movement
    • Fixed a visual desync between clients where one of the players is injured
    Tasks & Strike missions
    • Fixed the container location in the Muddy Buddy task
    • Fixed an issue where the squad strike mission Weapon Redistribution couldn't be finished
    • Changed the location of the task item required for the task King of the Crossroads so that it doesn't require a key
    • Fixed an issue where squad striker missions failed automatically if a squad member was dead when the squad leader accepted the mission
    • Fixed an incorrect task notification after reconnecting to the server
    • Fixed task notification for auto-accepted tasks that appeared every time players connected to a server
    Custom servers
    • Fixed an issue where the invite code to a customer server got overwritten when switching tabs in the settings menu
    • Fixed a connection error after shutting down a custom server
    • Fixed the restart process for custom servers that resulted in a network error
    • Fixed the shutdown notification when custom servers are shut down
    Other fixes
    • Fixed an issue causing occasional rubberbanding when wading in water
    • Fixed an issue that allowed items inside the plate carriers to be manipulated during repairs
    • Fixed a VRAM leak during longer play sessions
    • Removed selected caps from Banshee’s stock that were not intended to be for sale
    • Adjusted the range for mortar strike announcements
    • Update FSR to 3.1.3a
    • Fixed an issue causing raindrops to appear black when falling on a car windshield
    • Fixed an issue where players couldn't rejoin a full server if they were kicked for inactivity
    • Fixed an issue that caused the Twitch rewards to be overwritten and displayed as already claimed if the player received other rewards before claiming them
    • Fixed a rare issue where the pain sound is played repeatedly under specific circumstances
    • The game window will no longer be minimized when pressing the F11 key
    • Adjusted the operator voice-over volume level

    If you encounter any further issues, please report them to our Customer Care. Your bug reports and feedback are invaluable in helping us improve Gray Zone Warfare: https://support.madfingergames.com/hc/en-us/requests/new

    We’re committed to continually enhancing the Gray Zone Warfare experience and will keep working to improve the game. Development updates will be shared along the way, so stay tuned. Thank you for being part of this Early Access journey with us!

    Every Move Matters,
    MADFINGER Games Team
    ‎
    Deathless. The Hero Quest - marfonia
    What’s new: small UI changes, visual adjustments for SteamDeck, and fixes of known issues.

    The most important one is that Deathless is now officially compatible with SteamDeck!

    List of changes
     
    UI
    • Clicking RMB while dragging a card no longer breaks UI
    • During a foe’s turn, clicking RMB on a foe now opens Bestiary
    • Removed extra filters in Bestiary
    • Gorynich. Added a missing intention in Bestiary
     
    SteamDeck
    • Fixed an incorrect UI display after launching the game with low screen resolution
    • Cards’ description no longer overlaps the field boundaries on the Prestige card selection screen
    • Fixed the selector for the following cards:
      - Varvara, “Double Down!” card
      - Vasilisa, Memory Lane card
     
    Fixes
    • During the Fatal Blow of a dying foe, the Aim and Strike, Hiding, Rock, and Flay cards’ effect no longer applies to the next foe
    • Fixed flicking of the opening video with high FPS
    • Fixed text overlapping the reward skipping check mark
    • Fixed the reward tooltip width on the reward screen
    • Fixed text wrapping in the current journey’s difficulty description when enlarged UI is enabled
    • Fixed shifting of dealt cards to one side after each card transformation
    • Fixed headline overlapping UI elements on the supply screen before a boss fight when enlarged UI is enabled
    • Kikimora. Fixed stolen cards’ font size
    • Wishing Doll relic. Fixed a rare bug that crashed a current journey
    • Dobrynya. Thrust card. Fixed battle freezing during the vanquishing of Koschey
    • Magic Crystal relic. Fixed a card transformation screen freezing if there were no base cards
    • Fixed excessive camera zooming out during the battle with Koschey for some resolutions
    • A random event with Hoarder. Fixed an incorrect dialogue when choosing a line with giving away Pastry
    Enchanted Meadows - accounts
    Fixed a bug where Ability cards would target more enemies and towers than they should.
    May 29
    Project Werewulf - Kerangor
    Ladies and Genlemen,

    While im working on the Gym & Spa addon, i did not forget to prepare an update for you all.

    - Changed locker system, now you can mix your outfits as you like:



    - Added makeup and nail color customization

    - Added different camera view for the customizer and the locker

    - I've made minor tweaks and fixes based on the reports.

    - And last but not least, added 11 new outfits













    The workout and solo interactions are all ready in the Gym & Spa, now i'll start to working on the NPC interactions.







    Thank you for playing Project Werewulf!

    Have a great day!
    Angel Legion - yymoon
    >>>> Happy June | Daily Check-in <<<<
    Period: May 30 - June 13
    Reward Preview:
    Day 1: Diamond
    Day 2: J-Show(Purple)
    Day 3: Adv. Recruit Device
    Day 4: Optional Chest(24 Hours)
    Day 5: Adv. Recruit Device
    Day 6: Optional Chest(24 Hours)
    Day 7: Bowknot Sunglasses

    >>>> Valor Nexus | Holiday Recruit <<<<
    Period: May 30 - June 6
    Rate UP Rare S Angel: WarSaint - Yun Shang
    Brief Intro:
    Yun Shang, A synthetic cyborg of Eastern origin, Forged from Guan Yu's genetic fragments and cutting-edge cybernetic augments, she wields a glaive echoing the wrath of ancient war gods. Enemies crumble before its arc; allies rise with her blade's defiant hum igniting their courage.
    Notice:
    1. When a commander fails to obtain an S Angel or S+ Angel in 30 consecutive recruitments from the Special Recruit, the next draw will guarantee either an S-rank or an S+ Angel based on probability.
    2. The S Heroes obtained are limited to the Heroes shown in the picture.
    3. Special Recruit will consume a specified number of event item Zongzi.
    How to get Zongzi:
    1. Commanders can obtain free Zongzi for Special Recruit by claiming the Botting Loot, battles in the Adventure(Until 12:00 on June 4(UTC/GMT+8)), completing Zongzi Collection missions.
    2. Commanders can tap the Zongzi Sale tab in Event to purchase more Zongzi.
    3. In the Zongzi Collection, if the commander completes a specified number of Advanced Recruitment tasks, they can obtain the genes for Justice Knight and Element Sprite.
    4. In the Zongzi Collection, if the commander completes a specified number of Zongzi Recruitment tasks, they can obtain the genes for WarSaint.

    >>>> Happy Holiday | Exclusive Package <<<<
    Period: May 30 - June 6

    Package Name: Zongzi Package
    Price: 88 Star Dollar
    Purchase Limit: 1
    Preview: Zongzi(10 Summons in Holiday Recruit), Yellow Crystal

    Package Name: Elf Package
    Price: 30 Star Dollar
    Purchase Limit: 3
    Preview: Element Elf, Diamond

    Package Name: Recruit Supply Pack
    Price: 88 Star Dollar
    Purchase Limit: 1
    Preview: Adv. Recruit Device, Random Glasses

    >>>> Holiday Gifts | Sales in Mall <<<<
    Period: May 29 - June 5
    Event Detail: There will be brand new sale pieces appear in mall during this event!
    Rare S Angel & Massive Resources are waiting for you!
    Rare S Angel Preview: Bounty Hunter

    >>>> Holiday Bonus | Special 150% Combat Coupon <<<<
    Period: May 30 - June 6
    Event Detail: After completing the missions, commanders can get massive event items Combat Coupon, Yellow Crystal.
    (During this event period, commanders can obtain 150% of Combat Coupon from Holiday Bonus missions.)
    Mission Type:
    1. Star Dollar accumulative Consumption within a limited time.
    2. Star Dollar accumulative Recharge within a limited time.

    >>>> Holiday Bonus | Yun Shang Rush <<<<
    Period: May 30 - June 6
    Event Detail: After completing the missions, commanders can get WarSaint Gene, Rare Elf.
    Mission Type: Star Dollar accumulative Recharge within a limited time.

    >>>> Gift of the Brave <<<<
    Period: May 30 - June 6
    Event Info:
    During the event period, commanders can tap the Gift of the Brave tab on the events page to join the ranking challenge of Endless Trial.
    Key Rewards List:
    No. 1: S Origin Gene*100 Optional Chest[24 Hours]*1
    No. 2: S Origin Gene*75 Optional Chest[12 Hours]*1
    No. 3: S Origin Gene*75 Optional Chest[8 Hours]*1
    Notice:
    1. The ranking is based on the player’s highest progress in the Endless Trail.
    2. The ranking stops counting at 0:00 on June 6th(UTC/GMT+8) then sending the rewards.
    Growtopia - grow-scm
    Watch out for Terra-Shark hiding underground, Wind Guardian’s shield and wind blasts, and Axebeak chasing you down.

    Take on the new boss: Dual Axebeak! It lays explosive eggs and dashes across the map.

    Dive into the chaos and prove your worth in Growtopia today!

    Play Growtopia—the fun never stops!
    ...