Added: 1.new season 2. new pass (rewards increased to level 70) 3.New season add death count (mainly used to calculate KD) 4.Peak King segment-AR15 skin
Optimization: 1.Carrier smoke size 2.Try to optimize the problem of stuck bullets 3.Carrier crash optimization 4.After the death of the deputy driver, the main driver can not get off the car
Fix BUG: 1.Open ECS after death, cause mouse disappears. 2. Door may not be able to stop bullets. 3. Can still drive after death 4. Smoke grenades don't work
New season segment score changes Segment: King 1 --- King 2 -- King 3 --- King 4 -- King 5 Old score: 88000---90,000---91000---92000---94000 New score: 92000---93000---94000---95000---98000 Four rows change: elimination of real people score 100 => 50
Fixed issue where marbles destroyed by Destroyer would still exist if the next level button was pressed too quickly Fixed issue with Crown and Tiara selecting marbles that were not yet shot Fixed issue where the next level button in the Emporium could be pressed while marble preview was active Fixed issue where marble level was still visible while it was destroyed by the Destroyer Fixed issue where marble preview would glitch if quickly selected at the start of a round Fixed issue where marbles with special zones would not turn off their zones when returned to the dispenser Fixed enemy marbles not keeping accent color when a save is loaded
The speedrun contest will be starting soon and will last for a whole week! If you haven't already, gather your squad and start practicing your shots. Make sure to visit this form if you or your friend need keys for Section 13 to participate in the event!
Here are the details of the contest:
Start: May 30th, 2025 9am PT End: June 6th, 2025 5pm PT
Objective: Clear the Nephilim boss as fast as possible in co-op mode (2–3 players) and submit your team’s best run time!
Team Format:
Teams must consist of 2 or 3 players.
All players must be playing together in co-op mode on Steam.
Each player may only participate in one submitted team.
How to Submit:
Submit a screenshot of your end screen statistics via DM to @Section13_Game on X or to ModMail on the Ocean Drive Studio Discord server.
Submission Details:
Only one submission per team will be accepted.
Runs must be completed on the current live version of the game.
Judging:
The 10 fastest co-op teams to defeat the Nephilim will receive a reward!
In case of ties, earlier submission time takes priority.
Reward:
Every member of the winning team will receive a key to one Ocean Drive Studio game that can be purchased on Steam at the event end date.
If you choose to receive a temporary Steam key from this survey, you may keep your copy of the game indefinitely if you submit a time.
Have fun, play fair, and respect your fellow agents!
Servers will be temporarily offline for an estimated time of 4 hours on Thursday, May 29th from 2 AM to 6 AM (UTC) to update Patch 1.48.
* The game will be unavailable during the maintenance period. * Please restart your client after the update. * Use of the event page may be limited during maintenance.
**HOW TO HELP** - If you encounter bugs, visual issues, or weird behaviors **we(me) want to know.** - If something scared you (or didn’t), **we(me) want to know.** - If you finished it and had a thought about pacing, clarity, or quality, **absolutely tell me.**
> We’re shaping this in real-time. Feedback goes straight to the dev team (me).
**LEAVE FEEDBACK** Please Leave me detailed feedback in game, in the pause menu! it'll help me debug and get ideas from you!
**REMEMBER:** This build is raw. That’s the point. It’s tension tested, glitch-sealed(somewhat), but meant to be experienced as a work in motion.
Thank you for descending into the madness with me!
Thank you for your continued support of “PLATiNA :: LAB”.
We would like to inform you about the upcoming update scheduled alongside the server maintenance on Thursday, May 29th. Please update your game to the latest version after the maintenance is completed to ensure a smooth gameplay experience.
Fixes and Improvements
Optimized the default in-game rendering settings to improve overall performance.
Improved an issue where frame drops would occasionally occur during gameplay.
Fixed an issue where delayed note processing during gameplay could cause audio output timing to become misaligned.
Implemented server-side optimizations to enhance overall stability.
We sincerely appreciate your continued support for “PLATiNA :: LAB”.
It's here — a staple of the Hack & Slash genre. Our own take on Whirlwind has arrived! This first version comes with 9 brand-new specializations, offering diverse build options.
We're counting on your feedback to make this skill truly legendary — let us know how it feels in combat!
Whirlwind Specializations:
Increase Area of Effect
Apply Bleed
Boost Damage
Apply Corruption
Reduce Pixel Cost
Increase Movement Speed
Increase Life Drain
Increase Block Chance
Pull enemies while spinning
🧪 Activity Fixes & Improvements
Fixed enemy spawns & labels for activities in:
Natural Museum (Bomb)
Rockefeller (Bomb + Chest)
Sixth Avenue (Bomb + Chest)
Worksite (Bomb + Chest)
Office Roll now includes all activities, not just "Kill Enemies"
Adjusted enemy spawn size when triggered by activities
Fixed issue where activity objective count didn't scale properly with player level ➜ Now more objectives (e.g., chests, bombs) appear as you level up
🧭 Map & Arena Updates
Fixed quest display and city name on Chicken Dinner Arena
Boss arena walls disabled to prevent blocking
Sunset map dissolve issue fixed
Minimap chest icon fixed
Arena rewards properly granted
Reduced spawn delay for arena enemies: 0.5s ➜ 0.2s
👁️🗨️ Visual, UX & Effects
Updated VFX for Grenade and Airstrike
Added fast animation on placed skills
Improved cursor quality
Fixed Mjolnir position bug
Reduced exit time for DFD and Shuripix forward throw
Fixed leak damage application
Added flat toughness per District Rank ➜ Choose your District Rank wisely!
🛠️ Fixes & Miscellaneous
Fixed siphon guardian visibility
Healer enemies no longer heal themselves or bosses
Fixed Whirlwind empty-slot casting issue
Fixed Sync leak localization name
Fixed boss spawn on District Rank 10
Thank you so much for your support, suggestions and bug report, it means the world for us.