We have updated the official version v1.0.2 and the demo version v0.2.6. Brushed up some scenarios and adjusted translations.
◆Main changes - Based on player feedback—“Why doesn’t the landlord simply ask the tenants ‘Are you a yokai?’”—we have added a new dialogue choice in Chapter 1 that allows you to directly pose this question.
This adjustment is intended to help players more fully experience the emotional and relational complexities that underpin the story.
Rather than focusing on whether there is a “correct” answer, we hope this addition conveys the emotional and logical weight of choosing to confront someone.
- Added new lines to Chapters 4 and 5 to further explore Yokai impersonation and its implications.
- We have adjusted several lines in the English translation where overly liberal translations made it difficult to convey the subtle nuances of the original Japanese script and affected the difficulty of constructing “suspicious” as a form of evidence. (Select lines in Simplified Chinese have also been adjusted accordingly.)
Whether you're playing for the first time or returning to see what's new, we hope you'll follow the story through to its end. If you enjoy the experience, we'd greatly appreciate it if you could leave a Steam review.
◆Gathering strategy information, spoiler feedback, and bug reports. We look forward to hearing from you on the official Discord server! https://discord.gg/AEhsP6FFJW
We will continue to be a "Yokai Landlord: Monster Mystery!". Thank you for your continued support.
We dropped two patches for Surviving Mars: Pioneer. Special shout out to the players who joined our Discord and are sharing their feedback directly with us. It's really making a difference in helping Surviving Mars: Pioneer become an even better game during its Early Access Period.
Deathliger stopped by to show off their growing base!
Patch (Build 1009), May 9th, 2025
Major Features
- Added auto-save functionality - Added company logos to game loader with animations - Fixed save functionality in dynamic areas to prevent crashes
🖥️ UI Improvements
- Fixed splash screen progress indicator - Added percentage display on planter box - Updated main menu and various interface screens - Updated cockpit screens with new designs - Improved scanning minigame functionality - Added dark blue gradient bar for better item cost text visibility - Added spacing between requirements on contract details UI
- Updated strain grow times for better progression - Balanced jetpack parameters: - Recharge fuel delay - Fuel rate - Start fuel - Zero fuel delay - Updated recipe requirements for: - Solar Panel - Magnesium Alloy - Made static image display disks non-researchable
🗺️ Area Improvements
- Updated encounter areas with better descriptions and content - Renamed multiple areas with more thematic names:
🌐 World Building
- Added detailed descriptions for areas and resources - Updated contract descriptions for crafting components - Wrote detailed claim descriptions for various objectives - Enhanced journal entries to match updated objectives
🐛 Bug Fixes
- Fixed potential crash in main menu news - Fixed threading issue - Fixed entity cube light level - Added delay to door interactions - Fixed floating bed in start sequence - Fixed floating control panel in menu
Build 1030, May 12th, 2025
Major Features
- Removed Electronic Component as a requirement to craft Chemistry Station, Planter Box, Recycler and Tech Station - Tweaked auto save - Minor bug fixes - Disabled sitting/standing auto detection
Lastly, we are collecting bug reports and suggestions on Feedbear! We will be prioritizing feedback with updates, so let us know what you want to see!
BALANCE: Sigils removed from Trinket chests, they're now their own thing, similar to Exotic Pets. Sigils got another small buff. Radius for summon spell on sigils increased 3 --> 6, and max hp increased 40 --> 80 Ghostly modifier now grants flying. Claytouched modifier now grants burrowing. Fleshbound now redeals damage to all fleshbound allies rather than just those with a matching name, and healing per round is equal to the number of allied fleshbound units rather than being fixed to 1. Amnesia Shrine is now reusable. (Won't disappear after use) Shrines can now show up as early as realm 5.
Pyrostatic Curse buffed: Level 4 -> 3 Max Charges 10 -> 5 Radius 4 -> 7 Range 9 -> 12 Duration 4 -> 6 Linear Conductance Upgrade. Before, didn't do anything, now actually does what it says. Resistance Melting Upgrade. Resistance 25 -> 50
Slime Form buffed: Level 4 -> 3 Duration 8 -> 12
NEW SPELL:
Slime Drake: Level 8 Conjuration / Dragon / Slime Max Charges 1 Range 5 Minion Damage 8 Minion Health 140 Minion Range 7
Upgrades: Infernal: cost 5 : Slime Drake gets the Infernal boss modifier. Adds Chaos tag Dragon Mage: cost 5 : Slime Drake can cast your Slimeshot with a 6 turn cooldown. Oozing Trail: cost 4 : When the Slime Drake moves, it will attempt to summon a Slime nearby.
CUSTOM: UI adjusted. Should be nicer to look at now, with explanations of what you're doing in each screen. Troll Regen buff added to EnemyBuff (Trollpath anyone?) Spell Level Restriction (Only level X spells) Spell Level Elimination (Level X spells removed) Skill Tag Restriction (Only Level X skills) Skill Tag Elimination (Level X skills removed)
WEEKLY / MUTATED: Will now generally have more mutations per run. RespawnAs chance increased from 10% to 15%. Removed weakest RespawnAs units in favor of slightly more interesting and challenging ones. Runs now have a chance to roll with boons in addition to challenges. Each boon adds additional challenge modifiers.
BUGFIXES: Duplication Shrine should now no longer remove your matching slotted item when duplicating a miniaturized item. Duplication Shrine now preserves the art of the original equipment. Amnesia Shrine should no longer crash them game when attempting to use with older summoning spells. New Shrine descriptions should now show up in their tooltips when mousing over them. Explosive Spore Manual no longer does the cast animation or sound for combust poison, it was pretty obnoxious. Memory Leak mutator should no longer crash the game if it attempts to take a spell from the wizard when they have no spells learned. Fixed a bug that caused certain mutators to show up in the player's skill UI section Mutant Levels (where everything has the same boss modifier) should no longer roll units with modifiers they aren't supposed to have. Storm Drakes summoned by Rain of Thunderbolts should no longer be hit by Rain of Thunderbolts. Crown of Bony Fingers should now appropriately deal fire damage if you've purchased Touch of Death's Flametouch upgrade. Slime Time should now work as described. Was doing the opposite of what it said before, lowering the chance to grow to 25% rather than raising it to 75% Fixed a bug with Gnome's thorns not being summoned when attacking multi-tile enemies.
Here we are with the 2nd Major Update. This update brings the highly anticipated Endless Mode (β). Please keep in mind that this mode is currently in beta for two reasons:
1. We wish to refine this content with your feedback, guiding us toward its final form. 2. We've identified some performance concerns. As gameplay progresses, the processing load may increase, which could impact the playability. We appreciate your patience as we resolve these issues in upcoming updates.
In addition to Endless Mode, we've also received requests to extend the total number of waves. This is something we are considering addressing as well. For now, we will first monitor the performance of Endless Mode before deciding whether to increase the number of waves further. We truly appreciate your feedback and look forward to hearing your thoughts.
[Added] ・Introduced Endless Mode (β), available after unlocking it at "Arcane Knowledge." ・Added a scoring feature; scores are now displayed in the record view. ・Adjusted the content of the Research Tree "Recycle Tech": removed the "Inserter" and added the new equipment "Shredder". ・Introduced a new Research Tree titled "Inserter Tech," where the "Inserter" is now accessible. ・Added "Big Composite Divider" and "Giant Composite Divider" to the Research Tree "Layout Hub". ・Included "Composite Cross Conveyor" in the Research Tree "Pipe Infrastructure," and removed "Reverse Pipe." ・Added an option to prevent gameplay speed from resetting to default at the start of a battle.
[Adjustments] ・Adjusted to display HP when hovering over the HP bar. ・Revised the Inventory UI for better differentiation between the Favorite tab and other tabs. ・Added an unlock animation for new equipment obtained from the Research Tree.
[Hardware Support] ・Added support for 16:10 resolution. ・Enabled controller support. ・Enabled Steam Deck support. ・Enabled Mac support. (Controller not supported on Mac)
[Bug Fixes] ・Fixed an issue where Ink would not flow correctly when Bridge Pipes were placed consecutively.
Dear Commander: We plan to start update maintenance on 15:00, May 14 (UTC+8). The maintenance is expected to take 120 - 240 minutes. *Please pay attention to the community and in-game rolling announcements for specific times.
After the maintenance, please update the client to the latest version before start the game.
During the maintenance, the players will be forcibly disconnected and unable to login. Please logout before the maintenance to avoid any data loss.
The following is the introduction of update contents:
【New Skin】
New Phantasmal Dream, Sasha Luo's skin: "Twinkling Star" for sale in the Mall
【SP Hero Pool Re-run】
< Phantasmal Dream, Sasha Luo > Duration: After Update ~ 2025-06-04 (Server Time)
【Sasha Luo Skill Adjustment】
Passive [Dawn-Moon Rite] New Effect: Has a 40% chance to trigger Deflection when taking any damage. (Deflection: When triggered, reduces final damage taken by 75%.)
Sanguine Level 5 New Effect: Targets affected by [Bloodmoon Whispers] have an additional 30% chance to trigger Deflection when dealing damage to SaSha Luo.
【New Double SP Pool: Twins' meet】
This pool has an independent guaranteed number of pulls. The Blackguards in this UP are: Juilet & Epona Duration: After Update ~2025-06-11 (Server Time) When obtaining a SP Blackguard, you will randomly get 1 of the above 2 SP Blackguards! *If one of the SP heroes has already reached the full Sanguine, the probability of drawing the other SP hero will be significantly increased.
Adjustments
Partial Banner Extension
Isabena Exclusive Pool and Optional SP Pool extended to 2025.05.28 12:00.
Daily & Weekly Missions Update
·Golden Valley Challenge ·Time Rift Challenge ·Oblivion Places Challenge
【Events】
<Sanguine Rites>
Event Rule Duration the Event, every【Sanguine Summon】will gain point, accumulate point to obtain massive pts reward. Event reward can be claimed up to 6 rounds This event will have server/Cross server ranking, and will provide related ranking reward (The Heart of Summon leaderboard will be replaced)
Expected Event Duration After Upate ~ 2025-05-27 12:00
< The Sakura Season II>
Event Rule During the Event, consume FP will have chance to drop event coin「Sakura Emblem」. 「Sakura Emblem」can be used to exchange various reward on event shop.
Event Rule During the event period, every 1 FP commander consume will gain 1 event point, accumulate point to certain amount will gain stage reward, there will be 7 stage, up to 6 rounds. Single-server and Cross-server leaderboard will be set on this event, rewards will be distributed based on the total event points accumulated during the event.
Event Rule During the event, Commander can obtain massive reward by completing series of [Superior Supply Line] task, bonus reward will be given after finishing all tasks. There will be limited-time [Superior Supply Box] offered in Black Market.
Event Rule During the Event, Commander can obtain massive accumulative point reward after reaching certain Academy Cup point. The Event will have separate Leaderboard, Blacktide Medal and Exclusive Avatar will be offered as ranking reward.
-Optimized enchantment item count display -Optimized Auto Awaken: Yggdrasil Blackguard will no longer be auto-consumed -Optimized the dismantle interface to no longer display enchantments currently equipped -Optimized the enhancement interface to show enchantments equipped by Blackguards -Improved the Enchanting Info panel refresh logic — the overview now updates more promptly -Fixed 『Arena』 stockings display issue -Fixed an issue where the Void Chasm – Seraphia stage 20 drop preview was missing Critical Amplification. -Fixed an issue where the player character would not appear in the scene after entering Misty Mountains and then tapping the back button. -Fixed an issue where using Repeat Challenge in Void Chasm allowed players to challenge uncleared floors. -Some expired event materials can now be sold for gold at the Dock
Thank you for your continued support of "NOROI KAGO: the Grudged Domain" . We have updated the game to ver.1.0.1 to improve gameplay.
Update Details
Bug Fixes
• Expanded the interactable range for the helmet armor and mother's corpse. • Fixed a bug where the Dice Roll would not activate under certain conditions. • Fixed a display issue in the Options menu. • Fixed various minor bugs. We will continue to improve "NOROI KAGO: the Grudged Domain" to enhance your experience. Thank you for your continued support.