Kill effects now happen before death effects (so if you have Untouchable and kill an enemy that explodes, Untouchable will now prevent the explosion damage)
Fixed bug where Drathix Dragonbreath didn't respect Engage
Fixed bug where Sneer could be used by stunned enemies
Fixed bug where Spelltouched tattoo skin, one of Vulta's sleeves, and Beastblight omenroad weapon didn't show up on Linux
Fixed possible crash when assaulting site while incursion is attacking a site
Fixed bug where corruption wave in Temple of Silence could happen many times in a row
Translation adjustments
Tools: Fixed bug with mod injection on null strings
Tools: Added "requireLegacyUnlock" field to history entries
Yes, it's finally here, the demo you've all been waiting for is now available for you to download, along with it the announcement of our partnership with MicroProse!
Those who are fans of our game no doubt know them well; our partnership with MicroProse has been instrumental in getting this demo out to you, and they're giving us their full support in helping us realise our vision and making Afterconflict the best game that it can possibly be!
The initial tech demo release covers a basic firing range somewhere in the Eastern Bloc with the ability to play one of two factions (USSR & DDR) and try out various weapons, vehicles, and pieces of equipment to enjoy and give your feedback on, along with a couple of basic tutorials to help you get your bearings as you step into the world of Afterconflict for the first time.
Especially as Afterconflict uses a custom engine, please stay extra mindful of the fact that this demo is a Work In Progress; as your feedback rolls in we'll be processing it and releasing various updates both big and small, this will come in the form of new content, fixes, optimisations, and really whatever else we can do to make your experience with our demo as enjoyable as possible!
Now, we won't keep you, it's been a long time coming: go and download the demo, we hope you like it!
We hope you enjoyed reading this special announcement, if you wish to keep up to date with all Afterconflict updates, be sure to follow our X/Twitter feed too.
Hero's Odyssey: Summoned into Ancient Greece with a Quest I Didn't Ask For! - Bogurodzica
Hey Traveler! We’ve got something really special to share today! Hero’s Odyssey now features full Polish voice acting in the demo!
This is a major milestone for our team - for the first time ever, you can experience the world of Hero’s Odyssey in our native language. Hearing our characters speak Polish has been an emotional and unforgettable moment, and we hope you’ll enjoy it as much as we did creating it. 💖
Haven’t seen it yet? The brand-new Polish trailer dropped on Monday - check it out for a first taste of the dub experience!
Download the updated demo, give it a spin, and let us know what you think! Your feedback means the world to us - especially as we work on making the game more accessible to players in multiple languages.
👇 Drop your thoughts below and stay tuned - this is just the beginning! Sweet Sennin Games Team
Here we come with a pretty extensive list of fixes that many of you have been waiting for. We hope these improvements will make the game much more enjoyable! 🔧
Here’s what has been fixed:
Added cat food and cat toys to the shop (though it's still too picky about food - we will work on that with it in a future patch).
Optimized loading.
Fixed the Pride achievement.
Added missing Kickstarter backers to the ending credits.
The bat-related quest now only appears when the player is in the same room as the bat.
Fixed an issue where the staining ghost became active too early.
Added butterfly sounds
Destroyed objects with dirt are no longer counted towards "clean furniture" quests.
Destroyed objects with dirt can no longer be cleaned and do not show the "clean object" hint.
Fixed an issue with floor tiles in the Main Bathroom of the Painter's location.
Added information about changing ammo type when the player has the Launcher equipped (yes, you can fire water grenades, traps, and balls without using the shop!).
Added a missing FAQ entry about magical paintings.
Fixed an issue that created quests to banish the player's own pet.
Fixed issues with fireplace and fuse pickup sounds.
Pets should no longer duplicate after loading the game.
Fixed an issue with the flying Shiba ghost.
Fixed an issue with incorrectly displayed stains.
Teleportation no longer affects doors.
Removed duplicate items, mostly garbage.
Other small fixes.
➡️ Additionally, Haunted House Renovator is officially "playable" on the Steam Deck! 👻🎮
Known issue: Buzzer Filther cannot be photographed by the camera.
Once again, thank you for reporting all the bugs! Your feedback helps us tackle them swiftly. If you encounter any issues or something doesn't work, please let us know on Discord or the Steam forums.
Added a sign pointing to the customization NPC Added a scroll view when displaying many weapon perks
Updated statue perk 4 icon
Fixed possible softlock when opening multiple windows Fixed sounds disappearing on player's death under specific circumstances Fixed ending cutscene appearing as a black screen Fixed an issue pausing Puginoko AI process on floor 3 Fixed an issue stopping Okarus AI process Fixed some characters in Spanish & Portuguese ("..." looking like "_") Fixed an issue preventing the legendary bleed blessing to stack Fixed an issue preventing epic bleed blessings duration to scale Fixed Okarus sliding when doing some specific patterns Fixed armor blessing granting armor every 20s working only once Fixed "new weapon" popup never disappearing under specific circumstances Fixed darkened Hub training room floor Fixed signs pointing to doors that no longer exist Fixed blessing spawning a wrath when the player is hit
If you’ve had your ear to the ground, well, first of all, are you ok? And secondly, you’ve probably already heard that we’re about to launch our Kickstarter campaign! We’re feeling particularly brave today so we’ve mustered the courage to share another piece of information with you all: Our launch date! Truly, this is sacred knowledge, but we trust you with it.
So here it is! The big announcement! The date!
THE CRESCENT COUNTY KICKSTARTER LAUNCHES TUESDAY 20TH MAY!!
Assuming we timed that correctly, a huge explosion of fireworks and applause should have been audible in your imagination.
So yeah. There it is. A date! THE date! When the Kickstarter goes live you’ll be able to back the project and see what perks and goodies we’ve lined up for anyone that pledges to the campaign.
On the 07th of May, starting from 17:15 CEST, the server will not be available for 5 hours due to a planned server maintenance.
Please note – that the maintenance can be extended beyond the above mentioned timeframe. Up-to-date server status is always available on our Discord server and Twitter.
Hello everyone! It's me, Miyoshi Shizuka. I've implemented Tsubaki's counterattack action "Bloodsuck," which is a biting attack! I have uploaded the video. so please check it out.
Even when there's a height difference between her and the enemy, the positioning now adjusts fairly well. I'd love to keep creating more unique and distinctive skills!