TANUKI: Pon's Summer - Lit_Day

Just look at him. A bit embarrassing, huh, Pon? Snacking all morning, chugging sodas, then crashing into a nap on a park bench, smh. Time to burn off those carbs!
Is there a better way than busting out some BMX tricks? Maybe. But you didn’t come here for healthy diet advice, right?

So let’s start with the basics.

[expand type=details expanded=false]FYI: Pon is a professional athlete, do not try these at home. Video games will do for now~[/expand]


THE WHEELIE
Controls: Left Bumper + Right Bumper
Oooookay, let’s get started with fundamentals!

Drawing inspiration from the motocross scene, BMXers looove coasting the streets on just the rear wheel. It’s a starting point that gets you to feel the BMX, your body, and balance it all. Having a tail only makes it so much easier.

It also helps you keep a long combo going, so better get used to this one early, k?


Yep, Pon kinda skipped the whole pedaling stage and went straight to the manual, but it still counts as a wheelie! ‘COZ HE’S ON WHEEL!

GRIND THE GRINDS
Wheelie Grind Controls: Right Trigger
Headstand Grind Controls: Right Trigger + Y
There are handrails all over town. Probably, ‘coz safety and stuff, right? Pon would argue they’re just there for fun. And the ramps? Someone on the city council must’ve been a tanuki... or BMX masters. This whole town is one big BMX playground. Even the power lines are just another rail to grind… just keep your tail up!

This is the easiest and at the same time the hardest to do, especially if your balance is still a little wobbly. Nothing that a good old practice won’t fix! And when you finally lock in for the first time… That feels amazing.

[expand type=details expanded=false]Okay, keep in mind that too much practice is a thing. Don’t tell anyone, but Pon would frequently run away from his duties just to get some BMX practice.[/expand]
Intuition? Talent? Patience? Whatever helps make BMXing work, Pon’s got it all. Just look at him: a great sense of weight control, it’s almost like Pon has a mental balance gauge of some sort… TOTALLY NOT A CHEAT! Add to that some tricks that border on stunt performance – like the headstand grind!.



BACKFLIP & FRONTFLIP
It wouldn’t be too stylish to just ride the bike like we did thus far, so let’s add a bit more flourish to the action with these bad boys!
Backflip Controls: Ldown + B
Frontflip Controls: Lup + B
These moves are a staple of the 90s and Y2K BMX scene. Certainly something you shouldn’t try at beginner level, unless you’re a tanuki. Pon might make it look too easy, but don’t fall under that illusion. This is dangerous, you gotta commit fully: keep the bike control and spot landing.

Some tricks are better off done mid-air, the higher you start the more tricks you can do in a chain, tracing the tire marks of the BMX legends Backs down to Jose Yanez and triple heads up to Ryan Williams.. Launch off a ramp and whip it good!


No ramp, no problem. Pon’s been known to launch off the roofs (though the post office strongly advises against this, even if they truly reminisce ramp shapes).
Only for the bold ones.



SUPERMAN
Controls: Lup + Y
Pon might not be a superhero… but he can definitely fake it.

This move is slick and on point. Challenging fear and showing off the ultimate control over your BMX. Just look at Pon’s face! He might not be an alien, but surely feels like one at times. Cool, mysterious, and inhumanly superpowered like, who else can summon a bike with that kind of nonchalance?.


Btw, here’s one of the videos that got Pon inspired in the first place to even attempt it:

What are you waiting for? Stretch those legs and take a flight! No cape, just raw ambition.

TAILWHIP
Controls: Lup + B
Ah yeah, the classic! Pon could never NOT do this one. As a proud owner of a tail himself, he made it his goal to master the tailwhip and add it to his arsenal. Gotta admit that this is far more complex than a grind even for a tanuki. Though it is totally possible, check out this vid by OUR BMX:

Pon’s still figuring out how to pull this one off without flinging into the nearest canal. Good thing he’s got tanuki magic on his side: teleporting for sure is quite a cheat. It totally counts though, right?




THE GRAND FINALE
And now Pon’s going to show off his BMX madskillz. Just look at these sweet-sweet points summing up! Nothing gets your heart racing like an adrenaline-endorphin combo of this kind of action pump straight into your veins.




We’ll see if Pon finds more time to share his deep master knowledge of tricks among the constant flow of deliveries, odd jobs, and other tanuki shenanigans. In the meantime, stay tuned by following us on socials.

Now go out there and go hit the streets — Pon style.

Catch you outside the Great Tanuki Shrine,
Denkiworks and Critical Reflex





Soar: Pillars of Tasneem - Sadi Houfi
Exploration should be challenging, but it's important to strike a balance between challenge and fun. We're experimenting with improving player's ability to track their own progress in-game, starting with our freshly re-designed Torch Hunt and placing more area-scanning objects around the over world.

Patchlist
  • Torch hunt quest has been replaced with Obelisks
  • Can now scan the area to get a hint for the location of remaining Obelisks
  • Add scanners to every major region
  • Improve stability and reliability of scanners
  • Improve scanner interface, bringing it in line with other actors
  • Update scanner design to something more legible
  • Fix whale totem glow & echo not responding properly to direction
  • Improve the way gliding & transformation are taught in the tutorial
  • Fix the Mountain being a few meters too low
  • Clean up some leftover meshes
  • Improve nighttime visibility
  • Hedaad collected dialogue no longer triggers inappropriately
  • Improve timer visibility
  • Tuck piece of iron back in

Coming next- strengthening the direction of the main quest & the relationship between the trapped whale and clearing corruption
Stellaris - MrFreake_PDX
Stellaris: BioGenesis - the first episode of Stellaris: Season 09 - is available now!


https://store.steampowered.com/app/3417870
https://store.steampowered.com/app/3417840

BioGenesis, the first episode in Stellaris: Season 09, allows you to step into the role of a master geneticist, sculpting the galaxy to your design with living ships, engineered ecosystems, and enhanced species. Forge new paths with unparalleled bioengineering tools to create a civilization that thrives on adaptability and evolution – or exploit these tools to dominate the stars.

But beware, the wonders of life may harbor unforeseen dangers, including ancient threats lurking in the depths of space. The line between creator and creation blurs as you unravel the mysteries of life itself, unlocking the power to forge a living weapon capable of reshaping the galaxy – or devouring it.

Evolution had its chance. Now it’s your turn.

Explore the changes to your society as your scientists master the power of your species’ genome, pursuing one of three new Genetic Ascension paths in the BioMorphosis Situation: Purity, Cloning or Mutation, each with their own advanced government authorities.

Will you man the bulwarks, with the Starlit Citadel origin, become what you eat with the Evolutionary Predators origin, or play as a living, sapient planet with the unique Wilderness origin?

They’re made of.. Meat?

BioGenesis also features two new Bioship shipsets, each with three growth stages that become more powerful over time. Each class of Bioship has a distinct role in combat, from the aggressive short-ranged attacks of the Mauler, to the support and debuff abilities of the Weaver, the waves of strike craft disgorged by the Harbringers, to the long-range devastation caused by the X-class weapons on the Stinger. These are the Bioships you’ve been waiting for.

BioGenesis includes:
  • Gestalt Hive Empires (also unlocked by Utopia)
  • Two biological Shipsets with distinct mechanics from traditional spacecraft
  • Three new Origins
    • Evolutionary Predators - Push the boundaries of Species Traits by unlocking and combining unique phenotype abilities to craft the ultimate adaptive empire.
    • Wilderness
    • Starlit Citadel
  • Civics
    • Genetic Identification
    • Crowdsourcing
    • Familiar Face
    • Aerospace Adaptation
    • Shared Genetics
    • Civil Education
    • Bodysnatchers
  • Deep Space Citadel Megastructure
  • Biological Ascension (also unlocked by Utopia)
    • Expanded with BioGenesis to include a mutable tradition tree that reflects your path through Ascension
  • Exploration of the effects of Biological Ascension on society
  • Advanced Government Forms
  • 16 new genetic Species Traits, including phenotype-based traits
  • Portraits that change based on pop strata and leader level
  • The Splintered Hive Fallen Empire
  • Two Diplomatic Rooms and City Sets
  • 7 music tracks
  • And a new Player Crisis Path: Behemoth Fury. Driven to create the ultimate lifeform, your society must confront a terrible question - is it better to create a monster… or become one?

Stellaris: BioGenesis is also available as part of Stellaris: Season 09. Season 09 includes all of the major content releasing for Stellaris this year: BioGenesis (Available Now!), Shadows of the Shroud (coming Q3 2025), and the Infernals Species Pack (coming Q4 2025), plus the bonus Stargazer portrait, and a 20% discount!

https://store.steampowered.com/app/3417870
https://store.steampowered.com/app/3417840

OREBLAZE - Ludiminal Games
Mostly behind the scenes stuff this time, but here it goes:

  • Fixed a crash related to the engine that occurred when clicking UI elements in the win/lose/pause menus. As a temporary workaround, the cursor will now always remain visible to prevent these crashes until a more elegant solution is implemented.
  • Fixed an animation error when opening a goblin chest that could cause crashes on some systems.
  • The Shroom Grotto can no longer spawn directly below the Goblin Camp.



Thrice Cursed - PixelAnvil
Oswald has some fighting tips for you in the Thrice Cursed community videos area.

He has a few helpful pointers to help you get gud.

If you want more of this sort of thing about the finer points of the game, ask in the discussions area and I will see what I can do.


Space Engineers 2 - Drui

Our next major update for Space Engineers 2 is Vertical Slice 1.5 - Modding. With it, we’re releasing the VRAGE3 Tools to the public - the very same tools our designers and artists use to build SE2. You’ll be able to create, modify, and experiment with blocks directly in the game engine.

Here’s an early look at what that process looks like in action - uncut footage of one of our designers creating a modded block from scratch. Stay tuned for more details soon!

Want to get our teasers early and enjoy exclusive content? Subscribe to our newsletter at https://www.keenswh.com/newsletter and be the first to get the latest updates, sneak peeks, and more!





🛠️ Feedback & Support - https://support.keenswh.com/
🗺️ Roadmap: https://2.spaceengineersgame.com/roadmap-2/#current
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📫 Newsletter: https://www.keenswh.com/newsletter
➡️ Connect and find us on your platform of choice: https://www.keenswh.com/connect/




https://steamcommunity.com/games/1133870/announcements/detail/512956388211687965
https://steamcommunity.com/games/1133870/announcements/detail/512956388211687485
https://steamcommunity.com/games/1133870/announcements/detail/512955743573377222
IN HEAT: Lustful Nights - Janniqz
Dating
  • Fixed Voice Lines not playing if not playing in English
Security Office
  • Fixed Poppi Plush having broken Lighting
星海乐章 | GALIX: NewHorizons | 星の旅:億万年の絆 - Magic Fish Games
Adventurers, today we reveal the super interesting cooking system of <Galix:New Horizons>! In this mysterious and vast world, food is no longer just a garnish, but also a powerful assistant on the road of adventure!🎉

In <Galix:New Horizons>, through the exploration of the game will unlock the cooking system, cooking system can be called a wonderful treasure in the journey of exploration. As you enter the vast forest, every blade of grass and every fruit tree holds a surprise. Sweet and sour wild berries🍓, crunchy nuts🌰, and even rare mushrooms🍄 that emit a mysterious aura are all excellent ingredients for cooking, while herbs growing along streams and secret spices deep in caves are key seasonings that enhance the flavor of your dishes.



In addition to gathering ingredients in the natural environment, players can also hunt creatures to obtain unique cooking ingredients. When players successfully defeat these creatures, they will have the opportunity to obtain valuable meat, fur, and even some rare organs or blood, which can add a unique flavor and effect to the dishes.✨



After collecting the ingredients🔥, players can utilize the campfire scene to create delicious dishes with their own hands. From simple kebabs to complex seafood feasts, the cooking process is full of fun and challenges. Each dish brings unique buff effects to the player. Eating delicious mushroom soup can greatly increase the speed of life recovery in battle; savoring spicy grilled fish can increase attack damage, helping you to be invincible in your adventure. But be careful⚠️, if you use the wrong ingredients to cook, you may cook strange food.



In addition, the game also set up a recipe collection mechanism📜, with the exploration of the depth, players will unlock more mysterious recipes, to create a unique food, so that the cooking system has become an indispensable part of the exciting game adventure.
Humiliation Dungeon Survivors - PuniuGG
Content Adjustments
  1. Entering non-combat areas now increases corresponding stats.
  2. Improved the description of primary stats.

Bug Fixes
  1. Fixed camera movement stuttering during fast travel.
  2. Fixed untranslated text in the outfit customization interface.
Magic Construct - Suger
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