Greetings from the ASURAJANG Team. A game update will be performed on Thursday, May 9, 2025, from 4 pm to 6 pm (UTC+9). Please note that you will not be able to access the game during the update.
The update details are as follows.
[New Feature - Account]
The [Account] Tab has been added to the top menu.
In the Account tab, you can check an overview of your play statistics and records for the 20 most recent matches you played.
As mentioned in the prior Dev Notes, play statistics and records are recorded following the introduction of this patch. We ask for your understanding on this matter.
We will be adding a features that allows players to see the stat overviews for their friends and top ranked players soon in a future update.
[QoL Improvements]
When Party Members receive attacks, Hit FX are now displayed on their Party Member slot icons to indicate when they are being hit.
[Combat - Common]
Length of Invincibility Period for all character’s Dodge actions has been adjusted from 0.06s to 0.075s.
The duration of the Target Lock-On feature has been adjusted from 5s to 30s.
The max distance for which Target Lock-On is maintained has been adjusted from 18m to 20m.
Camera Shake is no longer applied to attacks received. We decided that there is no need for the player to feel the impact of enemy attacks.
[Characters]
Ryuan
DMG dealt by hit 2 of Ryuan’s Dodge Attack has been increased from 160 to 180.
Length of Invincibility Period for Ryuan’s “Dodge - Sway” action has been adjusted from 0.06s to 0.1s.
Kaisachi
Flashing FX have been added to her Ultimate Action to make it easier for players to recognize when it is being used.
Payra
Extra Action - Parry’s parry animation length has been increased from 0.067s to 0.09s.
Normal Action 1 DMG has been reduced from 140 to 130.
Normal Action 2 DMG has been reduced from 160 to 150.
Yeoul
Normal Action 1’s explosion DMG has been increased from 60 to 65.
Normal Action 3’s small explosion DMG has been increased from 65 to 70.
Dodge Attack controls have been adjusted for feel more comfortable and easier to use.
Yeoul can now perform her Aerial Normal Action and Aerial Extra Action while she is in the air after performing a Dodge.
Vikarala
Enemies who touch her Ultimate Action - Barrier nor receive DMG and are blown away outside the barrier.
Ultimate Action - Barrier’s DMG per tick has been reduced from 30 to 25.
Rei
Special Action DMG has been reduced from 300 to 240.
Dodge Attack’s Stamina Cost has been increased from 140 to 160.
Bharata
Special Action DMG has been reduced from 300 to 240.
Muimui
Energy required to fill Muimui’s Ultimate Gauge has been increased from 220 to 230.
Aerial Normal Action 2 DMG has been reduced from 200 to 180.
[Battle Royale]
The time at which the Battle Royale level terrain starts shrinking and the shrink speed has been adjusted to be slightly more relaxed. As a result, the overall playtime per match has been increased slightly. The times at which Supply Drops and the Holy Sword of Eight Gods appear have been adjusted accordingly to account for the terrain shrink time changes.
The appearance rate of the “Holy Sword of Eight Gods” has been increased from 66% to 75%.
The 3rd Supply Drop that appears now provides 3 Legendary Astras, instead of Dudu Chests.
Legendary Astras/Consumables are no longer dropped by enemies who have 1 or less Eliminations. Instead, they will now drop a single Astra of Uncommon, Rare, or Epic rarity.
We are working on improving Data Fragments to be more convenient to use. We will share more information on this, once the changes are finalized.
[Battle Royale - Level Objects]
The HP of Healing Plants and Dark Mist Spore Plants have been adjusted from 200 to 50.
The drop rate of Dudu Coins from Blue Dudu Urns has been slightly increased.
Epic Dudu Chests now drop only Epic and Legendary items.
The number of Astras dropped from Giant Dudu Chests has been reduced from 6 to 4, and the number of Consumables dropped has also been reduced from 3 to 2.
The drop rate of Epic and Legendary Astras from Giant Dudu Chests has been slightly increased.
When Peaches grow on a Peach Tree, the chance for each Peach to successfully grow has been adjusted from 100% to 75%. The chance of a Sage’s Peach to grow has been increased from 20% to 28%.
[Battle Royale - Astras]
The values of HP Regen buffs provided by Astras have been reduced slightly overall.
It's that time again - a brand new open Beta build for Windblown just went live!
This update is a little smaller than our recent Endless Mode and Sanctuary patches, but it adds some pretty awesome things to the game!
We're always listening to, and digesting your feedback, so we thought it'd be great to have an update solely dedicated to it!
Let's take a look at what's coming in our 4th update!
Main Additions
We'll keep things top line for now, so you know what to expect. But diving into this new build will offer some pretty substantial QoL changes!
Memory Deck - Choose which Memories can show up in a run.
Timed Chest - Get to the end of a biome in time for an extra reward.
Incentivized Biomes - When picking a biome, one will offer more rewards.
Performances / Options - Upscaling support added (using AMD FSR 1.0), including on Steam Deck.
New Skins:Bird, Rabbit and Tiger.
Mouse Aiming: Improvements to the algorithm to enhance accuracy.
How to access the beta
Go to your Steam game library.
Right click on Windblown and click "properties".
Select the tab "Betas".
In the first dropdown box select "public_beta"
Click close and wait for the upload to finish downloading.
🚨Remember - Make sure to duplicate your save before jumping in. That way you can revert back to the Default Branch whenever you'd like without locking yourself to the new version before its release🚨
Fan Art
Fluffypuppy
Want to stay up to date on all things Windblown? We've got you covered!
To celebrate the eradication of the Illuminate invaders, Super Earth mobilizes our most regal looking troops yet - a true celebration of our forebears. Enter the Masters of Ceremony! Wield all-new elite weaponry, capes and armours to step into the boots of Super Earth’s most decorated units.
To start, let us look at the R-2 Amendment.
Carve through bugs like butter with an attached bayonet for close-quarter combat alongside a 20-round magazine. Perfect for vanquishing foes in style both up close and at a distance.
Paired with the CQC-2 Sabre.
A sabre hailing from an elegant time will inspire you to lead the charge and thrust your blade through the heart of our enemies.
To round out the parade spectacle; introducing the G-142 Pyrotech Grenade. When thrown, it will spin and shower the surrounding area in sparks before ceremoniously exploding in a ball of flames. Farewell, pitiful enemies of Super Earth.
Show off your love for Managed Democracy and inspire those around you with the CQC-1 One True Flag.
Feared across the galaxy and attesting to the might of Managed Democracy, this sharp symbol of freedom doubles as a spear to drive home the values of our glorious sovereignty. It brings a tear to our eyes.
Sure, your killing looks great. But how do you look, Helldiver? Let’s accessorize.
For formal occasions the RE-1861 Parade Commander brings old-school prestige whilst being lightweight enough to react in the heat of battle. Pair it with the Humble Regalia cape to make it shine for Democracy in red, black and gold.
After something a little more menacing? Look no further than the RE-2310 Honorary Guard. A traditional but battle hardened armor. Pair with the Federations Embrace cape to pay honor to the glory of Super Earth and our fallen forebears.
Both armors come stock standard with the Reinforced Epaulettes perk, offering your limbs the chance of not breaking so you can continue to wave the flag of victory. For maximum respect, unlock the Decorated Hero title and Lockstep emote to ensure you and your fellow Helldivers parade together on the bodies of your victories. In unison.
An intricate new look from Warbonds of past eras. By popular demand, we are adding a new stash of FRV patterns to previously released Warbonds to all owners. Go check out the Viper Commando, Freedom's Flame, Chemical Agents, and Truth Enforcers Warbond pages in Acquisitions on May 15th!
Are you ready to join the rank of heroes? Masters of Ceremony and your new skins march in on May 15th for PS5 and PC.
Sorry we haven't been giving updates on Steam for so long, now we're back! ☀️ We hope you have been able to keep track of our updates on our socials in the meantime! (we are on Instagram, Discord, Bluesky, Twitter, Threads, TikTok, Facebook... that's a lot of platforms!)
From now on, we'll give monthly updates here too! And to get started, a lot has happened since our last update, so here’s a selection:
There's a new map in our game, discover Ghaldari’s Shop! 🕸️
You’ll be able to buy all sorts of magical items during your adventure. It’s run by Mr. Ghaldari, Lunne’s former professor when she was studying at the academy!
Speaking of Lunne, there are some new updates for her bakery! 🥖 We've tweaked the day-to-day difficulty, especially how customers come in and the overall pacing. But most importantly: we've added bakery skins!
For example here's Sour Candy and Space Age Bakery! We hope you'll like them and more are on the way!
There’s also a calm version of the bakery’s music available on YouTube! 🎶
To wrap things up, many new animations have been created, so here’s a couple! 🎨
If you'd like to see more of the development process, don’t hesitate to follow us on our various social media channels to stay updated on our progress! And if you have suggestions, or things you would want to know about our game, we'd love to know!!
PATCH 0.25.05.08 • Updated Game Engine to 5.5.4. • Fixed Oxygen Resistance not being displayed on the UI. • Fixed vehicle inventory UI auto switching if headlights were on. • Increase the number of eggs from dropped bird nests. • Rework graphics upscaler settings. • Updated AMD FSR to 3.1.3a. • Updated NVidia DLSS to 4.0.2. • Fixed traders only selling green neon lights. • Reduced the costs of sulfur for crafting ammo. • Added 12 searchable dead collectors to Rise Island. • Removed cold and heat cells from collector's loot tables. • Added cold and heat cells to dead searchable collectors. • Fixed not being able to repair Shock Absorbers. • Added New Item - Wall Flag - Unlockable via the research tree. • Added Toolbelt to craft menu and research tree. • Added a low chance of high-grade metal dropping from dead collectors. • Experience points base multiplayer has been doubled, this increases all XP by 2x.
Wall Flag More flag skins will be added at a later date.
known issues • There is currently a UI bug within the engine which causes the UI to not render correctly, I have been trying to track this issue down but it's very hard to reproduce my end, I am sorry for the inconvenience this issue is causing ːsteamsadː. • There are currently some known issues with vehicles not always syncing correctly when being dismounted when moving, this seems to be related to chaos physics in Unreal Engine 5, to avoid this issue I would recommend stopping before exiting your vehicle for the time being. • Local Server - Due to level streaming trees will respawn if a player loads in away from their base location. • Local Server - Some map stands are showing the incorrect positions for markers.
Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates.
If you wish to keep up to date with the games progress and current road map, please come join the official Rem Survival discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
Almost there - Iron Saga VS will be there at EVO Japan 2025 from May 9th to May 11th JST! Come and test your fighting game skills or just chill with global players!
We are offering a 10% discount during EVOJ 2025 from May 9th to May 11th JST!
*Special offer: buy Iron Saga VS CD Key at our booth and get 23% off! (EVOJ only) (*Discount is based on Iron Saga regional pricing in Japan)
Your whispers have reached my ears, and this time… I found them worthy. Yes, even the undead can be persuaded... when the offering is rich enough!
It appears that some of you fragile mortals... ahem customers... were struggling to find your place in the world… specifically, in rooms that didn’t match their impeccable human taste. How quaint. Fortunately for them (and for our blood profits), humans will now prefer rooms and tables that match their style. Yes, even cattle have preferences.
And because no two vampires stalk alike, we have finally offered a Left-Handed Mode. You may now invert mouse controls in the Playability menu: your sinister paws shall be properly honored!
Oh, and a small mercy worth noting... the flood of Elder feedback has been reduced. I have silenced some of my peers. Not with violence (this time), but with a most ancient technique: disabling their mic permissions. You're welcome.
Now, onto the ritualistic scroll of changes:
Fixed:
Elders no longer spawn their feedback bubbles every 5 seconds. Blessed silence at last.
Added:
Invert Mouse Control in Playability menu (Works across UI, furniture placement/rotation, construction, selection, assignation menu... basically everything)
Prestige tutorial mission now includes a glorious visual animation (because you children need sparkles to stay focused).
Human customers now prefer rooms matching their theme when searching for a table.
Human customers also prefer tables matching their style. Finally, the décor snobs are satisfied.
We continue to sharpen the fangs of Blood Bar Tycoon, thanks to your feedback and eternal support. Your pleas, screams and bug reports do not go unheard (except for those written in Comic Sans… I burn those). Keep reaching out through the built-in bug report tool, our Discord server, or via the modern blood scroll (email): hello@clevertrickster.com
Stay young, stay bloodthirsty,
Vladimir de la Ligne (Clever Trickster Team — and yes, we do read every single review. Even the rude ones. Especially the rude ones.)
The 5-year celebration is coming to an end. Huge thanks to everyone who played DDS for its 5th anniversary! Also, a big shout-out to all the console players - DDS1 was warmly welcomed by you on Xbox, and we are grateful. Updates are coming, and the game itself is coming also to PS5.
But, coming back to DDS1 PC…
Some 5-year celebration decorations will be removed:
birthday cake in the main apartment
birthday banner and flares on Two Towers
..but don’t worry - a few cool features will stay in the game:
spray symbols
posters for purchase in the furniture store in sector C
And that’s not all.
Mark your calendars – June 20th is the Drug Dealer Simulator 2 anniversary, and we will have some exciting surprises for you.