First of all, we just want to thank you for your continued support of the platform, it truly means a lot to us.
Thanks to your tireless feedback and your passion for All On Board!, we're happy to bring you this patch, which fixes several bugs and improves the overall player experience. We absolutely love seeing the sense of community, how you help each other out with issues or guide one another in learning how to play. It’s genuinely heartwarming.
- Added a new option to disable autosave for better customization. - Added a new tab to “How to Play” listing alternative video tutorials submitted by the community. - Control scheme can now be consulted through the wrist menu. - In The Hunger, players can now place character tokens even in treasure-occupied slots. - PC players can now select their preferred controller in the settings menu. - Updated control schemes for Vive Wand and Index Knuckles on PC VR. - Updated controller layouts and in-game diagrams for clarity.
- Addressed multiple Meta Quest SIGSEGV crashes (session handling, TimerManager, IAP subsystem, UserCloudInterface, UObject, EnumAsByte). - Fixed autosave corruption after app updates to ensure smooth recovery. - Fixed black screen issues in browser view and left HUB panel that blocked navigation.
- Corrected German text in TBI Card – The Lamb. - Corrected Spanish flavor text in EDC Chapter 41. - Fixed “User Name Here” placeholder text in Terraforming Mars. - Restored missing name credits in publishing and management sections. - Spanish tutorials added for Istanbul, Terraforming Mars, and The Hunger.
- Corrected TBI Bone item soul count in gameplay. - Fixed action and Smart Glance button issues on HTC devices. - Fixed extra dice generation and tire issues in Rallyman GT. - Fixed HandManager null reference affecting drag locomotion. - Fixed HTC controllers incorrectly displayed as Valve Index in the “How to Play” section. - Fixed missing dropdown diagrams for various controllers. - Fixed overlapping icons and numbers in The Binding of Isaac: Four Souls and Rallyman GT DLCs. - Fixed softlocks during seat selection and scoreboard loading in Terraforming Mars. - Fixed the broken “Report Abusive Behavior” button in the app. - Improved Smart Glance visibility when using the non-dominant hand. - Menu buttons now produce sounds in the game selection menu. - Resolved issue where some users couldn’t get past the “Press Any Button” screen. - Updated controller art in-game.
Looking for fellow players to enjoy matches with? Want to share your thoughts, suggestions, or feedback about the game? Join our All On Board! Discord community, where you can connect with other players, find teammates for exciting matches, and discuss strategies.
Our community features dedicated channels for matchmaking, game discussions, and feedback, giving you a space to share your ideas on how we can enhance the platform. Your voice matters, help us shape the future of All On Board!
At EP Games we don't stop: thanks to the awesome community that you are growing, mostly on our Discord, we've detected and fixed some little issues.
We've been able to help you in between patches to fix some of the problems that we could immediately fix due to being an online game, but that's also thanks to you, scouts, who have been actively helping us understand what was troubling you and letting us access your game to help you continue with the adventure without further issues.
You've been playing for long hours and enjoying the adventure Insule has for you, either solo, with friends or even both! (we know you are making good use of the three slots available!), but there was an achievement you couldn't get just yet: get ready, download the new patch and jump into action!
Improvements
Improved the video memory footprint
Added a Visual hint for Treasure Finder in compass so it does not depend exclusively on audio hint
Removing building or Moving building now allows to move / remove more buildings without need to enter the UI again until you cancel the action
Added a bit of range to allow the camera get closer to the player
Configurable zoom for gamepad (when using mouse, this can be changed anytime with the mouse wheel)
Fixes
Added 2 missing chests that were necessary for the Sharp Explorer achievement
Fixed jump attack sticking the character between two enemies
Minor bug fixes
We appreciate your support and hope you can keep enjoying Oppidum!
A feature a lot of you have requested is here; Dismemberment.
Try out your favorite weapons and find out the best ways to beat your opponent.
We have implemented Dynamic Dismemberment, where you are able to cut off the arm to the hand, the whole torso in half or even just the tip of their heads.
- Introduced GS Labs for access to experimental features - Moved Passthrough Occlusion feature to GS Labs, and added a toggle for it in the Settings panel - Beta panel replaced by Web Browser panel; beta features Reviewer Mode and Contextual Measurements moved to Sketching Aid and Preferences panels respectively. - End of “Ink’s Up!” April Fools game.
🐛 Bug Fixes
- Fixed the order of layers in groups resetting itself after certain operations - Fixed geometry bug when using the cut tool with “points snap to points” enabled - Fixed microphone permissions issues when joining a room via deeplink on untethered VR