War Robots: Frontiers - Kaeden
War Robots: Frontiers servers are scheduled to enter maintenance at the following time:
  • Maintenance Time: 23/05/2025 at 07:00 UTC
  • Estimated Downtime: 3 hours
The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.

Thank you for your patience!


War Robots: Frontiers - Kaeden
Attention, Pilots! The following hotfix will be deployed for War Robots: Frontiers following a short period of maintenance on May 23, 2025.
General Adjustments
  • Launched the Intel Discount Event for the War Robots “Orochi” and “Phantom”.
    • Intel upgrade prices are significantly reduced for those War Robots.
Matchmaking
  • Players in Silver League will now match with players in Gold League.
Technical Improvements
  • Improved game performance.
Bug Fixes
  • Fixed a bug that caused the PlayStation 5 client to crash when using the weapon “Shocktrain”.
  • Fixed a bug where the pop-up videos in the Training Battles (Tutorial) were not muted.
  • Fixed a bug where the Store would automatically scroll all the way to the top.
  • Fixed two Premium-related bugs:
    • Fixed a bug where Premium Jobs were not locked after the Premium Account status expired.
    • Fixed occurrences of a bug where Premium Jobs were not unlocked after acquiring the Premium Account status.
Follow the game on X and Facebook and join the official Discord server to get all the latest hotfix info.

Need help? Contact our Support team to report any issues you’re facing on the Wild Ten.

Curse of Pirates - F.SnowFlake
Yo-ho-ho, sea devils!

A storm is brewin’, one that’ll shake all seven seas!

Today, we be unleashin’ the very first trailer for Curse of Pirates — a savage pirate action-roguelike where torn sails flap in cursed winds, chthonic horrors rise from the abyss, ghostly captains whisper dark bargains, and ancient treasures lure the starved souls of desperate fortune hunters!



⚓️ What awaits those brave enough to sail into uncharted waters?
  • Relentless waves o’ vicious foes that won’t give ye a moment to breathe (or sip that fine cold rum).
  • Hundreds o’ unique builds forged from wild skills and cursed powers that twist yer very style of fightin’.
  • Epic sea campaigns, brutal bosses, monstrous lairs, and the haunted graveyards of long-lost ships.
  • A true pirate’s life, through and through!
Dream of becomin’ the King of Pirates, claimin’ every cursed treasure the world’s got to offer, and carvin’ yer name into legend?

Then don’t be lingerin’, ye landlubber!

🦜 Add Curse of Pirates to yer wishlist, follow us on Steam, and don’t miss yer chance to join the playtests or try the demo before the rest of the scallywags!

Fifteen men on the dead man's chest—
...Yo-ho-ho, and a bottle of rum!


Those who skip the wishlist — shall feed the crabs!
Speed Brawl - Spillz


Attention all brawlers!

We've teamed up with Raijin to bring you; a Speed Brawl achievement hunting contest!

Raijin will give away $2,500 worth of credits in prizes for this contest. Over 100 players will win prizes, and the top player can walk away with $1,000.

Here’s How to participate:
  1. Download Speed Brawl.
  2. Sign up at Raijin.gg: https://raijin.gg/contests/42
  3. Hunt Achievements: From May 21st to May 28th, every achievement you unlock in Speed Brawl will earn you points on the leaderboard. Aim for the rarest achievements—they hold the most value and can propel you to victory!

Disclaimer: This contest is entirely handled and hosted by Raijin, not Double Stallion. Raijin and this contest might not be available in all regions.

Good luck!
ReSetna - info
We’re excited to share that ReSetna has been selected for the Six One Indie Showcase Steam Event, running May 22–26.


Out of nearly 1,400 games, ReSetna is featured alongside some of the most exciting indie titles of the year.

The event runs May 22–26, with world premieres, reveals and Steam collection of 150+ games.

To celebrate, ReSetna is 50% OFF for a limited time!



Explore the Six One Indie Showcase feature list:
Recommended Games

If you haven’t jumped in yet, now’s the perfect time to explore our post-apocalyptic world!
Thank you for your support and welcome to everyone discovering ReSetna through the showcase!

ReSetna Team
Easy Delivery Co. - Colonel Baguette
Hey everyone,

I wanted to give you all a little update that the game has been tested on Steam Deck, and it works quite nicely! There are actually a couple of reviews from people who have played the game exclusively on there as well, which makes me happy.

A goal for the game now is to be officially Steam Deck Verified for the full launch, or hopefully just right afterwards. If you can help, please click on the "Learn More" button the game's page so that Steam can see people are interested.



Looks pretty good!



In other news, the demo has just reached an Overwhelmingly Positive rating with 97% of you recommending the game. So thank you tons for the 500+ reviews, it really means the world.



Thanks again for playing, hanging out in the forums and in the Discord. Hopefully there's more news to share soon :)
Flotsam - ferry.keesom
Hey Drifters,

Patch 0.9.0f7 addresses some issues with pathfinding and world generation that required some significant changes to how these systems work. Therefore we have chosen to release the patch on the experimental branch before bringing it to the main branch. If you encounter any issues while playing, please let us know through the in-game bug reporting tool that can be found in the Pause Menu.

--

This patch is still in development and can be tested on the experimental branch to give feedback.

This is how you can enable the experimental branch of Flotsam. This will only work when you're not in a game:
  1. Open Steam Library
  2. Right click Flotsam
  3. Select Properties
  4. Go to tab 'Betas' at the top
  5. Select 'Experimental' in the drop-down

0.9.0f7 - Experimental

Fixes
  • Reworked pathfinding to be multi threaded, this should reduce lag when pathing queries take a long time to complete.
  • Drifters now follow their paths more smoothly
  • The noticeable lag when spawning the next world tile has been reduced
  • Fixed issue where the energy grid could be broken when loading a saved game
  • Fixed some issues with deconstructing fields/parks that have walkways attached to them.
May 22
LOK Digital - icedropgames
Small update to fix a lategame softlock, and finish polishing some gamepad related stuff.

- BUG: Button on the final animation does not work
- Gamepad dpad works on levels
- Changed buttons for going to previous and next level
- Changed behavior and availability of the main menu exit button depending on platform
May 22
Frame Machina - OcularZero - Demi
Enemy balancing
Visual design updates
Brothel of Darkness - FTR Game Studio
- Major Optimization
- Adjusted the randomness chance of daily tasks
- Fixed an issue where the music volumes changes would revert
...