May 5
WE ARE FOOTBALL 2024 - HG_QA
  • Improved tactical effects of distance shots, better visibility of the training effect of distance shots
  • Stronger effects of “Provoke opponent”; now works best when the opponent is very extroverted
  • Improved distribution of yellow cards, exotic reasons are less frequent (e.g. misconduct in the wall, unauthorized entry onto the pitch)
  • Text corrections for card reasons that previously sounded as if they affected several players
  • Crash removed from manager of the season if an AI team had no manager
  • Manager of the season now also works with empty leagues in the DB
  • Rare crash during game scenes in the season movie fixed
  • Crash during unemployment in “Own successes” fixed
Bot Colony - BotColony
Thank you for your support!

It will soon be 11 years since Bot Colony was launched - that's a LONG time, and I don't know how many of you still remember the game. I thank everybody who played Bot Colony and gave us money and/or feedback, positive or negative. We worked on the game from 2009 to 2014, and at that time, Bot Colony was ahead of its time, technology-wise. We underestimated the project scope and had to part with 40 people from a team of 45. Those customers who saw the promise and became fans inspired us to keep going. We never gave up on Bot Colony and kept working on the game, with a much smaller team. This page just went up https://store.steampowered.com/app/3613080/Bot_Colony__redux/


Plan going forward


Shortly, we plan to retire Bot Colony. We look forward to participating in the Steam Next Fest on June 9 with the free Bot Colony _redux demo. On June 16, we plan to kick off the closed beta by invitation. If you're interested in participating in the closed beta, please reach out - we'll need to budget servers for this event and invite you to our Discord. We'll work with Valve to enable all existing paying customers of Bot Colony to transition to Bot Colony _redux and receive a starting game currency allocation. Bot Colony _redux and/or the free demo require cloud resources to run. We have to pay for those resources. We hope Bot Colony _redux will provide a premium immersive experience worth paying for.

Thank you again for your support!
Learning to Bear - freqtik
Quick Fix – Patch Notes v1.29

  • Fixed an issue with the Hot Ball game not working correctly.
  • Fixed the vendor "Buy" button not responding to clicks.

Happy Bearing everyone!
Hypotheses on the Symmetry between Vision and Hands - 温野菜
Version 1.2.2 Released

You can now flip pages using either the A or B button
Removed stick input from tutorial page navigation
Added credits roll
The Demons Told Me to Make This Game - suchacoolman
Hey everyone,

After long months of hard work, we can finally present to you The Demons Told Me to Make This Game - Public Demo!

https://store.steampowered.com/app/3677220/The_Demons_Told_Me_to_Make_This_Game_Demo/

Dark rituals and Blood Sacrifices. Elder Gods and Eldritch Beasts. Demonic Possessions and Hive Minds.

The world is ending, and the only ones who can save it are a small group of exorcists—young, incompetent, and woefully ill-equipped for the task. They are bound to fail. It’s written. It’s inevitable.

It’s fortunate, then, that an entity capable of rewriting the written and averting the inevitable is on their side.


The Content Available in the Demo:
  1. Loop 0: Of Tapes and Gums - complete Loop available;
  2. Loop 1: Of Punks and Bees - Time Slot 1 available;

After playing this demo, you'll have a solid grasp of the game's feel and flow—as well as its setting and main characters.

We’d be incredibly grateful for your feedback on any aspect of the game.

Watch out for bees!
Haunted Dude
Heroes of Valor Playtest - WixZ
-knife attack speed decreased from 0.6s cooldown -> 0.65s
-pocket SMG spread reduced from 2.4 -> 1.9
-sawn-off spread reduced from 2 -> 1.75
-enabled Steam Cloud for save files
-fixed eye bug with full default outfits
-some code changes, if you encounter any new bugs or issues, please report them in the Discord bug forum
Calculate It - Чибиси
Changes:

-Added 7 new achievements.

-Added new buttons:
-"Voltmeter": Has 9 charges. Used as a number equal to the number of its charge
-"Approximation": Rounds a number to the nearest ten

-Added 4 new background soundtracks. You can change them in the options menu

-The crazy calculator now has new button skins in the store.
-The English version of the game specifies the direction of rounding for the square root.
-The line with button names in the boss round is now enclosed in quotes.
-The "Warp" button no longer adds an extra button.
-The "Battery" button no longer charges glass buttons.
-Fixed a bug where using the "Battery" button disabled the boss's restriction on buttons.
-The achievement "Division by Zero" has been moved to hidden achievements.
-Background ambience volume changes with music sound volume
Crazy Robot Ball - OmEgA_StOrM
Crazy Robot Ball Is Officially Released!

Get ready to experience the ultimate fusion of strategy and chaos! Crazy Robot Ball is a turn-based robot football game where you assemble a team of unique robots. Outsmart opponents, master different arenas, and score your way to the top in this thrilling competition for the Golden Trophy!

Watch the Trailer:


Buy Now and Join the Game!

Take control, plan your moves, and dominate the field—Crazy Robot Ball is available now.

Thank you for your support
Astral Party - Neverland Entertainment
Dear players!

Dear players, the game will undergo an update on May 9rd, 2025, at 15:00 (UTC+8). Please log back into the game after the update is completed.
 
Update Time
15:00 - 17:30 (UTC+8) on 2025/05/09

Update Content
  1. Cooperative Challenge Mode - Magic Academy Gameplay Adjustments
    When players enter the Magic Academy map, they will randomly encounter either "Acting Principal – Tennoji Masao" or "Academy Security Officer - Tennoji Masao", with different bosses corresponding to different map events and tasks.
    • New scene: Magic Academy - Dessert Space
    • New boss: Academy Security Officer - Masao
    • New hand card: It's His Fault!
    • New monster: Mutant Teapot
    • New Magic Academy exclusive tokens: Tea Cake, Ancient Staff, Premium Sword and Shield


  2. New Event [S4-Cooperative Challenge Second Half] --- Academy Cafeteria Battle (Dinner) --- 2025-05-09 ~ 2025-06-08
    The Magic Academy finally welcomes the Academy Security Officer, who will never let anyone interrupt the Principal's afternoon tea...
    You can enter the event from the main interface. Complete event tasks to obtain various rewards!

  3. Event --- New Character - Rookie Investigator UP! 2025-05-09 ~ 2025-05-23
    You can check the corresponding tab in "Gacha" and draw from the "Rookie Investigator UP" tab for a higher chance of getting the new character!


  4. Event --- Midnight Glow UP! 2025-05-09 ~ 2025-05-23
    You can check the corresponding tab in "Gacha" and draw from the "Midnight Flash UP" tab for a higher chance of getting the character!

  5. Event --- Shy Nun UP! 2025-05-09 ~ 2025-05-23
    Players can check the corresponding tab in "Gacha" and draw from the "Shy Nun UP" tab for a higher chance of getting the character!

  6. Event Preview --- Katana Master's New Taste (Rerun) --- 2025-05-30 ~ 2025-06-13
    Players can enter the event from the main interface. Complete various tasks to obtain rewards such as [[color=#FFBC1F]Profile Card - Good Appetite (Animated)[/color] X 1], [[color=#BA1FFF]Space Badge[/color] X 1], [[color=#BA1FFF]Gacha Cassette[/color] X 20], and more!


  7. Shop Update
    New skin "[color=#FFBC1F]Clumsy Girl - Alana[/color]" is now available!


  8. System Optimization
    In PVE matches, monster attributes shown in the bestiary will change according to map difficulty.

  9. Balance Adjustments Reworking the skills of "Game Master - Ren" in Cooperative Challenge Mode
    • PVE Active Skill: Designate a character to receive a card and also gain a Shiyu-Shiyu Shield. Shiyu-Shiyu Shield reduces the next damage taken by 3.
    • PVE Passive Skill: When using active skills on allies, if the target's HP ≤ 50% Maximum HP, Ren also gains a Shiyu-Shiyu Shield and a card.
  10. Bug Fixes
    • Gacha progress not displaying correctly in rerun Gacha system
    • Unable to successfully invite friends to password-protected rooms
    • Player avatar like display errors after matches
    • Abnormal light and shadow effects on some dice
  
Maintenance Reward
This update and maintenance will distribute --- 【[color=#BA1FFF]Gacha Cassette[/color] X 3】.
 
The mail is valid for 7X24 hours.
Wish you a pleasant game, and thank you for your continued support of "Astral Party".
 
Astral Party Operation Team
Cyber Knights: Flashpoint - ElfWord
Knights, we're just 4 weeks away from our full launch: Monday, June 2nd, at 9am Eastern Standard Time.

Each week we'll be counting down and sharing some special info to help everyone get ready for launch. This week: a bit about us and ways to stay tuned for future projects.


So who are we?
My brother and I, Cory and Andrew Trese, have been making video games since 2011. We started in the early days of Google Play and transitioned to Steam-first in 2015, always dedicated to making deep, highly-replayable RPGs & strategy games.

Some great interviewers have gotten us talking more about how Trese Brothers Games has grown over the years; a couple of recent ones we recommend are this extensive written interview on Tom's Gaming Vault, and a fun video interview with strategy game streamer Sprigleaf.


It's challenging to be an indie studio without any outside investors but we've done it by prioritizing players, carefully scoping based on player feedback and what we know we can deliver on, and staying directly connected to our community through Steam forums and Discord.

Don't Miss What's Next!
Every successful launch (this is our 5th game on Steam) helps us grow and build better games. So even as Cyber Knights will continue to be our near-sole focus for quite a while after full launch, if you like our approach and want to make sure you don't miss future projects from us, we want to invite you to join our community.


Joining our Discord connects you directly with us and an awesome community of 7,000+ other players as well. Following our developer account here on Steam is a great way to stay in the loop through Steam's own notifications. And we have accounts on most major social networks, particularly Bluesky and YouTube.

But we all know how platforms can change at any time, often to the disadvantage of independent creators like us, so I'd particularly encourage you to please sign up for our Just-the-Big-News mailing list.

We have sent only four emails to this list in the past 5 years! It's an easy, no-distractions way to make sure you don't miss out on our next game! Hop on to get a notification when the time comes.

4 weeks to go!
We'll see you next week with some info on what kind of post-launch content you can expect from us for Cyber Knights.
...