Hot And Lovely :Uniform - 猫猫

🎁This Week's Activity Games:🎁
Winning players receive a game serial number for《HOT AND LOVELY :UNIFORM💋💋

⏰ Activity Time: ⏰
May 6, 2025, 10:00 ~ May 13, 2025, 10:00

❗ Add more places: ❗
A prize will be drawn for every 50 participants

❤️ coming soon: ❤️
https://store.steampowered.com/app/3172230/_/
https://store.steampowered.com/app/3169830/_/
https://store.steampowered.com/app/3557760/Hot_and_Lovely__SeductionAdult_Version/
https://store.steampowered.com/app/3427110/A_fascinating_story_2/
Doloc Town - HEIYUKUAIDOU
Hello Scavengers,

48 Hours Until Doloc Town’s Early Access!



Venturing into the apocalyptic wilds might seem unwise—until you discover the riches hidden there. Scout the vast wasteland to uncover secret tunnels, rare resources, and mysteries buried beneath the surface.

Will the risk be worth the reward? Find out soon on May 8th!

https://store.steampowered.com/app/2285550/Doloc_Town/

Join Discord To Receive Doloc Town OST on Launch!



We're currently hosting a Discord event to giveaway Doloc Town Original Soundtrack to everyone who joined the server by May 8th.

Join it now and wait for our official announcement on May 8th to claim your freebie!
CHROMA+ELEKTRON - BIMMY
Version v1.0.0b has been released:

- Fix weapon loadout page failing to load if player had previously played the old demo version.
May 5
Shichiya Shrine - Actor
・Fixed an issue where some enemies would slack off when you have low demon power
・Other minor adjustments
StarVaders - Axolotl ★
First up, a warning: IF YOU ARE PLAYING ON MAC, BACKUP YOUR SAVE FILES. We will be adding Steam Cloud support to Mac soon, but are unsure how it will affect the game if you played on multiple devices. Our apologies if something happens to them!

For anyone looking for save files for the MAC version. It's at "/Users/USERNAME/Library/Application Support/com.Pengonauts.StarVaders".


---

Hope you all had a great weekend! Got some great feedback from a very wide range of types of players, they've all been super useful! We're only 3 people on the team (2 programmers and 1 artist), so it will take some time to fix everything, but we're hard at work!

Here are some of the notable changes in this patch:

Roxy's New Starting Deck

  • 5x Shift
  • 2x Fire!
  • 2x Triple Fire!
  • 1x Nova Bomb
Roxy is the weakest pilot on higher difficulties, but her deck is great to introduce the game with - so what I did was keep the tutorial deck the same, but changed her deck after the tutorial run. Gunner struggles a lot because of their weaker movement, so I brought Triple Fire! into her starting deck as an extra AOE option that can target further invaders.

Vengoid+

Vengoid+ now moves erratically, instead of giving Shields.

Vengoid Plus is one of the hardest invaders to deal with in Post-Apocalypse +, there's not a lot of time nor leeway to deal with them and the Shield makes it much more tedious to fight against. Shield was a boring ability anyway! Erratic movement now challenges the player in a slightly different way while still keeping the identity.

Hemophage

Hemophage fight has been quite confusing and difficult for a lot of players, and a very long fight as well. We've cut down their health pool, updated their description, and added more visual indicators to be more clear that the "purple" hemocytes should be destroyed since those are the ones that will channel doom. To balance this change, we've also shortened the turn limit.

True Ending Fixes and Improvements

The Overseer fight for the True Ending can occasionally be a big pain point for players, particularly if it's the first time they encounter it - it doesn't help that the transitions are kinda badly implemented timing-wise. I've made changes to address some of the issues:

  • (from patch 1.0.3) You now draw 3 cards and reset energy on phase 1 -> 2 transition.
  • On each phase transition, you now keep all your puppets. (If they were in the "head" zone, they move to the bottom side of the grid)
  • The "Assist" cards that drop as pickups to help on the final turn have a glowing visual indicator now.
  • I've added more descriptions for the final phase for the Hearts and the Blooms.
  • Phase transition's timing has been improved so that you don't get screwed if you overheat / use an end-of-turn attack to trigger the phase transition.

Other changes:

  • Noel's Novalanche now costs 1.
  • Added backup loggerdata in case of steam cloud issues.
  • Changed order of Act 3 invader unlocks for smoother complexity ramp (Void Rifts before Pulsars)
  • Fixed Magical Gun not appearing in the pool.
  • Fixed Parry, now works with Deflector / Reef Assault (the Charge will be dropped as pickup on the grid)
  • Fixed Echo+ counting Dummy or Ticks for self-destructing
  • Fixed Helping Hand no longer showing up as Used
  • Fixed doubled 3D Printers now properly shoes up as Used
  • Fixed Refresh drawing 5 cards instead of 3
  • Fixed Pickup Rarity not being shown in the info panel
  • Fixed Zombie component sometimes causing Haunting to go infinite (the hat kept moving between two summons)
  • Fixed 0 cost triggers being inconsistent with 0 cost cards with reduced cost (it was because their cost was negative lol)
  • Fixed Piercing Bullets + Lazer Bullets interaction in Japanese
  • Fixed Oru's ability not working sometimes.
  • Fixed an infinite loop caused sometimes by Hook Jab.
  • Fixed a Task Engine crash involving Nessie.
  • Ticks getting the Erratic modifier and teleporting.
  • Recharging a random summon no longer targets unchargeable Bombs with Blast Legion
  • Polymorph no longer spawns Care Package (a removed item)
  • Fixed Transmogrify interaction with Warp
  • Fixed Chronosphere not removing Odeus' bullet attacks.
  • Many small localization changes

Again, thanks so much for playing the game and sending over the bug reports! We will keep working on improving the game, hope you enjoy!

Thanks,
- Pengonauts


HOTFIX - Fixed Chaos Bloom's panel being broken
The Spirit Engine DX - bluekangaroo
Alright, guvnors? We're pleased to share we're partaking in Indie Assemble! A gigantic festival full of indie titles with potent production values!

Special thanks to Giorgio Catania of Excaliber for granting us the privilege to be a part of this opportunity.

Please wishlist & follow The Spirit Engine DX! A demo is imminent in the next couple of months!

In the meantime, why not have some gameplay footage?





https://store.steampowered.com/app/3424270/The_Spirit_Engine_DX/

Don't forget to peep our press kit!
Rebel Fury - btipton
This patch fixes an issue where the Confederate AI could freeze in the Wilderness scenario if reinforcements had limited paths out of their entry hex.
Bleeding Deities - DutyOver
We sincerely apologize for the inconvenience and thank everyone who reported the issue. Your feedback helps us improve and ensure a better experience for all players.
BM Love Cafe - zzzgame

New content:
1. Added a new maid
2.Now female police officers and their neighbors can be recruited as maid employees after the raid
3. The maximum number of maids that can be recruited has been increased to 16
Across the Obelisk - hana*polaris
Welcome to the first installment of our new
*Weekly Challenge Report

—A quick look at what’s hot, what hurts, and who’s barely surviving it. Each week, we’ll highlight the current weekly challenge in the game, show off the party setup, and maybe toss in a few tips (or warnings) along the way.

*Yes, we know that there's only 2-ish days left on this one - don't worry! We'll be back with another one again this week. Just think of it as two for the price of one! Except it's free.

Anyway, let’s kick things off with a scorcher: The Floor is Lava.
You’re fast. You’re burning. And if you’re not careful, you’re very, very dead. ☠️



🔥 Here’s what you’re dealing with:

🔥 Extreme Burning – Everything’s on fire. Yes, even you.
💨 Ludicrous Speed – Blink and you miss a turn.
🏆 Double Boons – If you survive, you feast.
🦴 Spiritual + Vigorous Monsters– Enemies hit harder and don’t skip leg day.
🎲 Lucky – …but hey, at least the cards might love you?





🧙‍♂️ This Week’s Party:
🧠 Nezglekt – He knows all. Sees all. Also heals all, surprisingly.
💎 Evelyn – Crystal queen with enough arcane energy to power a small city.
🎻 Gustav – He buffs, sings, and yes, of course he brought the lute.
🛡️ Heiner – He’s the wall. He’s tired. He’s doing his best.



This run’s got tempo, pressure, and plenty of chances to get absolutely cooked if you lose focus. But if you make it to the third floor…



🃏 You’ll earn these:



Two card backs, plenty of loot, and bragging rights if you make it through without becoming delicious BBQ.

Hmm. Now I'm hungry.



  • 💬 Tried the challenge already? At the top of your game every week? Let us know how your run went in the comments below!

  • 🤝 Want more tips or to share in the chaos with other players? Join our official Discord server to chat about builds, speed runs, or just vibe with the community.
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We’ll be back next week with another challenge. Until then: block often, buff wisely, and whatever you do… don’t stand still.

Good luck out there, adventurers.
—The ATO Team ⚔️
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