Starship Simulator Dev Playtest - Fleetyard Studios
  • Almost finished the new Scanning & Navigation tutorial (just a few more voice dialogue lines to add).
  • Fixed bug 1518 - Sol surface maps not showing
  • Created a new Pluto surface map using generative fill to backfill the area of missing real world data.
  • Updated more of the F and G deck framework.
  • Added numerous more wall panels around F and G decks.
  • Added Active & Stored versions of all seasonal overlay levels, so things like christmas trees are correctly removed from their storage location when placed out on display.
Knighthood : Dawn of Heroes Playtest - Warborne Studios
* BUG : Fixed Magus spawn on top of walls making it impossible to kill him
* UI : Added Right Click mouse button to rotate Camera
* Fixed some sound issues
* Increased distance to place units on
* Improved Swamp scene framerate
* Minor bug fixes
Sound of Slash - ussistantstudio
⚔️ SOS Update Announcement – May 2025
Hello Guardians!
We’ve been tuning, slashing, and refining to bring you the latest SOS update! Here's what’s new and improved in this version:
🧭 Tutorial Overhaul
  • Added Skip System – now you can jump past sections if needed!
  • Introduced Task System to guide you step-by-step.
  • Updated tutorial dialogue font (Aggro Font) and character portraits.
  • Increased Speed Mode from 1.0x ➜ 3.0x for a smoother experience.
  • Fixed a bug where leftover notes appeared at event transitions.
  • Tutorial functions no longer run during regular gameplay.
  • Refreshed tutorial UI with updated images.
🖼️ Profile Enhancements
  • Updated note images – removed outer borders for a cleaner look.
🎵 In-Game Improvements
  • New Beat Circle effect added — toggle it on/off in settings!
  • Monster animations revamped with updated animation speeds.
  • Fixed bugs with Combo Monster behavior.
  • Fixed an issue where Repeated-Tap Monsters occasionally caused incorrect MISS counts.
  • Adjusted overall animation tree structure and timing for better flow.
🛠️ Other Fixes & Improvements
  • "Sunshine 2T HD" chart updated with the correct version.
  • Applied a new global font across the game for a fresher look.

Thank you for your continuous rhythm and slash!
We’re always listening, always improving — and always cheering for your perfect combos! 💥🎶
Stay sharp,
– The SOS Dev Team
Idle Crypto Mining - RobbyVGaming
Fixes and Balancing
Here are the blantantly copied patch notes from my internal update log file:

  • -Added checker to see if pygame is initialized before catching errors
  • -Fixed font not initialized error
  • -Fixed display surface quit error
  • -May not retry anymore after a error -> follow up
  • -Added algorithm to detect critical changes (which may not be updated with the update) and update them
  • -Removed retrying the game after a error as this will corrupt your database
  • -XP shop now deducts xp after buying xp upgrades
  • -Rebirthing now looks at xp upgrades aswell
  • -Upgrades increase price per level with 0.15% instead of a fixed price (testing phase)

Enjoy the new update!
If any errors persist be sure to join the discord and ask for help!
Ballmaster - Brandon Souders
Hello everyone,

I have uploaded the trailer for the First 50 Floors which include Purgatory, Hell, Caves, Catacombs and Graveyard. Only 3 second increments to not spoil anything.

I hope this gives everyone a broader taste of the experience of Ballmaster!

I am now working on Forest up to Heaven for completion.
I am aiming towards a July 1st or August 1st release.

See everyone at the Next Fest!

-
Brandon S.

We Heist Too - Zorgo 33
Grab We Heist Too at a sale - 30% off!

DATES:

From May 5th (10 AM PDT (8 PM GMT+3)) till 19th

Upcoming Summer Sale - June 26th till July 10th


Last update overview:
Western Rye - NIXALON STUDIOS



Babushka's Glitch Dungeon - jakeonaut
  • fixed screenshake to happen when GLITCH SCREEN option is turned on... not when it's off -_-
  • Angler fish now shakes screen when crashing into the wall
  • See how much LOVE you have in inventory.
  • Allow you to disable LOVE in inventory (if you want a challenge for bosses..)
  • Fix race condition that would allow you to get stuck if you tried to respawn too quickly after grabbing the "???" item.
  • Make tutorial dungeon skip easier for metroidbrainiacs (and allow grimoire-less run via this route too)
Huckleberry Fields Forever - Enoznal
Space Update!
  • Adds the ability to go to space!
  • Four new secret worlds await, ready to be explored with new enemies and one-of-kind rewards
  • Navigate randomly generated shooter levels when traveling to one of four space destinations
  • Earn badges by completing all four space destinations

Bug Fixes
  • Do not update case clock once the hideout door scene starts
  • If player controlling map leaves, reset to player 1
  • Add sound fx to character select screen
  • Play sound when paddle ball boss throws stuff
  • Play sound when paddle ball boss shoots gun
  • Give better hints in rocket cutscene
  • Add intro scene before rocket launch
  • Update Houston intro splash screen
  • Fix bug where Moon levels could not go back to Moon map
  • Fix bug with checking if player was wearing space suit
  • Fix loading case progress from old profiles by including detective seed in <episode>
May 4
Primeval - Exhibyte
  • Juveniles are now more likely to spawn in the wilderness.
  • All of the new trees now have collision.
  • Fixed, fearful AI are now fleeing properly.
  • Fixed, defensive AI are now defending properly.
...