That’s right—after years of turning NASA imagery into a living, breathing (well… eventually breathing) sandbox, we’re finally ready to throw open the airlock and invite you onto the Red Planet.
Countdown to Steam Next Fest
Before release day, you’ll get hands‑on time during Steam Next Fest in early June. We’re polishing up a free demo so you can kick‑up Martian dust, patch your first habitat, and decide whether a sandstorm is “scenic” or “terrifying.” Let us know which!
What Awaits You on Mars
• Authentic Mars Survival: Every dune, crater, and dust devil is pulled from real NASA imagery. If the planet can kill you in real life, it probably can here too.
• Solo or Co‑op: Brave it alone or team up online. Good friends bring extra oxygen tanks.
• Deep Open‑World Exploration: Roam a massive map, track down relics of earlier missions, and salvage from busted colonies.
• Intricate Crafting & Base Building: Snap‑together modules, createl power grids, and build everything from food synthesizers to aquariums.
• Resource Management: Oxygen, nutrition, health, minerals and energy levels. Keep them balanced or pay the price.
• Terraforming Piece by Piece: Long‑term players will start nudging that barren atmosphere toward something slightly more hospitable. (During Early Access)
• Dynamic Hazards: Sandstorms, radiation spikes, lurking subsurface surprises… Mars keeps you humble. (Partially During Early Access)
A Day in the Life of the 17th Endeavor Mission
It’s 2053. You touchdown with a few crates, you multitool and the mandate to kick‑start humanity’s second home. Build a habitat, string solar panels into a reliable grid, then scavenge wrecks for parts. All the while you’re watching life‑support readouts tick down in real time. The margin for error? Pretty much as thin as the Martian atmosphere.
How You Can Help Right Now
Wishlist Horizon Journey – it really does boost our signal through the Steam nebula. Follow us on X (@HorizonJourney)
Next Transmission
In the coming weeks we’ll dive into how systems in the game works, vehicles, gadgets etc. and hopefully increase your survivability on the red planet.
Thanks for sticking with us on this interplanetary journey. See you during Next Fest—and remember: keep one eye on the oxygen gauge and the other on the horizon.
With love (and lots of red dust), The Horizon Journey Dev Team 🛠️
Riders, the first #MotoGP25 patch is here! Updated Moto2™ & Moto3™ bikes and riders, fixed DualSense vibration on PC, improved PS5 trigger feedback, extended Race Off timers, and squashed key bugs.
30 new puzzles right at the start. A lot of small changes to texts and the general difficulty curve of the game. Some last remaining small and insignificant bugs squashed.
- When you pass the game completely you unlock a new world (Still in development phase). - The visibility of the Retro filtering has been changed, for a better game experience (the yellow filter has been reduced). - Fixed translation errors in Russian language. - The firing rate of the White Spirit fighter has been reduced by 0.4%. - The final enemy of world 3 has had its movement mechanics changed, the laser beam has been changed to projectiles, giving it better gameplay. Also now it generates enemies that are much more annoying, it is more fun to play. - The projectiles launched by final enemy 4 are now more visible, for better player experience. - The projectiles launched by the Burlok Y-78 are now much more visible and bigger to improve visibility. - The final enemy of world 5 changed the way the bullets interact with the player, now it is more exciting and also the sprites of the projectiles were modified so that they have a better visibility. The theme of the final music has also been changed. - We have increased the possibility of prizes when destroying the enemy Astronos, we have also implemented an easier way to identify which of them has a life when destroyed (I think it makes the player's experience easier). - There are costs in the store upgrades that have been increased for a better balance of the game.
This series of 48 bold, colorful puzzles embraces the absurd, fusing dreamlike imagery with expressive brushstrokes and unexpected juxtapositions. Each image pulses with energy and contradiction, inviting viewers to explore meaning beyond reason.
I told you all that Tire Fire Rally would grow, and now it is. The first update brings a new, stupid track with its own host of new and stupid jokes.
I am now realizing that one of the reasons Bungie and Bilzzard like to add lore to their maps is to fill up space in add copy and give developers something to say about what they made that is not all technical specs or blatant spoilers. So, let's make some shit up. The first bit of Tire Fire lore.
Our brand new track, The Big Dip, is sponsored by Dooley Recycling and Byrd Retro Arcades, bringing a lovely bit of green washing to a gas guzzling sport.
Byrd Retro Arcades makes it their mission to get players as aggressively into the game as possible, sometimes dangerously blurring the line between games and life. As part of their sponsorship, they've been given a chance to add a piece to the track. The boys at Dooley Recycling don't actually know anything about recycling and have been, Simpsons-style, just dumping trash in big pits and hoping no one notices. As their piece of the sponsorship, they got to dig a huge pit right in the middle of the track for use as soon as the race concludes. Makes for a nice, stomach-lurching ride.
There, that wasn't so bad. You have a hazy, but slightly better idea of the new tracks and I got roughly three paragraphs of rambling. Anyway, The Big Dip is the first track in the new Grand Pricks. Go give it a whirl, or if you still need to, go grab a copy of Tire Fire Rally, and come back next week for more.
⚙️Patch Notes - April 24, 2025 ⚙️ Check out the on-going content we have for Atlantica through this post: https://vfun-lounge.valofe.com/page/at_eu/all/25227 ▫️▫️▫️▫️▫️▫️▫️▫️▫️▫️▫️ Please let us know if you have any issues or concerns, suggestions or feedback. You can leave a message over at the official Discord Server 👉 https://discord.gg/PPCnc5AUhP ▫️▫️▫️▫️▫️▫️▫️▫️▫️▫️▫️ 📌For the latest news and updates on Atlantica, follow us on our official website. https://vfun-lounge.valofe.com/page/at_eu